×
Youtube

YouTube Contractors To Strike Over Forced Return To Office (axios.com) 61

A group of YouTube contractors in Texas are currently on strike today "in protest of rules requiring such workers -- even those who have always worked remotely -- to report to the office," reports Axios. From the report: All of the 43-person team of contractors for YouTube Music voted to strike, following an edict that they report to an office in Austin starting on Monday. The workers, who are technically employed by Cognizant, were notified of the Feb. 6 return to office date in November. That came after workers had filed the prior month for union recognition, leading some to conclude the move was being made in retaliation. The workers are also seeking to have Google and Cognizant recognized as joint employers. The vast majority of the contractors were hired during the pandemic -- and have always worked remotely. Nearly a quarter of them live somewhere other than Austin. Workers say their pay, which starts at around $19 per hour, isn't enough to cover the costs of relocating to -- and living in -- Austin. Some also care for a child, spouse or parent, which complicates a shift to the office.

Cognizant says that the workers' contracts have always stated that the jobs were in-office jobs and that it communicated to workers since Dec. 2021 that it would provide 90 days notice when employees were expected back in the office. "Cognizant respects the right of our associates to disagree with our policies, and to protest them lawfully," the company said in a statement to Axios. "However, it is disappointing that some of our associates have chosen to strike over a return to office policy that has been communicated to them repeatedly since December 2021."

"My goal is to keep my friends employed," said Katie Marschher, who has worked at Cognizant on YouTube Music for nearly two years. Like many on her team, Marschher said she works more than one job to make ends meet. Although she lives in Austin, one of her other jobs is helping bands on tour, which requires her to travel. That works well remotely but she would have to scale back if required to be in office. "Our hope is we can actually have a dialogue where we are listened to," said Neil Gossell, who joined the YouTube/Cognizant team last year. He took the job specifically because it allowed him to work from home close to his spouse, who has post-traumatic stress disorder.
The YouTube Music STRIKE press conference has been shared on Facebook and Twitter.
Networking

Decentralized Social Media Project Nostr's Damus Gets Listed On Apple App Store (coindesk.com) 24

Nostr, a startup decentralized social network, got its Twitter-like Damus application listed on Apple's App Store. CoinDesk reports: Nostr is an open protocol that aims to create a censorship-resistant global social network. Media commentators have described it as a possible alternative to Elon Musk's Twitter. According to an article in Protos, Nostr is popular with bitcoiners partly because most implementations of it support payments over Bitcoin's Lightning Network.

Former Twitter CEO Jack Dorsey, who last year donated roughly 14 BTC (worth $245,000 at the time) to fund Nostr's development, hailed the debut of Damus on Apple's App Store as a "milestone for open protocols," in a tweet posted late Tuesday. As of press time, the tweet had been viewed 2.1 million times. According to the Nostr website, Damus is one of several Nostr projects, including Anigma, a Telegram-like chat; Nostros, a mobile client; and Jester, a chess application.
You can download the iOS app here.
Privacy

Stable Diffusion 'Memorizes' Some Images, Sparking Privacy Concerns (arstechnica.com) 37

An anonymous reader quotes a report from Ars Technica: On Monday, a group of AI researchers from Google, DeepMind, UC Berkeley, Princeton, and ETH Zurich released a paper outlining an adversarial attack that can extract a small percentage of training images from latent diffusion AI image synthesis models like Stable Diffusion. It challenges views that image synthesis models do not memorize their training data and that training data might remain private if not disclosed. Recently, AI image synthesis models have been the subject of intense ethical debate and even legal action. Proponents and opponents of generative AI tools regularly argue over the privacy and copyright implications of these new technologies. Adding fuel to either side of the argument could dramatically affect potential legal regulation of the technology, and as a result, this latest paper, authored by Nicholas Carlini et al., has perked up ears in AI circles.

However, Carlini's results are not as clear-cut as they may first appear. Discovering instances of memorization in Stable Diffusion required 175 million image generations for testing and preexisting knowledge of trained images. Researchers only extracted 94 direct matches and 109 perceptual near-matches out of 350,000 high-probability-of-memorization images they tested (a set of known duplicates in the 160 million-image dataset used to train Stable Diffusion), resulting in a roughly 0.03 percent memorization rate in this particular scenario. Also, the researchers note that the "memorization" they've discovered is approximate since the AI model cannot produce identical byte-for-byte copies of the training images. By definition, Stable Diffusion cannot memorize large amounts of data because the size of the 160,000 million-image training dataset is many orders of magnitude larger than the 2GB Stable Diffusion AI model. That means any memorization that exists in the model is small, rare, and very difficult to accidentally extract.

