Data Storage

Raspberry Pi Launches Its Own Branded SD Cards and SSDs - Plus SSD Kits (omgubuntu.co.uk) 71

An anonymous reader shared this report from the blog OMG Ubuntu: Having recently announced is own range of Raspberry Pi-branded SD cards (with support for command queuing on the Pi 5 and reliable read/write speeds) the company is now offering its own range of branded Raspberry Pi SSDs... And for those who don't have an M.2 expansion board? Well, that's where the new Raspberry Pi SSD Kit comes in. It bundles the official M.2 HAT+ with an SSD for an all-in-one, ready-to-roll solution.
Eben Upton expects it to be a popular feature: When we launched Raspberry Pi 5, almost exactly a year ago, I thought the thing people would get most excited about was the three-fold increase in performance over 2019's Raspberry Pi 4. But very quickly it became clear that it was the other new features — the power button (!), and the PCI Express port — that had captured people's imagination. We've seen everything from Ethernet adapters, to AI accelerators, to regular PC graphics cards attached to the PCI Express port... We've also released an AI Kit, which bundles the M.2 HAT+ with an AI inference accelerator from our friends at Hailo. But the most popular use case for the PCI Express port on Raspberry Pi 5 is to attach an NVMe solid-state disk (SSD).

SSDs are fast; faster even than our branded A2-class SD cards. If no-compromises performance is your goal, you'll want to run Raspberry Pi OS from an SSD, and Raspberry Pi SSDs are the perfect choice. The entry-level 256GB drive is priced at $30 on its own, or $40 as a kit; its 512GB big brother is priced at $45 on its own, or $55 as a kit... The 256GB SSD and SSD Kit are available to buy today, while the 512GB variants are available to pre-order now for shipping by the end of November.

So, there you have it: a cost-effective way to squeeze even more performance out of your Raspberry Pi 5. Enjoy!

Intel

Intel Weighed $20 Billion Nvidia Takeover in 2005 (nytimes.com) 34

Intel considered acquiring graphics chip maker Nvidia for up to $20 billion in 2005, a move that could have reshaped the AI industry, according to The New York Times. Then-CEO Paul Otellini pitched the acquisition to Intel's board, recognizing the potential of graphics processors for data center computing. The board rejected the proposal, citing Intel's poor track record with acquisitions and the deal's unprecedented size, the report added. Today, Nvidia dominates the AI chip market with a $3 trillion valuation, while Intel struggles with declining revenue and recent layoffs of 16,000 workers.
Graphics

Adobe Made Its Painting App Completely Free To Take On Procreate 27

Adobe's Fresco painting app is now free for everyone, in an attempt to lure illustrators to join its creative software suite. The Verge reports: Fresco is essentially Adobe's answer to apps like Procreate and Clip Studio Paint, which all provide a variety of tools for both digital art and simulating real-world materials like sketching pencils and watercolor paints. Adobe Fresco is designed for touch and stylus-supported devices, and is available on iPad, iPhone, and Windows PCs. The app already had a free-to-use tier, but premium features like access to the full Adobe Fonts library, a much wider brush selection, and the ability to import custom brushes previously required a $9.99 annual subscription. That's pretty affordable for an Adobe subscription, but still couldn't compete with Procreate's $12.99 one-time purchase model.

Starting today, all of Fresco's premium features are no longer locked behind a paywall. The app first launched in 2019 and isn't particularly well-known compared to more established Adobe apps like Photoshop and Illustrator that feature more complex, professional design tools. Fresco still has some interesting features of its own, like reflective and rotation symmetry (which mirror artwork as you draw) and the ability to quickly animate drawings with motion presets like "bounce" and "breathe."
AI

TikTok Owner Sacks Intern For Sabotaging AI Project 11

TikTok's parent company, ByteDance, fired an intern for "maliciously interfering" with the training of one of its AI models. However, the firm "rejected claims about the extent of the damage caused by the unnamed individual, saying they 'contain some exaggerations and inaccuracies,'" reports the BBC. From the report: The Chinese technology giant's Doubao ChatGPT-like generative AI model is the country's most popular AI chatbot. "The individual was an intern with the [advertising] technology team and has no experience with the AI Lab," ByteDance said in a statement. "Their social media profile and some media reports contain inaccuracies." Its commercial online operations, including its large language AI models, were unaffected by the intern's actions, the company added.

