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Google

Google Is Planning a Game Platform That Could Take On Xbox and PlayStation (kotaku.com) 149

An anonymous reader quotes a report from Kotaku: We haven't heard many specifics about Google's video game plans, but what we have heard is that it's a three-pronged approach: 1) Some sort of streaming platform, 2) some sort of hardware, and 3) an attempt to bring game developers under the Google umbrella, whether through aggressive recruiting or even major acquisitions. That's the word from five people who have either been briefed on Google's plans or heard about them secondhand.

So what is this streaming platform, exactly? Like Nvidia's GeForce Now, the Google service would offload the work of rendering graphics to beefy computers elsewhere, allowing even the cheapest PCs to play high-end games. The biggest advantage of streaming, as opposed to physical discs or downloads, is that it removes hardware barriers for games. Whispers have been quieter about Google's hardware, whatever that may look like, but the rumors we've heard suggest that it will link up with the streaming service in some way. We're not sure whether Google is looking to compete with the technical specs of the next PlayStation and Xbox or whether this Google console will be cheaper and low-end, relying on the streaming service to pull weight.
The streaming platform, which is code-named Yeti, was first reported by the website The Information earlier this year.
Android

New Snapdragon Chips Bring Dual Cameras To More Mid-Tier Phones (engadget.com) 13

Qualcomm is launching three new chips for mid-tier smartphones -- the Snapdragon 632, 439, and 429 -- all of which promise to make dual cameras more commonplace. Engadget reports: The octa-core 632 is unsurprisingly the headliner, and can support two 13-megapixel rear cameras for those all-important portrait and telephoto shots. It's up to 40 percent faster in raw computational power than the Snapdragon 626, and that means enough power for 4K video capture and "FHD+" resolution displays. Its cellular modem can handle LTE Advanced, too. The Adreno 506 graphics are only about 10 percent faster, but you're still looking at a chip that can handle at least some modern 3D games without flinching.

The octa-core Snapdragon 439 and quad-core 429, meanwhile, are focused more on stepping up the baseline quality for lower-cost devices. They make do with support for dual 8-megapixel cameras and won't handle 4K, but they should deliver up to 25 percent more CPU performance over their forebears (the 430 and 425) on top of the AI-related functions. The best bang for the buck comes with the 429 -- while the Adreno 505 graphics in the 439 are a respectable 20 percent faster, the Adreno 504 inside the 429 is a whopping 50 percent faster.
The first phones using these chips will appear sometime in the second half of the year.
Communications

Nvidia Looks To Gag Journalists With Multi-Year Blanket NDAs (hardocp.com) 126

The German website Heise reports that Nvidia's new non-disclosure agreements (NDAs) last for five years and are more far reaching than product-specific information. HardOCP explains what NDAs are and shares an excerpt from Heise's report: First and foremost, I should tell you that NDAs in the tech world are nothing new, but those non-disclosure agreements usually are product-specific and date-specific. Say we agree to get a review sample of video card X. Many times we will get an NDA that is specific to releasing any information shared by card X's representative and a date when we can share that information with you, often referred to as the "embargo date."

[Here's the excerpt from Heise about Nvidia's new NDA]: "The NDA should apply to all information provided by Nvidia, so it did not refer to a specific product or information. There was also no concrete expiration date. It was also full of conditions that ran counter to journalistic principles. