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Rockstar Games Acquires Modding Team That It Previously Banned (arstechnica.com) 18

In 2015, popular Grand Theft Auto V mod FiveM was banned by Rockstar after the gaming giant alleged that FiveM's work "contains code designed to facilitate piracy." Eight years later, Rockstar is taking a decidedly different tone in announcing that Cfx.re -- the mod team behind FiveM and a similar mod for Red Dead Redemption 2 -- is now "officially a part of Rockstar Games." ArsTechnica: With no apparent sense of irony, Rockstar said in a Friday blog post announcing the acquisition that it has "watched with excitement as Rockstar's creative community have found new ways to expand the possibilities of Grand Theft Auto V and Red Dead Redemption 2, particularly through the creation of dedicated roleplay servers."

But that statement ignores the distinct lack of excitement Rockstar exhibited when it barred the Rockstar Social Club accounts of many FiveM modders and others associated with promoting the project back in 2015. "Our policy on such violations of our terms of service are clear, and the individuals involved in its creation have had their Social Club accounts suspended," the company said at the time.

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Rockstar Games Acquires Modding Team That It Previously Banned

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  • by war4peace ( 1628283 ) on Monday August 14, 2023 @11:07AM (#63766316)

    Times change, companies' policies change too.

    • by jonadab ( 583620 ) on Monday August 14, 2023 @11:31AM (#63766380) Homepage Journal
      Honestly, this doesn't necessarily even have to represent a change of policy. The whole point of copyright law, is exclusivity. "We are the only ones who can do it." The rest is just press releases.

      (I'm not sure the notion that running an alternative game server is tantamount to distributing copies of a copyrighted work, would hold up in court; but it's exactly the kind of stance corporate lawyers tend to lean into when they can get away with it.)
  • Microsoft said linux was cancer, now look at them.

  • No irony (Score:5, Funny)

    by ItsJustAPseudonym ( 1259172 ) on Monday August 14, 2023 @11:28AM (#63766372)

    With no apparent sense of irony, Rockstar said in a Friday blog post announcing the acquisition that it has "watched with excitement as Rockstar's creative community have found new ways to expand the possibilities of Grand Theft Auto V and Red Dead Redemption 2, particularly through the creation of dedicated roleplay servers."

    Well, good, because that's hypocrisy, not irony.

  • ...to see what they do, so many bury acquired assets or roll them into forthcoming projects instead of maintaining what made them good to begin with.

    On the other hand, they removed the majority of cars from the game in the last update. I wonder if they were already planning to substitute with FiveM modded versions of the cars?

    • On the other hand, they removed the majority of cars from the game in the last update. I wonder if they were already planning to substitute with FiveM modded versions of the cars?

      The car purge was one of several changes Rockstar made because they're trying to push a premium subscription model on top of the free-to-play aspect. Prior to offering the subscription, the game really didn't have a way of sucking money from people who refused to buy the horribly overpriced "Shark Cards". As long as you were willing to invest time in grinding, you really didn't have to spend any money beyond the initial purchase cost of the game.

      One of the other changes they made which made it harder for

  • If you can't beat em, join em
  • If you find somebody that is really good at hacking your system, HIRE THEM! They are the people most capable of keeping your system safe! So yeah, if these modders were good enough that their code could be used to defeat piracy, they can definitely improve the product.

The unfacts, did we have them, are too imprecisely few to warrant our certitude.

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