ByteDance also denied reports that the incident caused more than $10 million of damage by disrupting an AI training system made up of thousands of powerful graphics processing units (GPU). As well as firing the person in August, ByteDance said it had informed the intern's university and industry bodies about the incident.
AI

Adobe's Upcoming Features Include AI Sound Generation and Image Remixing 7

During its MAX event yesterday, Adobe teased some experimental photo and video editing tools for PhotoShop and Premiere Pro. There are a total of nine features, which include being able to rotate vector images, produce sound effects from text descriptions, and generate images in various shapes and sizes. Engadget reports: [W]e'll start with Project Perfect Blend for PS, which improves natural blending and makes shadow casting more realistic, creating more lifelike images. Project Clean Machine removes photo flashes, fireworks and objects blocking the camera's view. One feature that stands out is Project In Motion, which lets users transform custom shape animations into video by entering a prompt, while Project Know How is a content authenticator tool that can search for a video file's source online. Project Turntable lets users rotate 2D vector art in 3D, thereby allowing the 2D vector art to face a direction of their choice. The generative AI model fills in any blanks to create presentable 3D vector art.

Another standout tool is Project Super Sonic, which generates sound effects via prompts or clicking on objects in a video. The latter method can create sounds without typing prompts into the generative AI model. Project Super Sonic seems helpful for people looking to design the sounds they want. Adobe is also working on Microsoft Copilot integration in Project Scenic. This tool creates 3D scene layouts using Copilot prompts, and the camera and objects in the layout can be tweaked. Project Remix A Lot leverages generative AI to create images in various shapes and sizes, all fully editable. In other words, users can "remix" creations into shapes they like, including unusual ones. Finally, we have Project Hi-Fi. With this tool, it's possible to transform sketches and concepts into high-quality images. These images can easily be dragged into PhotoShop for editing.
Desktops (Apple)

Asahi Linux Brings Support For AAA Gaming To Apple Silicon Macs (liliputing.com) 21

An anonymous reader quotes a report from Liliputing: The Fedora Asahi Remix GNU/Linux distribution is now shipping with alpha versions of OpenGL, OpenCL, and Vulkan graphics drivers that allow you to play some games on Macs with M1 or M2 series processors. But there are a few things to keep in mind. One is that most of the PC games you're likely going to want to play are designed to run on Windows PCs with DirectX drivers and x86 processors. So there's some emulation required to get them to run on Macs with ARM-based processors, a Linux-based operating system, and Vulkan drivers.

Some of the work was also made possible by the folks at Valve, who developed the Proton software that allows many PC games to run on Linux. And during a live demo at XDC 2024, developer Alyssa Rosenzweig demonstrated the Steam game client loading and running on an Apple Silicon Mac running Asahi Linux. For that reason, it takes a lot of RAM -- according to the Asahi team, "most games require 16GB of memory due to emulation overhead." So you're probably not going to be able to do much entry-level gaming on an entry-level Mac with just 8GB of RAM.

Some of the titles that have been confirmed to be playable include Cyberpunk 2077, The Witcher 3, Fallout 4, Control, Portal 2, and Ghostrunner. But there's a difference between playable and smooth. Developers say performance improvements will be required before "newer AAA titles" can run at 60 frames per second or higher. But less demanding games like Hollow Knight should run at full speed.

AMD

AMD Launches AI Chip To Rival Nvidia's Blackwell (cnbc.com) 30

AMD is launching a new chip to rival Nvidia's upcoming Blackwell chips, which Nvidia called the "world's most powerful chip" for AI when unveiled earlier this year. CNBC reports: The Instinct MI325X, as the chip is called, will start production before the end of 2024, AMD said Thursday during an event announcing the new product. If AMD's AI chips are seen by developers and cloud giants as a close substitute for Nvidia's products, it could put pricing pressure on Nvidia, which has enjoyed roughly 75% gross margins while its GPUs have been in high demand over the past year. In the past few years, Nvidia has dominated the majority of the data center GPU market, but AMD is historically in second place. Now, AMD is aiming to take share from its Silicon Valley rival or at least to capture a big chunk of the market, which it says will be worth $500 billion by 2028.

