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Blizzard's 'Diablo' Devs Unionize. There's Now 3,500 Unionized Microsoft Workers (aftermath.site) 68

PC Gamer reports: The Diablo team is the next in line to unionize at Blizzard. Over 450 developers across multiple disciplines have voted to form a union under the Communications Workers of America (CWA), and they're now the fourth major Blizzard team to do so... A wave of unions have formed at Blizzard in the last year, including the World of Warcraft, Overwatch, and Story and Franchise Development teams. Elsewhere at Microsoft, Bethesda, ZeniMax Online Studios and ZeniMax QA testers have also unionized...

The CWA says over 3,500 Microsoft workers have now organized to fight for fair compensation, job security, and improved working conditions.

CWA is America's largest communications and media labor union, and in a statement, local 9510 president Jason Justice called the successful vote "part of a much larger story about turning the tide in an industry that has long overlooked its labor. Entertainment workers across film, television, music, and now video games are standing together to have a seat at the table. The strength of our movement comes from that solidarity."

And CWA local 6215 president Ron Swaggerty said "Each new organizing effort adds momentum to the nationwide movement for video game worker power."

"What began as a trickle has turned into an avalanche," writes the gaming news site Aftermath, calling the latest vote "a direct result of the union neutrality deal Microsoft struck with CWA in 2022 when it was facing regulatory scrutiny over its $68.7 billion purchase of Activision Blizzard." We've come a long way since small units at Raven and Blizzard Albany fended off Activision Blizzard's pre-acquisition attempts at union busting in 2022 and 2023, and not a moment too soon: Microsoft's penchant for mass layoffs has cut some teams to the bone and left others warily counting down the days until their heads land on the chopping block. This new union, workers hope, will act as a bulwark...

[B]ased on preliminary conversations with prospective members, they can already hazard a few guesses as to what they'll be arm-wrestling management over at the bargaining table: pay equity, AI, crediting, and remote work.

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Blizzard's 'Diablo' Devs Unionize. There's Now 3,500 Unionized Microsoft Workers

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  • by cascadingstylesheet ( 140919 ) on Monday September 01, 2025 @07:42AM (#65629826) Journal
    Should be a nice boost to indie games ...
    • Re: (Score:3, Insightful)

      Indeed. Everyone knows Bizzard is a sweatshop yet there is no shortage of people who wanted to work there nonetheless....even before being partially unionized. Like everything else organized labor touches, you'll see quality deteriorate and costs increase. That train is never late. Good luck with that.

      • Organized labor does not decrease quality management does chasing short-term profits.

        I never understand why we blame the guy who turns the bolts for long-term company decisions.

        I mean Tesla is not Union and their cars are junk. The cybertruck especially. I was behind one the other day and the rear bumper was noticeably askew. This is an $80,000 luxury vehicle. The world's greatest parking lot princess.

        But that's not a union or a non-union issue that's bad engineering to meet unreasonable price ta
      • Nonsense. Europe has tons of labor unions and they aren’t churning out garbage. Companies report record profits every quarter and I’m to believe that increasing wages will lead to cost increases?

        • Europe has tons of labor unions and they aren’t churning out garbage.

          I quite like my German car. All the better if the people making it are happy, I would not want a car built by unhappy people. And yes, mine is one of the minority actually still assembled in Germany, but I definitely hope the people building them in Mexico and Spartanburg are happy too.

      • Blizzard went to shit long before voting to unionize. This is just a bunch of useless people who can't make a good game to save their lives trying to ensure they are harder to fire. With the game market the way it is right now I can't blame them for that at all. Most of the people who made the games you love Blizzard left long ago.
        • Some of them might actually be decent game devs. Overwatch 2's Stadium mode is kinda fun, and the game is (overall) moving in the right direction. Or at least it's holding its own against Marvel Rivals.

      • You think Blizzard being a sweatshop increased quality? If not labor unions, what other option should they choose to improve working conditions while maintaining quality?

  • by fluffernutter ( 1411889 ) on Monday September 01, 2025 @08:01AM (#65629868)
    Wouldn't it be nice if companies treated people well and we didn't need unions?
    • Wouldn't be nice if people treated people well and we didn't need laws?

      Well, it would, but let's not discard laws just yet.

    • Wouldn't it be nice if companies treated people well and we didn't need unions?

      Companies treated workers well, and Western governments provided a welfare state, because of the menace of the Soviet Union looking as a more attractive option to workers.