Still, even when present in very small quantities, the paper appears to show that approximate memorization in latent diffusion models does exist, and that could have implications for data privacy and copyright. The results may one day affect potential image synthesis regulation if the AI models become considered "lossy databases" that can reproduce training data, as one AI pundit speculated. Although considering the 0.03 percent hit rate, they would have to be considered very, very lossy databases -- perhaps to a statistically insignificant degree. [...] Eric Wallace, one of the paper's authors, shared some personal thoughts on the research in a Twitter thread. As stated in the paper, he suggested that AI model-makers should de-duplicate their data to reduce memorization. He also noted that Stable Diffusion's model is small relative to its training set, so larger diffusion models are likely to memorize more. And he advised against applying today's diffusion models to privacy-sensitive domains like medical imagery.

Social Networks

Instagram's Co-founders Are Mounting a Comeback (platformer.news) 54

Kevin Systrom and Mike Krieger are back. From a report: The Instagram co-founders, who departed Facebook in 2018 amid tensions with their parent company, have formed a new venture to explore ideas for next-generation social apps. Their first product is Artifact, a personalized news feed that uses machine learning to understand your interests and will soon let you discuss those articles with friends. Artifact -- the name represents the merging of articles, facts, and artificial intelligence -- is opening up its waiting list to the public today. The company plans to let users in quickly, Systrom says. You can sign up yourself here; the app is available for both Android and iOS.

The simplest way to understand Artifact is as a kind of TikTok for text, though you might also call it Google Reader reborn as a mobile app, or maybe even a surprise attack on Twitter. The app opens to a feed of popular articles chosen from a curated list of publishers ranging from leading news organizations like the New York Times to small-scale blogs about niche topics. Tap on articles that interest you and Artifact will serve you similar posts and stories in the future, just as watching videos on TikTok's For You page tunes its algorithm over time.

Anime

Netflix's Live-Action One Piece Series Is Coming In 2023 (theverge.com) 31

Netflix has confirmed that its live-action take on One Piece will be streaming in 2023. The Verge reports: That's about all we know so far; Netflix didn't give a specific date, though the company did show off a new poster for its adaptation of Eiichiro Oda's long-running pirate manga / anime. The adaptation was first announced back in 2020 and will be led by showrunners Matt Owens and Steven Maeda. The main cast includes the likes of Inaki Godoy as Luffy (who you can see the back of in the new poster), Mackenyu as Zoro, Emily Rudd as Nami, Jacob Romero Gibson as Usopp, and Taz Skylar as Sanji. The Verge notes that One Piece "follows some less-than-impressive live-action anime adaptations from Netflix, including a Death Note film and a Cowboy Bebop series that was canceled after one season."
AI

AI-Generated Voice Firm Clamps Down After 4chan Makes Celebrity Voices For Abuse (vice.com) 107

An anonymous reader quotes a report from Motherboard: It was only a matter of time before the wave of artificial intelligence-generated voice startups became a play thing of internet trolls. On Monday, ElevenLabs, founded by ex-Google and Palantir staffers, said it had found an "increasing number of voice cloning misuse cases" during its recently launched beta. ElevenLabs didn't point to any particular instances of abuse, but Motherboard found 4chan members appear to have used the product to generate voices that sound like Joe Rogan, Ben Sharpio, and Emma Watson to spew racist and other sorts of material. ElevenLabs said it is exploring more safeguards around its technology.

The clips uploaded to 4chan on Sunday are focused on celebrities. But given the high quality of the generated voices, and the apparent ease at which people created them, they highlight the looming risk of deepfake audio clips. In much the same way deepfake video started as a method for people to create non-consensual pornography of specific people before branching onto other use cases, the trajectory of deepfake audio is only just beginning. [...] The clips run the gamut from harmless, to violent, to transphobic, to homophobic, to racist. One 4chan post that included a wide spread of the clips also contained a link to the beta from ElevenLabs, suggesting ElevenLabs' software may have been used to create the voices.