AMD didn't reveal new major cloud or internet customers for its Instinct GPUs at the event, but the company has previously disclosed that both Meta and Microsoft buy its AI GPUs and that OpenAI uses them for some applications. The company also did not disclose pricing for the Instinct MI325X, which is typically sold as part of a complete server. With the launch of the MI325X, AMD is accelerating its product schedule to release new chips on an annual schedule to better compete with Nvidia and take advantage of the boom in AI chips. The new AI chip is the successor to the MI300X, which started shipping late last year. AMD's 2025 chip will be called MI350, and its 2026 chip will be called MI400, the company said.

China

How the US Lost the Solar Power Race To China (bloomberg.com) 182

An anonymous reader shares a report: Washington blames China's dominance of the solar industry on what are routinely dubbed "unfair trade practices." But that's just a comforting myth. China's edge doesn't come from a conspiratorial plot hatched by an authoritarian government. It hasn't been driven by state-owned manufacturers, subsidized loans to factories, tariffs on imported modules or theft of foreign technological expertise. Instead, it's come from private businesses convinced of a bright future, investing aggressively and luring global talent to a booming industry â" exactly the entrepreneurial mix that made the US an industrial powerhouse.

The fall of America as a solar superpower is a tragedy of errors where myopic corporate leadership, timid financing, oligopolistic complacency and policy chaos allowed the US and Europe to neglect their own clean-tech industries. That left a yawning gap that was filled by Chinese start-ups, sprouting like saplings in a forest clearing. If rich democracies are playing to win the clean technology revolution, they need to learn the lessons of what went wrong, rather than just comfort themselves with fairy tales.

To understand what happened, I visited two places: Hemlock, Michigan, a tiny community of 1,408 people that used to produce about one-quarter of the world's PV-grade polysilicon, and Leshan, China, which is now home to some of the world's biggest polysilicon factories. The similarities and differences between the towns tell the story of how the US won the 20th century's technological battle -- and how it risks losing its way in the decades ahead.

[...] Meanwhile, the core questions are often almost impossible to answer. Is Tongwei's cheap electricity from a state-owned utility a form of government subsidy? What about Hemlock's tax credits protecting it from high power prices? Chinese businesses can often get cheap land in industrial parks, something that's often considered a subsidy. But does zoning US land for industrial usage count as a subsidy too? Most countries have tax credits for research and development and compete to lower their corporate tax rates to encourage investment. The factor that determines whether such initiatives are considered statist industrial policy (bad), or building a business-friendly environment (good), is usually whether they're being done by a foreign government, or our own.

Graphics

Artist Appeals Copyright Denial For Prize-Winning AI-Generated Work (arstechnica.com) 75

An anonymous reader quotes a report from Ars Technica: Jason Allen-a synthetic media artist whose Midjourney-generated work "Theatre D'opera Spatial" went viral and incited backlash after winning a state fair art competition-is not giving up his fight with the US Copyright Office. Last fall, the Copyright Office refused to register Allen's work, claiming that almost the entire work was AI-generated and insisting that copyright registration requires more human authorship than simply plugging a prompt into Midjourney. Allen is now appealing (PDF) that decision, asking for judicial review and alleging that "the negative media attention surrounding the Work may have influenced the Copyright Office Examiner's perception and judgment." He claims that the Examiner was biased and considered "improper factors" such as the public backlash when concluding that he had "no control over how the artificial intelligence tool analyzed, interpreted, or responded to these prompts."

As Allen sees it, a rule establishing a review process requiring an Examiner to determine which parts of the work are human-authored seems "entirely arbitrary" since some Copyright Examiners "may not even be able to distinguish an artwork that used AI tools to assist in the creation from one which does not use any computerized tools." Further, Allen claims that the denial of copyright for his work has inspired confusion about who owns rights to not just Midjourney-generated art but all AI art, and as AI technology rapidly improves, it will only become harder for the Copyright Office to make those authorship judgment calls. That becomes an even bigger problem if the Copyright Office gets it wrong too often, Allen warned, running the risk of turning every artist registering works into a "suspect" and potentially bogging courts down with copyright disputes. Ultimately, Allen is hoping that a jury reviewing his appeal will reverse the denial, arguing that there is more human authorship in his AI-generated work than the Copyright Office considered when twice rejecting his registration.