      Once the Soviet Union imploded ending the Cold War, there were no menace anymore and the ruling class returned to their previous mode of operation, dialling the clock back to the XIX century with it's Dickensian Laissez-faire.

      It's only logical that when we go back to the conditions that motivated Socialism, workers bring back the same old

      • You think employers were nice in the 70s and 80s? You're joking.

    • Re:Morale (Score:4, Interesting)

      by PDXNerd ( 654900 ) on Monday September 01, 2025 @09:15AM (#65629986)

      Wouldn't it be nice if companies treated people well and we didn't need unions?

      Don't you mean 'if people treated people well'? Its not *companies* that are mistreating people, its people who are focusing on accumulation of capital over the well-being of other people.

      https://en.wikipedia.org/wiki/Commodity_fetishism [wikipedia.org] - as a reminder, Karl Marx figured this out ages ago. I'm not advocating Communism, whatever that means since everyone seems to have a different idea of what this means, more just bringing it up since its an inherent part of capitalism..

      • Personally I think the early communists did a fine job of identifying lots of problems that are evident from observing society and its history. The problem is how easily they transitioned to imagining 'solutions' with essentially no basis in history, economics, human nature, nor anything else for that matter and then proceeded to foist them on humanity.

        Realizing that "grandpa has Alzheimer's" is one thing, "so what we need to do is feed him a diet of coconut oil" is another.

        • by PDXNerd ( 654900 )
          Just to be clear, Marxism is Not Communism. Communal owning of property looks good on paper, until a power hungry person starts to get involved with the distribution of anything that gives power. Capitalism is not the answer, as has been proven time and again. Neither is a democracy alone enough, since the tyranny of the majority can take over - and happens time and time again.
    • Emplyees are not "people". They are "human resources".

      Just another column on a spreadsheet.

  • by sinij ( 911942 ) on Monday September 01, 2025 @08:24AM (#65629906)
    When your business treats workers like shit, you deserve a union.
  • by hdyoung ( 5182939 ) on Monday September 01, 2025 @09:10AM (#65629980)
    Activision will wait a year or three, just long enough so that it’s impossible to legally prove that its a response to the unionization, then theyll alter the cash flows just barely enough so that the Blizzard entity is badly in the red, and close the place down. Im not justifying it, or saying anything at all about unions vs capitalism or right and wrong. Thats a different conversation. But this is whats gonna happen. Game development is a fast moving high churn cut throat business. Not compatible with unions.
    • by sinij ( 911942 )
      So what? Blizzard we knew and loved have not existed for many years. Just like Origin, Westwood and many others.
    • by ediron2 ( 246908 )

      Sportsball (all flavors) are fast moving high churn cut throat businesses. Unions abound among them. Their owners still end up being billionaires.

      Movies bla bla bla cut throat, yet SAG and Directors and gaffers and grips and key and etc often are guilded or unionized. Right now, I hear a lot about how the system has shifted until careers are challenging... but they'd be worse without their unions and the unions are their only hope in renormalizing to a living-wage thing.

      Your point is invalid.

      • My current job is adjacent to TV and film production and I ask the IATSE folks if they support their union and so by my own anecdotal survey of about 2 dozen people in that field they are pretty ardent supporters. Some definitely have issues but they prefer not to. One time stands out in particular as a couple of the old timers were explaining, rather forcefully, to some youngsters why they feel that way and the importance of it, especially as he pointed out how much they were making in overtime.

        That said

    • Your cause and effect is straight backwards. No one would ever crater their own cash flow to remove a union. The only reason cash flow will crater is BECAUSE of the union.
    • I wish we could leave behind this absurdist concept that everyone has to be desperate and miserable in order to produce good / fast work.
      If that were the case, then every CEO should get 5 hours of sleep a night and report daily to the rack for a short bout of torture. I mean, how else can they possibly make the business thrive?
      Unions and capitalism can survive and thrive together... people need to quit proferring ths binary choice.
  • ... for PirateSoftware to start attacking this. Sth along the lines of "This is NOT the Blizzard I worked for for 7 years! Jesus!"
  • It seemed inevitable that their days are numbered, better build up the negotiation power for those retrenchment packages,
  • These folks are about to find out why having leverage is essential to a union's survival. Literally nobody NEEDS Diablo. I have to admire the chutzpah of government unions because they always get what they want. Meanwhile, the taxpayers footing the bill have zero leverage.

  • The Starcraft team has been unionized for some years now. At least that's what the only person on the team says. We appreciate you, Blizzard intern!

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