AMD

AMD Creates Quad Core Zen SoC with 24 Vega CUs for Chinese Consoles (anandtech.com) 93

An anonymous reader shares a report: AMD has cornered the x86 console market with its handy semi-custom mix of processors and graphics. While we slowly await the next generation of consoles from Microsoft and Sony, today AMD and Zhongshan Subor announced that a custom chip has been made for a new gaming PC and an upcoming console for the Chinese market.

The announcement states that a custom chip has been created for Subor that is based on four Zen cores running at 3.0 GHz and 24 compute units of Vega running at 1.3 GHz. The chip is supported by 8GB of GDDR5 memory, which the press release states is also embedded onto the chip, however it is likely to actually be on the package instead. [...] Assuming that this custom chip is a single chip design, with CPU and GPU, this means that AMD is handily gaining custom contracts and designing custom chip designs for its customers, even for consoles that won't have the mass western appeal such as the Xbox or Playstation.

Windows

Surface Go Reviews Are All Over the Place (arstechnica.com) 98

The reviews for Microsoft's Surface Go tablet are in, and they're all over the place. While the press generally agrees that the processor is slow and can only handle light tasks, such as browsing and mail, there are mixed conclusions as to whether or not the 10-inch, $399 tablet is worth buying. Ars Technica's Peter Bright summarizes: So, should you buy one? That's hard to say. Mashable was a fairly unequivocal "no:" for light productivity, a Chromebook or iPad does the job for less money, and the performance is too problematic for anything much beyond that. On the other side of the coin, Windows Central reckoned that "as a mini-PC [Surface Go] is about as good as you can get," and Ed Bott said, "It's the best cheap PC I've ever used." Gizmodo called it the "perfect representation of what laptops at this price should be." For everyone else, it depends. TechCrunch says that it's worth a look, but there's no shortage of competition around this price point. Acer and Lenovo, among others, offer decent systems that are a bit cheaper. PCWorld concludes that, if you want a tablet, get an honest-to-god tablet (which is to say, an iPad) rather than a system with Windows 10. But if you want something small and light and might just need the full flexibility of a PC, Go is the system to go for. Engadget acknowledged that the Go is "full of compromises" but that, as a "secondary device," the keyboard and software compatibility give it the edge over other tablets. The Verge concludes similarly: it's "probably not the right thing to be your only computer," but it could have a "real place" as a secondary machine. And VentureBeat took a similar line: if you really want the flexibility of a two-in-one, "you're unlikely to find anything better," but if you want either a laptop or a tablet, "you'll find better options for less." As a refresher, the Surface Go features a 10-inch touchscreen display with a 1800x1200 (217 PPI) resolution and 3:2 aspect ratio, an Intel Pentium Gold 4415Y Kaby Lake processor with up to 8GB of RAM and 128GB storage via a SSD (the 64GB eMMC variant features 4GB of RAM), integrated Intel HD Graphics 615, and "up to 9 hours" of battery life. The base model is just $399, compared to the $549 model with 128GB/8GB RAM.
Bitcoin

Steam Game Pulled From Store After Allegations of Cryptocurrency Mining (polygon.com) 26

Valve decided to remove a game from Steam after it was found to be turning players' computers into cryptocurrency miners. An anonymous reader shares the report from Polygon: The game is called Abstractism, which was said to not only infiltrate players' computers with mining software, but also dupe them through falsified items on the Steam Marketplace. But not long after these accusations started circulating, it has been taken off Steam. When Abstractism was up on the store, it was marketed as a "relaxing" platformer with a simple design. But YouTuber SidAlpha noticed that something was afoot, when someone on the Team Fortress 2 forums posted about how the game was tied into an item scam.

Players also noticed that the game used massive amounts of CPU and GPU, which Abstractism's developers claimed was because of the game's "high graphics settings," something quite uncharacteristic for a simple platformer. High CPU and GPU usage is another tell-tale sign that a computer is being used to mine cryptocurrency. Just hours after SidAlpha's video and the associated forum posts began to spread, Valve removed Abstractism from Steam, and the developer has been banned from Steam. All previously purchased Abstractism items have been tagged with "This item can no longer be bought or sold on the Community Market."