On its website ElevenLabs offers both "speech synthesis" and "voice cloning." For the latter, ElevenLabs says it can generate a clone of someone's voice from a clean sample recording, over one minute in length. Users can quickly sign up to the service and start generating voices. ElevenLabs also offers "professional cloning," which it says can reproduce any accent. Target use cases include voicing newsletters, books, and videos, the company's website adds. [...] On Monday, shortly after the clips circulated on 4chan, ElevenLabs wrote on Twitter that "Crazy weekend -- thank you to everyone for trying out our Beta platform. While we see our tech being overwhelmingly applied to positive use, we also see an increasing number of voice cloning misuse cases." ElevenLabs added that while it can trace back any generated audio to a specific user, it was exploring more safeguards. These include requiring payment information or "full ID identification" in order to perform voice cloning, or manually verifying every voice cloning request.

The Internet

Massive Yandex Code Leak Reveals Russian Search Engine's Ranking Factors (arstechnica.com) 24

An anonymous reader quotes a report from Ars Technica: Nearly 45GB of source code files, allegedly stolen by a former employee, have revealed the underpinnings of Russian tech giant Yandex's many apps and services. It also revealed key ranking factors for Yandex's search engine, the kind almost never revealed in public. [...] While it's not clear whether there are security or structural implications of Yandex's source code revelation, the leak of 1,922 ranking factors in Yandex's search algorithm is certainly making waves. SEO consultant Martin MacDonald described the hack on Twitter as "probably the most interesting thing to have happened in SEO in years" (as noted by Search Engine Land). In a thread detailing some of the more notable factors, researcher Alex Buraks suggests that "there is a lot of useful information for Google SEO as well."

Yandex, the fourth-ranked search engine by volume, purportedly employs several ex-Google employees. Yandex tracks many of Google's ranking factors, identifiable in its code, and competes heavily with Google. Google's Russian division recently filed for bankruptcy after losing its bank accounts and payment services. Buraks notes that the first factor in Yandex's list of ranking factors is "PAGE_RANK," which is seemingly tied to the foundational algorithm created by Google's co-founders.

As detailed by Buraks (in two threads), Yandex's engine favors pages that: - Aren't too old
- Have a lot of organic traffic (unique visitors) and less search-driven traffic
- Have fewer numbers and slashes in their URL
- Have optimized code rather than "hard pessimization," with a "PR=0"
- Are hosted on reliable servers
- Happen to be Wikipedia pages or are linked from Wikipedia
- Are hosted or linked from higher-level pages on a domain
- Have keywords in their URL (up to three)

Google

Do 'Layoffs By Email' Show What Employers Really Think of Their Workers? (nytimes.com) 208

When Google laid off 6% of its workforce — some of whom had worked for the company for decades — employees "got the news in their inbox," writes Gawker's founding editor in a scathing opinion piece in the New York Times: That sting is becoming an all-too-common sensation. In the last few years, tens of thousands of people have been laid off by email at tech and digital media companies including Twitter, Amazon, Meta and Vox. The backlash from affected employees has been swift.... It's not just tech and media. Companies in a range of industries claim this is the only efficient way to do a lot of layoffs. Informing workers personally is too complicated, they say — and too risky, as people might use their access to internal systems to perform acts of sabotage. (These layoff emails are often sent to employees' personal email; by the time they check it, they've been locked out of all their employer's own platforms.)

As someone who's managed people in newsrooms and digital start-ups and has hired and fired people in various capacities for the last 21 years, I think this approach is not just cruel but unnecessary. It's reasonable to terminate access to company systems, but delivering the news with no personal human contact serves only one purpose: letting managers off the hook. It ensures they will not have to face the shock and devastation that people feel when they lose their livelihoods. It also ensures the managers won't have to weather any direct criticism about the poor leadership that brought everyone to that point.... Future hiring prospects will be reading all about it on Twitter or Glassdoor. In a tight labor market, a company's cruelty can leave a lasting stain on its reputation....

The expectation that an employee give at least two weeks notice and help with transition is rooted in a sense that workers owe their employers something more than just their labor: stability, continuity, maybe even gratitude for the compensation they've earned. But when it's the company that chooses to end the relationship, there is often no such requirement. The same people whose labor helped build the company get suddenly recoded as potential criminals who might steal anything that's not nailed down....