Graphics

The Future of Halo Is Being Built With Unreal Engine 5 (theverge.com) 21

Along with 343 Industries now becoming Halo Studios, future Halo games will be developed using Unreal Engine 5. The Verge's Tom Warren reports: Halo moving to Unreal Engine 5 is being positioned as the first step of a transformation for Halo Studios to change its technology, structure, processes, and even culture. "We're not just going to try improve the efficiency of development, but change the recipe of how we make Halo games," says Pierre Hintze, studio head at Halo Studios. The team building Halo will move from the studio's Slipspace Engine to Unreal, after the proprietary engine it built for Halo Infinite became difficult to use and strained development. Halo Studios has had to dedicate a lot of staff to developing the Slipspace Engine, and parts of it are almost 25 years old.

"One of the primary things we're interested in is growing and expanding our world so players have more to interact with and more to experience," says Chris Matthews, art director at Halo Studios. "Nanite and Lumen [Unreal's rendering and lighting technologies] offer us an opportunity to do that in a way that the industry hasn't seen before. As artists, it's incredibly exciting to do that work." Halo Studios isn't committing to any release dates or new Halo game announcements just yet, but the team has been building some examples of Halo running in Unreal. Dubbed Project Foundry, the work is "neither a game nor a tech demo," but more of a research, development, and training tool. It's also the foundation for how the studio is changing up the way it builds Halo games.

Project Foundry has been built as if it was a shipping game so that a bunch of it can appear in Halo games in the future. "It's fair to say that our intent is that the majority of what we showcased in Foundry is expected to be in projects which we are building, or future projects," says Hintze. Project Foundry includes more detailed landscapes for Halo biomes, as well as foliage levels we haven't seen in Halo games in the past. Master Chief's armor has even been remodeled in this footage [...]. Halo Studios is now working on multiple Halo games, while the Slipstream Engine will continue to power Halo Infinite. "We had a disproportionate focus on trying to create the conditions to be successful in servicing Halo Infinite," says Hintze. "[But switching to Unreal] allows us to put all the focus on making multiple new experiences at the highest quality possible."

IOS

iOS and Android Security Scare: Two Apps Found Supporting 'Pig Butchering' Scheme (forbes.com) 31

"Pig Butchering Alert: Fraudulent Trading App targeted iOS and Android users."

That's the title of a new report released this week by cybersecurity company Group-IB revealing the official Apple App Store and Google Play store offered apps that were actually one part of a larger fraud campaign. "To complete the scam, the victim is asked to fund their account... After a few seemingly successful trades, the victim is persuaded to invest more and more money. The account balance appears to grow rapidly. However, when the victim attempts to withdraw funds, they are unable to do so."

Forbes reports: Group-IB determined that the frauds would begin with a period of social engineering reconnaissance and entrapment, during which the trust of the potential victim was gained through either a dating app, social media app or even a cold call. The attackers spent weeks on each target. Only when this "fattening up" process had reached a certain point would the fraudsters make their next move: recommending they download the trading app from the official App Store concerned.

When it comes to the iOS app, which is the one that the report focussed on, Group-IB researchers said that the app remained on the App Store for several weeks before being removed, at which point the fraudsters switched to phishing websites to distribute both iOS and Android apps. The use of official app stores, albeit only fleetingly as Apple and Google removed the fake apps in due course, bestowed a sense of authenticity to the operation as people put trust in both the Apple and Google ecosystems to protect them from potentially dangerous apps.

"The use of web-based applications further conceals the malicious activity," according to the researchers, "and makes detection more difficult." [A]fter the download is complete, the application cannot be launched immediately. The victim is then instructed by the cybercriminals to manually trust the Enterprise developer profile. Once this step is completed, the fraudulent application becomes operational... Once a user registers with the fraudulent application, they are tricked into completing several steps. First, they are asked to upload identification documents, such as an ID card or passport. Next, the user is asked to provide personal information, followed by job-related details...

The first discovered application, distributed through the Apple App Store, functions as a downloader, merely retrieving and displaying a web-app URL. In contrast, the second application, downloaded from phishing websites, already contains the web-app within its assets. We believe this approach was deliberate, since the first app was available in the official store, and the cybercriminals likely sought to minimise the risk of detection. As previously noted, the app posed as a tool for mathematical formulas, and including personal trading accounts within an iOS app would have raised immediate suspicion.