OS X

Autodesk Drops Support For Alias, VRED In macOS Mojave Over OpenGL Deprecation (appleinsider.com) 309

"Autodesk has published a support document announcing that it is stopping development of its Alias and VRED vertical market packages, and that older versions will not work on Mojave due to Apple's OpenGL deprecation," writes Stephen Silver for Apple Insider. Alias is software predominantly used in automotive design and industrial design, while VRED is 3D visualization software. From the report: According to a note posted on Autodesk's support website, while older Alias versions can run on High Sierra or earlier, "no versions of VRED will run on that operating system due to the OpenGL deprecation." The change, according to the Autodesk note, "allows Autodesk development teams to focus on bringing innovations to market faster, and allows for more frequent software updates." "In the end, the entire Alias and VRED community will benefit from this streamlined approach," wrote the company.

This follows the announcement by Apple in June at WWDC that Mojave will require graphics hardware to support Metal, and that active development has ceased for OpenGL and OpenCL on the Mac. It isn't clear why Autodesk made the declaration that OpenGL's deprecation was responsible for the applications not working in Mojave. Deprecation does not mean removed, and the existing OpenGL implementation in High Sierra remains in Mojave. The move at present does not appear to affect the core AutoDesk product.

Government

Boston Globe Outs Secret TSA Tracking Program 'Quiet Skies' At Airports (bostonglobe.com) 259

The Boston Globe reports of a previously undisclosed program, called "Quiet Skies," that targets travelers who "are not under investigation by any agency and are not in the Terrorist Screening Data Base." The insights come from a TSA bulletin in March that describes the program's goal as thwarting threats to commercial aircraft "posed by unknown or partially known terrorists. The program "gives the agency broad discretion over which air travelers to focus on and how closely they are tracked," reports The Boston Globe. From the report: But some air marshals, in interviews and internal communications shared with the Globe, say the program has them tasked with shadowing travelers who appear to pose no real threat -- a businesswoman who happened to have traveled through a Mideast hot spot, in one case; a Southwest Airlines flight attendant, in another; a fellow federal law enforcement officer, in a third. It is a time-consuming and costly assignment, they say, which saps their ability to do more vital law enforcement work. TSA officials, in a written statement to the Globe, broadly defended the agency's efforts to deter potential acts of terror. But the agency declined to discuss whether Quiet Skies has intercepted any threats, or even to confirm that the program exists.

Already under Quiet Skies, thousands of unsuspecting Americans have been subjected to targeted airport and inflight surveillance, carried out by small teams of armed, undercover air marshals, government documents show. The teams document whether passengers fidget, use a computer, have a "jump" in their Adam's apple or a "cold penetrating stare," among other behaviors, according to the records. Air marshals note these observations -- minute-by-minute -- in two separate reports and send this information back to the TSA. All US citizens who enter the country are automatically screened for inclusion in Quiet Skies -- their travel patterns and affiliations are checked and their names run against a terrorist watch list and other databases, according to agency documents.
The bulletin highlights 15 rules used to screen passengers. If someone is selected for surveillance, a team of air marshals will be placed on the person's next flight.
Open Source

Nvidia, Western Digital Turn to Open Source RISC-V Processors (ieee.org) 95

An anonymous reader quotes IEEE Spectrum: [W]hat's so compelling about RISC-V isn't the technology -- it's the economics. The instruction set is open source. Anyone can download it and design a chip based on the architecture without paying a fee. If you wanted to do that with ARM, you'd have to pay its developer, Arm Holding, a few million dollars for a license. If you wanted to use x86, you're out of luck because Intel licenses its instruction set only to Advanced Micro Devices. For manufacturers, the open-source approach could lower the risks associated with building custom chips.

Already, Nvidia and Western Digital Corp. have decided to use RISC-V in their own internally developed silicon. Western Digital's chief technology officer has said that in 2019 or 2020, the company will unveil a new RISC-V processor for the more than 1 billion cores the storage firm ships each year. Likewise, Nvidia is using RISC-V for a governing microcontroller that it places on the board to manage its massively multicore graphics processors.