Approval of unions is already at 71 percent. Dehumanizing workers like this is accelerating the trend. Once unthinkable, unionization at large tech companies now seems all but inevitable. Treating employees as if they're disposable units who can simply be unsubscribed to ultimately endangers a company's own interests. It seems mistreated workers know their value, even if employers — as they are increasingly prone to demonstrate — do not.

XBox (Games)

Classic Videogame 'Goldeneye 007' Finally Comes to Nintendo Switch and Xbox (cnn.com) 54

The classic 1997 vidoegame GoldenEye 007 "has finally landed on Xbox and Nintendo Switch," writes the Verge: On Xbox, the remaster includes 4K resolution, smoother frame rates, and split-screen local multiplayer, similar to a 2008-era bound-for-Xbox 360 version that was canceled amid licensing and rights issues but leaked out in 2021.
Meanwhile CNET describes the Switch version: You'll need to be subscribed to Switch Online's $50-a-year Expansion Pack tier to access GoldenEye and other N64 games. Online multiplayer is exclusive to the Switch release, the official 007 website noted, but this version is otherwise the same as the N64 original.
But "No high-def for them," adds Esquire: GoldenEye 007 marks a rare case in gaming history, where the title never left the gamer zeitgeist. It has been talked about, wished over, remade, and totally Frankensteined in the modding and emulation community....

Rare, a favorite game studio of mine — its crew is responsible for many of my childhood memories, making Banjo Kazzoie, Donkey Kong Country, Perfect Dark, Conker's Bad Fur Day, and so many more — was always a Nintendo sweetheart. Until it was acquired back in 2002 by Microsoft. While Rare didn't pump out as many massive hits after the acquisition, the studio is responsible for one of my favorite games, Sea of Thieves. But arguably no game from those folks made more of a splash than Goldeneye.

CNN reports: Based on the 1995 film "GoldenEye," the game follows a block-like version of Pierce Brosnan's 007 as he shoots his way through various locales, all while a synthy version of the signature Bond theme plays....

The return of "GoldenEye 007," often referred to as one of the greatest video games of all time, has been years in the making. The Verge reported last year that rights issues blocked developers from releasing it on newer consoles, including Xbox, since at least 2008. Undeterred N64 fans even attempted to remake the game themselves on several occasions, though the original rights holders usually shut them down.

Modern players "may not realise how many of the features we now take for granted in shooters were inspired by this one game," writes the Guardian. "The game that would introduce a lot of players to the concept of using an analogue stick to look around in a 3D game — it's difficult to overstate how important that was." But it was the multiplayer mode that really counted. Four players, one screen, an array of locations and weapons, and all the characters from the single-player campaign.... We would usually play in Normal mode, but as the hours dragged on and the sunlight began to creep in behind the blinds, we'd switch to Slaps Only, in which players could only get kills by slapping each other to death....

It is interesting how fables around the game and its development have survived — and still intrigue. The fact that it is officially cheating to play as Oddjob in multiplayer mode; the brilliance of the pause music, which has been heavily memed on TikTok, and how it was written in just 20 minutes by Rare newcomer Grant Kirkhope. The fact that Nintendo legend and Mario creator Shigeru Miyamoto was so concerned by the death in the game that he suggested a post-credit sequence where James Bond went to a hospital to meet all the enemy soldiers he "injured". I think the sign of a truly great game — like any work of art — is how many legends become attached to its making.

It is lovely now, to see the game getting a release on Nintendo Switch and Xbox Game Pass.

Role Playing (Games)

D&D Won't Change Its Original 1.0 OGL License, Reference Document Enters Creative Commons (pcgamer.com) 37

An anonymous reader shares a report from PC Gamer: In a blog post published Friday, Wizards of the Coast announced that it is fully putting the kibosh on the proposed Open Gaming License (OGL) 1.2 that threw the tabletop RPG community into disarray at the beginning of this month.

Instead, Wizards will leave the previously enshrined OGL 1.0 in place, while also putting the latest D&D Systems Reference Document (SRD 5.1) under a Creative Commons License (thanks to GamesRadar for the spot).

The original OGL was put in place with the third edition of D&D in 2000, and allowed other companies and creators to base their work off D&D and the d20 system without payment to or oversight from Wizards. A draft of a revised OGL 1.1 leaked early in January, which proposed royalty payments and creative control by Wizards over derivative works. This immediately incited a backlash from fans. Wizards backpedaled, introducing a softer OGL 1.2 that would still replace the original, and opened the community survey cited in today's announcement.

