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IT Technology

Nvidia Reveals AI Supercomputer Used Non-Stop For Six Years To Perfect Gaming Graphics (pcgamer.com) 13

Nvidia has dedicated a supercomputer running thousands of its latest GPUs exclusively to improving its DLSS upscaling technology for the past six years, a company executive revealed at CES 2025. Speaking at the RTX Blackwell Editor's Day in Las Vegas, Brian Catanzaro, Nvidia's VP of applied deep learning research, said the system operates continuously to analyze failures and retrain models across hundreds of games.

Nvidia Reveals AI Supercomputer Used Non-Stop For Six Years To Perfect Gaming Graphics

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  • NVIDIA: Spends millions of dollars refining graphics technology by analyzing games.

    Game industry: Actively imploding under the weight of development costs for those graphics [slashdot.org]

    Indie developers: Makes games with minimalist graphics
    =Smidge=

    • by Rinnon ( 1474161 )
      Indie games (made with Unity for example) still benefit from DLSS; that DLSS exists, and that Nvidia is spending their money refining it, isn't forcing the AAA Gaming industry to chase the magic dragon that is "the best" cutting edge graphics. They are doing that to themselves, despite (and to your point) the fact that indie games with extremely modest graphics can sell just as well as a AAA title, often better.
      • > isn't forcing the AAA Gaming industry to chase the magic dragon that is "the best" cutting edge graphic

        Never implied that was the case.

        It's just ironic that NVIDIA has been spending all these resources on improving a technology that is poised to be in increasingly less demand. AAA spending on graphics is likely to shrink, and much of indie game developers never really needed it in the first place.
        =Smidge=

        • by Njovich ( 553857 )

          DLSS is one of these ways that game developers get cheaper 'good' results. Can skip a lot of optimization if you don't have to render at full resolution. So actually, this is exactly that enables those less spending companies.

          As an example, it is rumored that Nintendo - which is not known for state of the art graphics - will make heavy use of DLSS in the upcoming Switch 2

  • Activists who inject their political viewpoint into games while ignoring gameplay and creativity are the problem

    • by serviscope_minor ( 664417 ) on Thursday January 16, 2025 @01:28PM (#65094081) Journal

      No one's required to neuter their art so it doesn't make you feel bad. Don't like the game? Don't buy it.

    • Another problem is unoptimized games. Game graphics peaked in the PS3 era. Then they introduced raytracing to sell more GPUs. While raytracing is a slight improvement, it brought us back to crappy frame rates, which could only be solved by newer GPUs. The latest games struggle to get playable frame rates because the developers add unnecessary fluff and don't know how to optimize their games
    • What are some of these woke games?

    • "MAGAt yells about woke" is the new "Old man yells at cloud".*

      * “Old Man Yells at Cloud,” is a popular meme of Abe Simpson, Homer's father from the television series, “The Simpsons.” The image is used to make fun of people who are angry over frivolous controversies or things they can't control.

  • They are going to push interpolation and upscaling tech to ad nauseam, and it will become as much welcome as FXAA.
    https://en.wikipedia.org/wiki/... [wikipedia.org]
    • by Guspaz ( 556486 )

      No, temporal reconstruction isn't going anywhere. If you're not using DLSS or FSR, you're probably using TAA, which is kind of the same thing (just worse), and if you're not using TAA, you probably don't have any anti-aliasing. And you're going to see similar techniques used in more and more places. Denoising raytracing and ray bounce caching, for example. Or infill for reprojection for reducing latency, something that is already at basically 100% usage with VR.

      DLSS-type techniques are just way better at te

  • Wow, they did all that just to make it laggy, unresponsive, inaccurate, "smeary" and so they could lie about framerates. I would have done things differently. Tell consumers not the buy 4k monitors. That's it. That's the entire plan. WAY cheaper.

"How many teamsters does it take to screw in a light bulb?" "FIFTEEN!! YOU GOT A PROBLEM WITH THAT?"

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