Data Storage

The New MacBook Pro Features 'Fastest SSD Ever' In a Laptop (macrumors.com) 262

Last week, Apple refreshed the 13-inch and 15-inch MacBook Pro models, bringing newer Intel processors and quieter keyboards. The new 13-inch MacBook Pro also just so happens to feature the fastest SSD ever in a laptop, according to benchmarks from Laptop Mag. Mac Rumors summarizes the findings: The site's tests were performed on the $2,499 13-inch MacBook Pro with Touch Bar equipped with a 2.7GHz quad-core 8th-generation Core i7 processor, 16GB RAM, Intel Iris Plus 655, and a 512GB SSD. A file copy test of the SSD in the new MacBook Pro, which Apple says supports sequential read speeds of up to 3.2GB/s and sequential write speeds up to 2.2GB/s, led Laptop Mag to declare the SSD in the MacBook Pro "the fastest ever" in a laptop. Higher capacity SSDs may see even faster speeds on disk speeds tests. A BlackMagic Disk Speed test was also conducted, resulting in an average write speed of 2,682 MB/s.

On a Geekbench 4 CPU benchmark, the 13-inch MacBook Pro earned a score of 18,055 on the multi-core test, outperforming 13-inch machines from companies like Dell, HP, Asus, and Microsoft. That score beats out all 2017 MacBook Pro models and is faster than some iMac configurations. 15-inch MacBook Pro models with 6-core 8th-generation Intel chips will show even more impressive speeds.
With that said, the 13-inch MacBook Pro didn't quite measure up to other machines when it came to GPU performance. "The 13-inch 2018 MacBook Pro uses Intel's Iris Plus Graphics 655 with 128MB of embedded DRAM and was unable to compete in a Dirt 3 graphics test, getting only 38.8 frames per second," reports Mac Rumors. "All Windows-based machines tested offered much better performance."
Open Source

Interviews: Christine Peterson Answers Your Questions 79

You asked questions, we've got the answers!

Christine Peterson is a long-time futurist who co-founded the nanotech advocacy group the Foresight Institute in 1986. One of her favorite tasks has been contacting the winners of the institute's annual Feynman Prize in Nanotechnology, but she also coined the term "Open Source software" for that famous promotion strategy meeting in 1998.

Christine took some time to answer questions from Slashdot readers.
Graphics

Apple Partnered With Blackmagic On An External GPU For MacBooks (techcrunch.com) 102

Apple has worked with cinema company Blackmagic on an external GPU based around an AMD Radeon Pro 580 graphics card with 8GB of DDR5 RAM. The Blackmagic eGPU features "an HDMI port, four USB 3.1s and three Thunderbolt 3s, the latter of which makes it unique among these peripherals," reports TechCrunch. From the report: The company says the on-board cooling system operates pretty quietly, which should fit nicely alongside those new, quieter MacBook keyboards. Many developers will no doubt prefer to configure their own, but for those who want an easier solution for playing resource-intensive games or graphics rendering on with a MacBook, this is a fairly simple solution. The [$699] eGPU is available now through Apple's retail channels.
Portables (Apple)

Apple Refreshes MacBook Pro Lineup (arstechnica.com) 217

Apple said on Thursday it is refreshing the 13-inch and 15-inch MacBook Pro models. Neither machines are getting major redesigns, but the innards are getting a spec update. For starters, both the models are powered by the 8th-generation Intel processors and house more cores than before -- a maximum of six cores on the 15-inch model (compared to four in last year's models) and four in the 13-inch model (compared to two). That means faster performance for many use cases. Maximum SSD capacity is also doubled, and the MacBook Pro line offers DDR4 RAM for the first time. ArsTechnica: The laptops also borrow some features from the iMac Pro and the iPad Pro -- the T2 chip and True Tone, respectively -- and feature a revised butterfly keyboard, the third generation of the design Apple introduced in 2016 (the revision is a little more significant this time around). Apart from those tweaks to the keyboard, the basic design of the MacBook Pro is unchanged. The top configuration of the 15-inch model includes an 8th-generation, six-core Intel Core i9 CPU clocked at 2.9GHz. Six-core Intel Core i7 processors are also options. The 2017 iteration of the MacBook Pro featured DDR3 memory with a maximum configuration of 16GB. This time, it's DDR4, and the maximum is 32. The faster memory uses more energy, so a bigger battery is now included -- but Apple's battery life estimate remains the same as last year's. The GPU in the top standard configuration is listed as an AMD Radeon Pro 555X.