The app (which only runs on mobile phones) first launches a fake activity with formulas and graphics, according to the researchers. "We assume that this condition must bypass Apple's checks before being published to the store. As we can see, this simple trick allows cybercriminals to upload their fraudulent application to the Apple Store." They argue their research "reinforces the need for continued review of app store submissions to prevent such scams from reaching unsuspecting victims". But it also highlights "the importance of vigilance and end-user education, even when dealing with seemingly trustworthy apps..."

"Our investigation began with an analysis of Android applications at the request of our client. The client reported that a user had been tricked into installing the application as part of a stock investment scam. During our research, we uncovered a list of similar fraudulent applications, one of which was available on the Google Play Store. These apps were designed to display stock-related news and articles, giving them a false sense of legitimacy."
Businesses

AI Chipmaker Cerebras Files For IPO To Take On Nvidia (cnbc.com) 24

Cerebras Systems, an AI chip startup, filed (PDF) for an IPO and plans to trade under the ticker "CBRS" on Nasdaq. CNBC reports: Cerebras competes with Nvidia, whose graphics processing units are the industry's choice for training and running AI models. Cerebras says on its website that its WSE-3 chip comes with more cores and memory than Nvidia's popular H100. It's also a physically larger chip. In addition to selling chips, Cerebras offers cloud-based services that rely on its own computing clusters. [...] In addition to Nvidia, Cerebras cites AMD, Intel, Microsoft and Google as competitors, "as well as internally developed custom application-specific integrated circuits and a variety of private companies." Taiwan Semiconductor Manufacturing Company makes the Cerebras chips. Cerebrus warned investors that any possible supply chain disruptions may hurt the company.

Cerebras was founded in 2016 and is based in Sunnyvale, California. Andrew Feldman, the startup's co-founder and CEO, sold server startup SeaMicro to AMD for $355 million in 2012. The company said in 2021 that it was valued at over $4 billion in a $250 million funding round.In May, G42 committed to purchasing $1.43 billion in orders from Cerebras before March 2025, according to the filing. G42 currently owns under 5% of Cerebras' Class A shares, and the firm has an option to purchase more depending on how much Cerebras product it buys.

Technology

Ray-Ban Smart Glasses Updated With Real-Time AI Video, Reminders, and QR Code Scanning (techcrunch.com) 16

An anonymous reader quotes a report from TechCrunch: Meta CEO Mark Zuckerberg announced updates to the company's Ray-Ban Meta smart glasses at Meta Connect 2024 on Wednesday. [...] Meta says its smart glasses will soon have real-time AI video capabilities, meaning you can ask the Ray Ban Meta glasses questions about what you're seeing in front of you, and Meta AI will verbally answer you in real time. Currently, the Ray-Ban Meta glasses can only take a picture and describe that to you or answer questions about it, but the video upgrade should make the experience more natural, in theory at least. These multimodal features are slated to come later this year. In a demo, users could ask Ray-Ban Meta questions about a meal they were cooking, or city scenes taking place in front of them. The real-time video capabilities mean that Meta's AI should be able to process live action and respond in an audible way. This is easier said than done, however, and we'll have to see how fast and seamless the feature is in practice. We've seen demonstrations of these real-time AI video capabilities from Google and OpenAI, but Meta would be the first to launch such features in a consumer product.

Zuckerberg also announced live language translation for Ray-Ban Meta. English speaking users can talk to someone speaking French, Italian, or Spanish, and their Ray-Ban Meta glasses should be able to translate what the other person is saying into their language of choice. Meta says this feature is coming later this year and will include more language later on. The Ray-Ban Meta glasses are getting reminders, which will allow people to ask Meta AI to remind them about things they look at through the smart glasses. In a demo, a user asked their Ray-Ban Meta glasses to remember a jacket they were looking at, so they could share the image with a friend later on. Meta announced that integrations with Amazon Music, Audible, and iHeart are coming to its smart glasses. This should make it easier for people to listen to music on their streaming service of choice using the glasses' built-in speakers. The Ray-Ban Meta glasses will also gain the ability to scan QR codes or phone numbers from the glasses. Users can ask the glasses to scan something, and the QR code will immediately open on the person's phone with no further action required.
Zuckerberg also unveiled the company's prototype AR glasses codenamed Orion, which feature a 70-degree field of view, Micro LED projectors, and silicon carbide lenses that beam graphics directly into the wearer's eyes.
Facebook

Meta Unveils AR Glasses Prototype (theverge.com) 35

Meta unveiled prototype AR glasses codenamed Orion on Wednesday, featuring a 70-degree field of view, Micro LED projectors, and silicon carbide lenses that beam graphics directly into the wearer's eyes. In an interview with The Verge, CEO Mark Zuckerberg demonstrated the device's capabilities, including ingredient recognition, holographic gaming, and video calling, controlled by a neural wristband that interprets hand gestures through electromyography.