With 15,000 respondents in, the results of the survey were pretty damning. 88% didn't "want to publish TTRPG content under OGL 1.2," while 89% were "dissatisfied with deauthorizing OGL 1.0a." 62% were happy that Wizards would put prior SRD versions under Creative Commons, with most of the dissenters wanting more Creative Commons-protected content.

In response, Wizards of the Coast caved.

"We welcome today's news from Wizards of the Coast regarding their intention not to de-authorize OGL 1.0a," tweeted Pathfinder publisher Paizo, who'd launched an effort to move the industry away from WotC's OGL. But "We still believe there is a powerful need for an irrevocable, perpetual independent system-neutral open license that will serve the tabletop community via nonprofit stewardship.

"Work on the ORC license will continue, with an expected first draft to release for comment to participating publishers in February."
Microsoft

How a Microsoft Cloud Outage Hit Millions of Users Around the World (reuters.com) 50

An anonymous reader shares Reuters' report from earlier this week: Microsoft Corp said on Wednesday it had recovered all of its cloud services after a networking outage took down its cloud platform Azure along with services such as Teams and Outlook used by millions around the globe. Azure's status page showed services were impacted in Americas, Europe, Asia Pacific, Middle East and Africa. Only services in China and its platform for governments were not hit. By late morning Azure said most customers should have seen services resume after a full recovery of the Microsoft Wide Area Network (WAN).

An outage of Azure, which has 15 million corporate customers and over 500 million active users, according to Microsoft data, can impact multiple services and create a domino effect as almost all of the world's largest companies use the platform.... Microsoft did not disclose the number of users affected by the disruption, but data from outage tracking website Downdetector showed thousands of incidents across continents.... Azure's share of the cloud computing market rose to 30% in 2022, trailing Amazon's AWS, according to estimates from BofA Global Research.... During the outage, users faced problems in exchanging messages, joining calls or using any features of Teams application. Many users took to Twitter to share updates about the service disruption, with #MicrosoftTeams trending as a hashtag on the social media site.... Among the other services affected were Microsoft Exchange Online, SharePoint Online, OneDrive for Business, according to the company's status page.

"I think there is a very big debate to be had on resiliency in the comms and cloud space and the critical applications," Symphony Chief Executive Brad Levy said.

From Microsoft's [preliminary] post-incident review: We determined that a change made to the Microsoft Wide Area Network (WAN) impacted connectivity between clients on the internet to Azure, connectivity across regions, as well as cross-premises connectivity via ExpressRoute.

As part of a planned change to update the IP address on a WAN router, a command given to the router caused it to send messages to all other routers in the WAN, which resulted in all of them recomputing their adjacency and forwarding tables. During this re-computation process, the routers were unable to correctly forward packets traversing them. The command that caused the issue has different behaviors on different network devices, and the command had not been vetted using our full qualification process on the router on which it was executed....

Due to the WAN impact, our automated systems for maintaining the health of the WAN were paused, including the systems for identifying and removing unhealthy devices, and the traffic engineering system for optimizing the flow of data across the network. Due to the pause in these systems, some paths in the network experienced increased packet loss from 09:35 UTC until those systems were manually restarted, restoring the WAN to optimal operating conditions. This recovery was completed at 12:43 UTC.

Thanks to Slashdot reader bobthesungeek76036 for submitting the story.
Privacy

A Network of Knockoff Apparel Stores Exposed 330,000 Customer Credit Cards (techcrunch.com) 22

An anonymous reader quotes a report from TechCrunch: If you recently made a purchase from an overseas online store selling knockoff clothes and goods, there's a chance your credit card number and personal information were exposed. Since January 6, a database containing hundreds of thousands of unencrypted credit card numbers and corresponding cardholders' information was spilling onto the open web. At the time it was pulled offline on Tuesday, the database had about 330,000 credit card numbers, cardholder names, and full billing addresses -- and rising in real-time as customers placed new orders. The data contained all the information that a criminal would need to make fraudulent transactions and purchases using a cardholder's information.