The 13-inch model has different specs, of course. It still only offers integrated Intel graphics, for one thing -- Intel Iris Plus 655, this time with 128MB of eDRAM. But the maximum number of cores are again doubled -- in this case to four -- in 8th-generation Intel Core i5 or Core i7 CPUs, which run at up to 2.7GHz. Maximum SSD capacity is also doubled; it's now 2TB. The maximum memory is still 16GB. Apple claims the 13-inch model is up to twice as fast as its predecessor, though it will of course depend on the application.
ArsTechnica says the keyboard on the new MacBook Pro models, though look similar to the one in the predecessor lineup, feel a little different to type on. The price of 13-inch starts at $1,799 while the 15-inch starts at $2,399.
Graphics

As Cryptocurrency Values Plummet, Graphics Card Pricing Improves Dramatically (hothardware.com) 242

MojoKid writes: In recent months, the cryptocurrency industry has taken a sharp downturn in valuations of virtually all major currencies, from Bitcoin to Ethereum. As a result, cryptocurrency mining itself has become significantly less lucrative for the average miner. In addition, demand on GPUs from the major OEM suppliers like NVIDIA and AMD, has fallen off dramatically as well. Cryptocurrency miner demand for graphics cards has fallen so much so, that pricing of board partner brands like EVGA, Asus, MSI, Gigabyte and others, has returned basically to MSRP levels. This is compared to the sharp price gouging that was going on earlier in 2018 and late last year, when demand was far out-stripping supply. In fact, reports are emerging now that another approximate 20 percent price drop could be coming to GPUs this month, especially as NVIDIA is expected to launch its next generation gaming graphics card very soon. Whether or not this is indicative of some sort of cryptocurrency bubble burst remains to be seen. However, for now, gamers and PC enthusiasts are likely breathing a sigh of relief, as better supply/demand dynamics are clearly in sight.
Google

Google Is Planning a Game Platform That Could Take On Xbox and PlayStation (kotaku.com) 149

An anonymous reader quotes a report from Kotaku: We haven't heard many specifics about Google's video game plans, but what we have heard is that it's a three-pronged approach: 1) Some sort of streaming platform, 2) some sort of hardware, and 3) an attempt to bring game developers under the Google umbrella, whether through aggressive recruiting or even major acquisitions. That's the word from five people who have either been briefed on Google's plans or heard about them secondhand.

So what is this streaming platform, exactly? Like Nvidia's GeForce Now, the Google service would offload the work of rendering graphics to beefy computers elsewhere, allowing even the cheapest PCs to play high-end games. The biggest advantage of streaming, as opposed to physical discs or downloads, is that it removes hardware barriers for games. Whispers have been quieter about Google's hardware, whatever that may look like, but the rumors we've heard suggest that it will link up with the streaming service in some way. We're not sure whether Google is looking to compete with the technical specs of the next PlayStation and Xbox or whether this Google console will be cheaper and low-end, relying on the streaming service to pull weight.
The streaming platform, which is code-named Yeti, was first reported by the website The Information earlier this year.
Android

New Snapdragon Chips Bring Dual Cameras To More Mid-Tier Phones (engadget.com) 13

Qualcomm is launching three new chips for mid-tier smartphones -- the Snapdragon 632, 439, and 429 -- all of which promise to make dual cameras more commonplace. Engadget reports: The octa-core 632 is unsurprisingly the headliner, and can support two 13-megapixel rear cameras for those all-important portrait and telephoto shots. It's up to 40 percent faster in raw computational power than the Snapdragon 626, and that means enough power for 4K video capture and "FHD+" resolution displays. Its cellular modem can handle LTE Advanced, too. The Adreno 506 graphics are only about 10 percent faster, but you're still looking at a chip that can handle at least some modern 3D games without flinching.

The octa-core Snapdragon 439 and quad-core 429, meanwhile, are focused more on stepping up the baseline quality for lower-cost devices. They make do with support for dual 8-megapixel cameras and won't handle 4K, but they should deliver up to 25 percent more CPU performance over their forebears (the 430 and 425) on top of the AI-related functions. The best bang for the buck comes with the 429 -- while the Adreno 505 graphics in the 439 are a respectable 20 percent faster, the Adreno 504 inside the 429 is a whopping 50 percent faster.
The first phones using these chips will appear sometime in the second half of the year.
Communications

Nvidia Looks To Gag Journalists With Multi-Year Blanket NDAs (hardocp.com) 126

The German website Heise reports that Nvidia's new non-disclosure agreements (NDAs) last for five years and are more far reaching than product-specific information. HardOCP explains what NDAs are and shares an excerpt from Heise's report: First and foremost, I should tell you that NDAs in the tech world are nothing new, but those non-disclosure agreements usually are product-specific and date-specific. Say we agree to get a review sample of video card X. Many times we will get an NDA that is specific to releasing any information shared by card X's representative and a date when we can share that information with you, often referred to as the "embargo date."