Despite technological advances, Meta has shelved Orion's commercial release, citing manufacturing complexities and costs reaching $10,000 per unit, primarily due to difficulties in producing the silicon carbide lenses. The company now aims to launch a refined, more affordable version in coming years, with executives hinting at a price comparable to high-end smartphones and laptops.

Zuckerberg views AR glasses as critical to Meta's future, potentially freeing the company from its reliance on smartphone platforms controlled by Apple and Google. The push into AR hardware comes as tech giants and startups intensify competition in the space, with Apple launching Vision Pro and Google partnering with Magic Leap and Samsung on headset development.
AI

Lionsgate Embraces AI in Movie Production To Cut Costs (msn.com) 42

The entertainment company behind "The Hunger Games" and "Twilight" plans to start using generative AI in the creation of its new movies and TV shows, a sign of the emerging technology's advance in Hollywood. From a report: Lions Gate Entertainment has agreed to give Runway, one of several fast-evolving AI startups, access to its content library in exchange for a new, custom AI model that the studio can use in the editing and production process.

The deal -- the first of its kind for Runway and one that could become a blueprint in the entertainment industry -- comes as creatives, actors and studio executives debate whether to use the new technology and how to protect their copyright material. Advocates say generative AI can enhance creators' work and help a cash-strapped industry save time and money. Michael Burns, vice chairman of Lionsgate Studio, expects the company to be able to save "millions and millions of dollars" from using the new model. The studio behind the "John Wick" franchise and "Megalopolis" plans to initially use the new AI tool for internal purposes like storyboarding -- laying out a series of graphics to show how a story unfolds -- and eventually creating backgrounds and special effects, like explosions, for the big screen.

Businesses

Intel Plans To Turn Foundry Business Into Subsidiary, Allow For Outside Funding (cnbc.com) 24

Intel shares surged 8% after announcing plans to make its foundry business an independent unit with its own board and potential for outside capital, part of CEO Pat Gelsinger's strategy to restructure the company amid financial challenges. The company is also exploring the possibility of spinning off the foundry business, pausing some European manufacturing projects, and expanding its AI chip production partnership with Amazon Web Services to regain market share in the growing AI server chip industry. CNBC reports: As part of CEO Pat Gelsinger's effort to turn around the struggling chipmaker, Intel said in a memo to employees that it will also sell off part of its stake in Altera. Gelsinger said the restructuring would allow the foundry business to "evaluate independent sources of funding,â and comes days after Intel's board met to assess the direction and future of the company. The foundry business, which Intel plans to use to manufacture chips for other customers, has been a big drag on its bottom line, with the company spending roughly $25 billion on it in each of the last two years. Beyond just considering outside funding, Intel is weighing whether to spin off the foundry business, possibly into a separate publicly traded company, according to a person with knowledge of the matter who declined to be named in order to discuss confidential information. With a standalone "operating board" and a cleaner corporate structure, the mechanics of a separation become far easier than trying to turn a fully integrated unit into a separate company. [...] Intel will also pause its fabrication efforts in Poland and Germany "by approximately two years based on anticipated market demand," Gelsinger said, and pull back on its plans for its Malaysian factory. U.S. manufacturing projects will remain unaffected, the company said.

In addition to the foundry announcement, Intel said it entered into a deal with Amazon Web Services to produce custom chips for AI, extending a long-running partnership between the two companies. Amazon is a big customer of Intel chips to power its AWS servers, and will buy a custom Xeon processor from Intel as well, Intel said. The move will potentially give Intel a new foothold in the growing industry for AI server chips. While Intel has several products that can be used for AI, including Gaudi 3, Nvidia has largely taken control of the market. Amazon has been developing its own AI chips, including one called Trainium, for over five years. Microsoft and Google have also invested heavily in custom chips to run AI, aiming to offer less expensive processors than Nvidia's general-purpose graphics processing units. Intel said that it would carry out its most advanced manufacturing, including the AI chip for AWS, at its plant in Ohio that's currently under construction. "All eyes will remain on us," Gelsinger said. "We need to fight for every inch and execute better than ever before. Because that's the only way to quiet our critics and deliver the results we know we're capable of achieving."