The credit card numbers belong to customers who made purchases through a network of near-identical online stores claiming to sell designer goods and apparel. But the stores had the same security problem in common: Any time a customer made a purchase, their credit card data and billing information was saved in a database, which was left exposed to the internet without a password. Anyone who knew the IP address of the database could access reams of unencrypted financial data. Anurag Sen, a good-faith security researcher, found the exposed credit card records and asked TechCrunch for help in reporting it to its owner. Sen has a respectable track record of scanning the internet looking for exposed servers and inadvertently published data, and reporting it to companies to get their systems secured.

But in this case, Sen wasn't the first person to discover the spilling data. According to a ransom note left behind on the exposed database, someone else had found the spilling data and, instead of trying to identify the owner and responsibly reporting the spill, the unnamed person instead claimed to have taken a copy of the entire database's contents of credit card data and would return it in exchange for a small sum of cryptocurrency. A review of the data by TechCrunch shows most of the credit card numbers are owned by cardholders in the United States. [...] Internet records showed that the database was operated by a customer of Tencent, whose cloud services were used to host the database. TechCrunch contacted Tencent about its customer's database leaking credit card information, and the company responded quickly. The customer's database went offline a short time later.
Many of the stores leaking customers' information claim to operate out of Hong Kong and were set up in the past few weeks. Some of the websites include: spraygroundusa.com, ihuahebuy.com, igoodlinks.com, ibuysbuy.com, lichengshop.com, hzoushop.com, goldlyshop.com, haohangshop.com, twinklebubble.store, and spendidbuy.com.
Games

Hackers Demand $10M From Riot Games To Stop Leak of 'League of Legends' Source Code (vice.com) 53

An anonymous reader quotes a report from Motherboard: Hackers stole the source code for League of Legends, and now they're asking for $10 million from developer Riot Games. Motherboard has obtained a copy of a ransom email the hackers sent to Riot Games. "Dear Riot Games," it begins. "We have obtained your valuable data, including the precious anti-cheat source code and the entire game code for League of Legends and its tools, as well as Packman, your usermode anti-cheat. We understand the significance of these artifacts and the impact their release to the public would have on your major titles, Valorant and League of Legends. In light of this, we are making a small request for an exchange of $10,000,000."

As evidence, the hackers provided Riot Games with two large PDFs they said would prove they had access to Packman and the League of Legends source code. Motherboard also obtained these files; they appear to show directories related to the game's code. If paid, the hackers promised to scrub the code from their servers and "provide insight into how the breach occurred and offer advice on preventing future breaches," according to the ransom note. In the message, the hackers included a link to a Telegram chat where they said Riot Games could speak with them. Motherboard joined this channel. Its members included usernames that matched those of names of Riot Games employees. "We do not wish to harm your reputation or cause public disturbance. Our sole motivation is financial gain," the ransom note said. The message has a deadline of 12 hours. "Failure to do so will result in the hack being made public and the extent of the breach being known to more individuals."

Riot Games first announced news of a compromise last week in a series of tweets. The exact nature of the hack isn't known, but Riot Games referred to it as a "social engineering attack". It also said it had no indication that user data had been affected. On Tuesday, Riot Games said in a tweet it had confirmed hackers stole the source code for League of Legends, Teamfight Tactics, and its "legacy" anticheat platform. Another tweet said that on Tuesday "we received a ransom email. Needless to say, we won't pay." "We also want to remind you that it would be a shame to see your company publicly exposed, especially when you take great pride in your security measures," the hackers said in their ransom note. "It is alarming to know that you can be hacked within a matter of hours by an amateur-level hack." In response to a request for comment from Motherboard, Riot declined to add anything further beyond the already published tweets.

Google

Apple Beefs Up Smartphone Services in 'Silent War' Against Google (arstechnica.com) 64

Apple is taking steps to separate its mobile operating system from features offered by Google parent Alphabet, making advances around maps, search and advertising that has created a collision course between the Big Tech companies. From a report: The two Silicon Valley giants have been rivals in the smartphone market since Google acquired and popularized the Android operating system in the 2000s. Apple co-founder Steve Jobs called Android "a stolen product" that mimicked Apple's iOS mobile software, then declared "thermonuclear war" on Google, ousting the search company's then-CEO Eric Schmidt from the Apple board of directors in 2009. While the rivalry has been less noisy since, two former Apple engineers said the iPhone maker has held a "grudge" against Google ever since. One of these people said Apple is still engaged in a "silent war" against its arch-rival. It is doing so by developing features that could allow the iPhone-maker to further separate its products from services offered by Google.