[Here's the excerpt from Heise about Nvidia's new NDA]: "The NDA should apply to all information provided by Nvidia, so it did not refer to a specific product or information. There was also no concrete expiration date. It was also full of conditions that ran counter to journalistic principles. Our legal department clapped their hands over their heads as they read the document. In other words, journalists are allowed to write only what fits Nvidia in the junk. In doing so, Nvidia downgrades the independent press into a marketing tool."
There are several forums discussing Nvidia's new NDA. HardOCP has shared a copy of the NDA for you to read and make up your own mind.
AI

OpenAI Built Gaming Bots That Can Work As a Team With Inhuman Precision (qz.com) 97

OpenAI said on Monday that its newest AI bots can hold their own as a team of five against human gamers at Dota 2, a multiplayer game popular in e-sports for its complexity and necessity for teamwork. The AI research lab is looking to take the bots to Dota 2 championship matches in August to compete against the pros. From a report: Dota 2 is a challenging game for AI to master simply because of the amount of decisions that the players have to juggle. While chess can end in fewer than 40 moves, and Go fewer than 150, OpenAI's Dota 2 bots make 20,000 moves over the course of a 45 minute game. While OpenAI showed last year that the bots could go one on one against a human professional in a curated snippet of the game, the company wasn't entirely sure that they could scale up to five against five.

But the research team doesn't credit this breakthrough to a new technique or a lightbulb moment, rather a simple idea. "As long as the AI can explore, it will learn, given enough time," Greg Brockman, OpenAI's chief technology officer, told Quartz. The bots learn from self-play, meaning two bots playing each other and learning from each side's successes and failures. By using a huge stack of 256 graphics processing units (GPUs) with 128,000 processing cores, the researchers were able to speed up the AI's gameplay so that they learned from the equivalent of 180 years of gameplay for every day it trained.

Intel

Intel Is in an Increasingly Bad Position in Part Because It Has Been Captive To Its Integrated Model (stratechery.com) 238

Once one of the Valley's most important companies, Intel is increasingly finding itself in a bad position, in part because of its major bet on integration model. Ben Thompson, writing for Stratechery: When Krzanich was appointed CEO in 2013 it was already clear that arguably the most important company in Silicon Valley's history was in trouble: PCs, long Intel's chief money-maker, were in decline, leaving the company ever more reliant on the sale of high-end chips to data centers; Intel had effectively zero presence in mobile, the industry's other major growth area. [...] [Analyst] Ben Bajarin wrote last week in Intel's Moment of Truth. As Bajarin notes, 7nm for TSMC (or Samsung or Global Foundries) isn't necessarily better than Intel's 10nm; chip-labeling isn't what it used to be. The problem is that Intel's 10nm process isn't close to shipping at volume, and the competition's 7nm processes are. Intel is behind, and its insistence on integration bears a large part of the blame.

The first major miss [for Intel] was mobile: instead of simply manufacturing ARM chips for the iPhone the company presumed it could win by leveraging its manufacturing to create a more-efficient x86 chip; it was a decision that evinced too much knowledge of Intel's margins and not nearly enough reflection on the importance of the integration between DOS/Windows and x86. Intel took the same mistaken approach to non general-purpose processors, particularly graphics: the company's Larrabee architecture was a graphics chip based on -- you guessed it -- x86; it was predicated on leveraging Intel's integration, instead of actually meeting a market need. Once the project predictably failed Intel limped along with graphics that were barely passable for general purpose displays, and worthless for all of the new use cases that were emerging. The latest crisis, though, is in design: AMD is genuinely innovating with its Ryzen processors (manufactured by both GlobalFoundries and TSMC), while Intel is still selling varations on Skylake, a three year-old design.

Intel

Shots Fired Again Between CPU Vendors AMD and Intel (tomshardware.com) 146

Highdude702 shares a report from Tom's Hardware: AMD's feud with Intel took an interesting turn today as the company announced that it would swap 40 Core i7-8086K's won from Intel's sweepstakes with a much beefier Threadripper 1950X CPU. At Computex 2018, Intel officially announced it was releasing the Core i7-8086K, a special edition processor that commemorates the 40th anniversary of the 8086, which debuted as the first x86 processor on June 8, 1978. Now AMD is offering to replace 40 of the winners' chips with its own 16-core 32-thread $799 Threadripper processors, thus throwing a marketing wrench into Intel's 40th-anniversary celebration.