Linux

Linux Kernel 6.11 is Out 9

Linux creator Linus Torvalds has released version 6.11 of the open-source operating system kernel. The new release, while not considered major by Torvalds, introduces several notable improvements for AMD hardware users and Arch Linux developers. ZDNet: This latest version introduces several enhancements, particularly for AMD hardware users, while offering broader system improvements and new capabilities. These include:
RDNA4 Graphics Support: The kernel now includes baseline support for AMD's upcoming RDNA4 graphics architecture. This early integration bodes well for future AMD GPU releases, ensuring Linux users have day-one support.
Core Performance Boost: The AMD P-State driver now includes handling for AMD Core Performance Boost. This driver gives AMD Core users more granular control over turbo and boost frequency ranges.
Fast Collaborative Processor Performance Control (CPPC) Support: Overclockers who want the most power possible from their computers will be happy with this improvement to the AMD P-State driver. This feature enhances power efficiency on recent Ryzen (Zen 4) mobile processors. This can improve performance by 2-6% without increasing power consumption.
AES-GCM Crypto Performance: AMD and Intel CPUs benefit from significantly faster AES-GCM encryption and decryption processing, up to 160% faster than previous versions.
Games

Original 'Flappy Bird' Creator Disavows New Version - and Its Possible Crypto Ties (forbes.com) 28

Flappy Bird's original creator hasn't posted anything on social media since 2017. Until today.

"This morning, the game's creator Dong Nguyen posted a characteristically terse comment stating that he has nothing to do with the revival," reports TechCrunch, "and that he 'did not sell anything.' He added, 'I also don't support crypto'... The post makes it clear that Nguyen is not involved with the new project, and that he doesn't seem particularly happy about it." As for Nguyen's reference to crypto, while the foundation's current PR materials don't mention anything crypto-related, Varun Biniwale did some digging around hidden pages on the Flappy Bird Foundation website and found a reference to Flappy Bird flying "higher than ever on Solana as it soars into Web 3.0," though it's not clear whether that refers to upcoming features or abandoned plans.
More from Fortune: Exactly what is going to happen with this zombified version of Flappy Bird is unclear, but digging through data and files has revealed things like different birds, loot boxes, and the idea that this is some sort of crypto play by the company involved. From a page on their website about the new Flappy Bird... "[D]evelopers and creators can build, play and earn from the legendary Flappy Bird IP."
Fortune concludes "it's crypto, it's NFTs and everyone is so annoyed by this almost every tweet of the resurrected Twitter account has even been 'Community Noted' revealing its crypto ties and snapping up of Nguyen's trademark."

PC Gamer adds that the Foundation acquired the Flappy Bird trademark from Gametech Holdings LLC. "And here there's a slight whiff of skullduggery." Dong Nguyen originally applied for the trademark in 2014, alongside a little drawing of the logo. This application then seemed to sit in limbo for many years, eventually being opposed by a Delaware-based company called Gametech. As this was going on, the U.S. patent office granted a trademark registration for Flappy Bird in 2018 (four years after the game was removed from sale) to another Delaware company called Mobile Media Matters. While I can't be exact on the link between Mobile Media Matters and Gametech, both companies' legal filings give the same Delaware address.

Subsequent to this there's been a legal disagreement between Gametech and Dong Nguyen, except Nguyen doesn't seem to have bothered representing himself or standing up for the trademark, which has ultimately led to it being classed as abandoned (a decade after he filed for it) and acquired by Gametech...

The Flappy Bird Foundation does have one ready-made comeback. As well as the rights to Flappy Bird it has acquired the rights to Piou Piou vs. Cactus, a mobile title that was the primary inspiration behind Flappy Bird, and employs the game's creator who goes by the handle, ahem, of Kek. "Today is a milestone not just in gaming but for me personally," says Kek. "It's so cool to see how influential Piou Piou has been for developers and hundreds of millions of gamers over the years. It's incredible to work alongside such a dedicated team of fans and creators who are truly passionate about changing the industry narrative and together bringing the original Flappy Bird back to life...." Way back in 2014, Kek said he'd contacted Nguyen about the resemblance, "and he told me he doesn't think he knew about my game when he made Flappy Bird. The games are very similar. And even if I did not invent the gameplay concept, the graphics are very close, and, of course, the concept."