[...] The second front in the battle is search. While Apple rarely discusses products while in development, the company has long worked on a feature known internally as "Apple Search," a tool that facilitates "billions of searches" per day, according to employees on the project. Apple's search team dates back to at least 2013, when it acquired Topsy Labs, a start-up that had indexed Twitter to enable searches and analytics. The technology is used every time an iPhone user asks Apple's voice assistant Siri for information, types queries from the home screen, or uses the Mac's "Spotlight" search feature. Apple's search offering was augmented with the 2019 purchase of Laserlike, an artificial intelligence start-up founded by former Google engineers that had described its mission as delivering "high quality information and diverse perspectives on any topic from the entire web."

Government

Senator Plans To Introduce Bill To Ban TikTok Nationwide (reuters.com) 160

An anonymous reader quotes a report from Reuters: U.S. Senator Josh Hawley, a Republican and China hawk, said on Tuesday that he would introduce a bill to ban the short video app TikTok in the United States. TikTok, whose parent is the Chinese company ByteDance, already faces a ban that would stop federal employees from using or downloading TikTok on government-owned devices. "TikTok is China's backdoor into Americans' lives. It threatens our children's privacy as well as their mental health," he said on Twitter. "Now I will introduce legislation to ban it nationwide." Hawley did not say when the bill would be introduced. "Senator Hawley's call for a total ban of TikTok takes a piecemeal approach to national security and a piecemeal approach to broad industry issues like data security, privacy and online harms," said TikTok spokeswoman Brooke Oberwetter. "We hope that he will focus his energies on efforts to address those issues holistically, rather than pretending that banning a single service would solve any of the problems he's concerned about or make Americans any safer."
Space

SpaceX Completes First Stacked Starship Fueling Test (engadget.com) 58

On Monday, SpaceX fueled a fully stacked Starship for the first time. Engadget reports: The "wet dress rehearsal" saw the company load the vehicle's Super Heavy and Starship stages with more than 10 million pounds of liquid oxygen and methane fuel. Additionally, SpaceX ran through some of the countdown procedures it will need to complete on launch day. "Today's test will help verify a full launch countdown sequence, as well as the performance of Starship and the orbital pad for flight-light operations," SpaceX posted on Twitter. As Space.com notes, Monday's test means SpaceX is on track to complete an orbital flight of Starship sometime in the coming months.
Open Source

Hobbyist's Experiment Creates a Self-Soldering Circuit Board (hackaday.com) 114

Long-time Slashdot reader wonkavader found a video on YouTube where, at the 2:50 mark, there's time-lapse footage of soldering paste magically melting into place. The secret? Many circuit boards include a grounded plane as a layer. This doesn't have to be a big unbroken expanse of copper — it can be a long snake to reduce the copper used. Well, if you run 9 volts through that long snake, it acts as a resistor and heats up the board enough to melt solder paste. Electronics engineer Carl Bugeja has made a board which controls the 9 volt input to keep the temperature on the desired curve for the solder.

This is an interesting home-brew project which seems like it might someday make a pleasant, expected feature in kits.

Hackaday is impressed by the possibilities too: Surface mount components have been a game changer for the electronics hobbyist, but doing reflow soldering right requires some way to evenly heat the board. You might need to buy a commercial reflow oven — you can cobble one together from an old toaster oven, after all — but you still need something, because it's not like a PCB is going to solder itself. Right?

Wrong. At least if you're Carl Bugeja, who came up with a clever way to make his PCBs self-soldering.... The quality of the soldering seems very similar to what you'd see from a reflow oven.... After soldering, the now-useless heating element is converted into a ground plane for the circuit by breaking off the terminals and soldering on a couple of zero ohm resistors to short the coil to ground.

It's an open source project, with all files available on GitHub. "This is really clever," tweeted Adrian Bowyer, inventor of the open source 3D printer the RepRap Project.

In the video Bugeja compares reflow soldering to pizza-making. (If the circuit board is the underlying dough, then the electronics on top are the toppings, with the solder paste representing the sauce that keeps them in place. "The oven's heat is what bonds these individual items together.")