AMD has a list of the complete terms and conditions on its site. But it is also noteworthy that "winners" of AMD's competing sweepstakes will have to pony up for a much more expensive X399 motherboard with the TR4 socket, which currently retail for more than $300, instead of Intel's less-expensive 300-series motherboards. Regardless, those who do swap their Intel Core silicon for an AMD Threadripper chip will gain 10 cores and quad-channel memory, not to mention quite a bit of resale value.
In response, Slashdot reader Highdude702 said: "AMD is shooting back at Intel like its easy for them, even though 40 out of 8086 is kind of stingy. They are acting like they have the horsepower now. I believe it is going to be an interesting time for consumers and enthusiasts coming soon. Maybe we will even get better prices."

Intel responded via its official verified "Intel Gaming" Twitter account, tweeting: ".@AMDRyzen, if you wanted an Intel Core i7-8086K processor too, you could have just asked us. :) Thanks for helping us celebrate the 8086!"
PlayStation (Games)

Sony's PlayStation 5 Will Launch In 2020 Powered By An AMD Navi GPU, Says Report (theinquirer.net) 95

According to a new report from WCCFtech, citing "sources familiar with the entire situation," Sony's PlayStation 5 (PS5 for short) will launch in 2020 and be powered by AMD's Navi GPU chip. "While it was previously reported that the much-anticipated console will be using AMD's Ryzen CPU tech, it looks like the chip maker will have some involvement in the PS5's graphics chip, too," reports The Inquirer. From the report: The report also suggests this is the reason behind AMD not announcing a new GPU at Computex this year, because it has found custom-applications for consoles a much more financially attractive space. "Here is a fun fact: Vega was designed primarily for Apple and Navi is being designed for Sony - the PS5 to be precise," the report states, right before going on to explain AMD's roadmap for Navi and how it's dependent on Sony.

"This meant that the graphics department had to be tied directly to the roadmap that these semi-custom applications followed. Since Sony needed the Navi GPU to be ready by the time the PS5 would launch (expectedly around 2020) that is the deadline they needed to work on."
It's anyone's guess as to when the successor to the PlayStation 4 will be launched. While the source for this report is seen as reputable in the games industry, last month the head of PlayStation business said the next console is three years off.
Windows

Laptops With 128GB of RAM Are Here (theverge.com) 364

An anonymous reader quotes a report from The Verge: Brace yourself for laptops with 128GB of RAM because they're coming. Today, Lenovo announced its ThinkPad P52, which, along with that massive amount of memory, also features up to 6TB of storage, up to a 4K, 15.6-inch display, an eighth-gen Intel hexacore processor, and an Nvidia Quadro P3200 graphics card. The ThinkPad also includes two Thunderbolt three ports, HDMI 2.0, a mini DisplayPort, three USB Type-A ports, a headphone jack, and an Ethernet port. The company hasn't announced pricing yet, but it's likely going to try to compete with Dell's new 128GB-compatible workstation laptops. The Dell workstation laptops in question are the Precision 7730 and 7530, which are billed as "ready for VR" mobile workstations. According to TechRadar, "These again run with either 8th-gen Intel CPUs or Xeon processors, AMD Radeon WX or Nvidia Quadro graphics, and the potential to specify a whopping 128GB of 3200MHz system memory."
Intel

Intel Says Its First Discrete Graphics Chips Will Be Available in 2020 (marketwatch.com) 99

Ryan Shrout, reporting for MarketWatch: Intel CEO Brian Krzanich disclosed during an analyst event last week that it will have its first discrete graphics chips available in 2020. This will mark the beginning of the chip giant's journey toward a portfolio of high-performance graphics products for various markets including gaming, data center and artificial intelligence (AI). Some previous rumors suggested a launch at CES 2019 this coming January might be where Intel makes its graphics reveal, but that timeline was never adopted by the company. It would have been overly aggressive and in no way reasonable with the development process of a new silicon design. In November 2017 Intel brought on board Raja Koduri to lead the graphics and compute initiatives inside the company. Koduri was previously in charge of the graphics division at AMD helping to develop and grow the Radeon brand, and his departure to Intel was thought to have significant impact on the industry.

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