The games are undeniably similar, but there are differences, and obviously the most important one is that, for whatever reason, Piou Piou didn't do much while Flappy Bird went stratospheric with a similar idea three years later.

Needless to say, the announcement and press release of the Flappy Bird Foundation does not mention Dong Nguyen once.

NASA

Underfunded, Aging NASA May Be On Unsustainable Path, Report Warns (msn.com) 119

More details on that report about NASA from the Washington Post: NASA is 66 years old and feeling its age. Brilliant engineers are retiring. Others have fled to higher-paying jobs in the private space industry. The buildings are old, their maintenance deferred. The Apollo era, with its huge taxpayer investment, is a distant memory. The agency now pursues complex missions on inadequate budgets. This may be an unsustainable path for NASA, one that imperils long-term success. That is the conclusion of a sweeping report, titled "NASA at a Crossroads," written by a committee of aerospace experts and published Tuesday by the National Academies of Sciences, Engineering and Medicine. The report suggests that NASA prioritizes near-term missions and fails to think strategically. In other words, the space agency isn't sufficiently focused on the future.

NASA's intense focus on current missions is understandable, considering the unforgiving nature of space operations, but "one tends to neglect the probably less glamorous thing that will determine the success in the future," the report's lead author, Norman Augustine, a retired Lockheed Martin chief executive, said Tuesday. He said one solution for NASA's problems is more funding from Congress. But that may be hard to come by, in which case, he said, the agency needs to consider canceling or delaying costly missions to invest in more mundane but strategically important institutional needs, such as technology development and workforce training. Augustine said he is concerned that NASA could lose in-house expertise if it relies too heavily on the private industry for newly emerging technologies. "It will have trouble hiring innovative, creative engineers. Innovative, creative engineers don't want to have a job that consists of overseeing other people's work," he said...

The report is hardly a blistering screed. The tone is parental. It praises the agency — with a budget of about $25 billion — for its triumphs while urging more prudent decision-making and long-term strategizing.

NASA pursues spectacular missions. It has sent swarms of robotic probes across the solar system and even into interstellar space. Astronauts have continuously been in orbit for more than two decades. The most ambitious program, Artemis, aims to put astronauts back on the moon in a few short years. And long-term, NASA hopes to put astronauts on Mars. But a truism in the industry is that space is hard. The new report contends that NASA has a mismatch between its ambitions and its budget, and needs to pay attention to fundamentals such as fixing its aging infrastructure and retaining in-house talent. NASA's overall physical infrastructure is already well beyond its design life, and this fraction continues to grow," the report states.

NASA Administrator Bill Nelson said the report "aligns with our current efforts to ensure we have the infrastructure, workforce, and technology that NASA needs for the decades ahead," according to the article.

Nelson added that the agency "will continue to work diligently to address the committee's recommendations."
Graphics

AMD's New Variable Graphics Memory Lets Laptop Users Reassign Their RAM To Gaming (theverge.com) 40

AMD has introduced Variable Graphics Memory (VGM) for its AI 300 "Strix Point" laptops, allowing users to convert up to 75% of their system memory into dedicated VRAM via the AMD Adrenalin app, enhancing gaming performance for titles requiring more VRAM. The Verge reports: You might be wondering: does that extra video memory actually make a difference? Well, it depends on the game. Some games, like Alan Wake II, require as many as 6GB of VRAM and will throw errors at launch if you're short -- Steam Deck, Asus ROG Ally, and Lenovo Legion Go buyers have been tweaking their VRAM settings for some time to take games to the threshold of playability. But in early testing with the Asus Zenbook S 16, a Strix Point laptop that's already shipped with this feature, my colleague Joanna Nelius saw that turning it on isn't a silver bullet for every game. With 8GB of VRAM, the laptop played Control notably faster (65fps vs. 54fps), but some titles had smaller boosts, no boost, or even slight frame rate decreases.

Slashdot Top Deals