But by that logic making a self-soldering circuit is "like putting the oven in the dough and making it edible."
Space

93-Year-Old Retired Astronaut Buzz Aldrin Marries His 'Longtime Love' (cnn.com) 52

CNN reports: Edwin "Buzz" Aldrin, who became the second person to ever set foot on the moon in 1969, following crewmate Neil Armstrong, married his "longtime love" on his 93rd birthday on Friday.

The former astronaut announced his nuptials on Twitter.... "We were joined in holy matrimony in a small private ceremony in Los Angeles & are as excited as eloping teenagers...." Aldin also thanked fans for their birthday wishes in another Friday tweet. "It means a lot and I hope to continue serving a greater cause for many more revolutions around the sun," he wrote.

Social Networks

Documents Show 15 Social Media Companies Failed to Adequately Address Calls for Violence in 2021 (msn.com) 80

The Washington Post has obtained "stunning new details on how social media companies failed to address the online extremism and calls for violence that preceded the Capitol riot."

Their source? The bipartisan committee investigating attacks on America's Capitol on January 6, 2021 "spent more than a year sifting through tens of thousands of documents from multiple companies, interviewing social media company executives and former staffers, and analyzing thousands of posts. They sent a flurry of subpoenas and requests for information to social media companies ranging from Facebook to fringe social networks including Gab and the chat platform Discord."

Yet in the end it was written up in a 122-page memo that was circulated among the committee but not delved into in their final report. And this was partly because the committee was "concerned about the risks of a public battle with powerful tech companies, according to three people familiar with the matter who spoke on the condition of anonymity to discuss the panel's sensitive deliberations." The [committee staffer's] memo detailed how the actions of roughly 15 social networks played a significant role in the attack. It described how major platforms like Facebook and Twitter, prominent video streaming sites like YouTube and Twitch and smaller fringe networks like Parler, Gab and 4chan served as megaphones for those seeking to stoke division or organize the insurrection. It detailed how some platforms bent their rules to avoid penalizing conservatives out of fear of reprisals, while others were reluctant to curb the "Stop the Steal" movement after the attack....

The investigators also wrote that much of the content that was shared on Twitter, Facebook and other sites came from Google-owned YouTube, which did not ban election fraud claims until Dec. 9 and did not apply its policy retroactively. The investigators found that its lax policies and enforcement made it "a repository for false claims of election fraud." Even when these videos weren't recommended by YouTube's own algorithms, they were shared across other parts of the internet. "YouTube's policies relevant to election integrity were inadequate to the moment," the staffers wrote.

The draft report also says that smaller platforms were not reactive enough to the threat posed by Trump. The report singled out Reddit for being slow to take down a pro-Trump forum called "r/The-Donald." The moderators of that forum used it to "freely advertise" TheDonald.win, which hosted violent content in the lead-up to Jan. 6.... The committee also spoke to Facebook whistleblower Frances Haugen, whose leaked documents in 2021 showed that the country's largest social media platform largely had disbanded its election integrity efforts ahead of the Jan. 6 riot. But little of her account made it into the final document.

"The transcripts show the companies used relatively primitive technologies and amateurish techniques to watch for dangers and enforce their platforms' rules. They also show company officials quibbling among themselves over how to apply the rules to possible incitements to violence, even as the riot turned violent."
Microsoft

Microsoft Has Copied the Best Windows Audio App (theverge.com) 41

In the latest test build of Windows 11, a new volume mixer can be enabled that looks a lot like EarTrumpet. The Verge's Tom Warren reports: The new Windows 11 feature provides quick access from the taskbar to switch audio outputs and control individual app volumes. That's exactly what EarTrumpet was built for nearly five years ago. The awesome utility has improved audio in Windows for years, and I once called it "the Windows 10 volume control app Microsoft should have created." How ironic.

Former Microsoft engineer Dave Amenta and Microsoft MVP Rafael Rivera created EarTrumpet, and Rivera pointed out the similarities of Microsoft's new Windows 11 feature on Twitter this week. "Oh snap. Microsoft is catching up to EarTrumpet," said Rivera. [...]

The operating system has long needed improvements here, and Windows users shouldn't really have to resort to third-party tools that put another volume icon in your system tray. Microsoft's implementation isn't as quick and easy as EarTrumpet, but there's still time for the company to refine it before launch.

Slashdot Top Deals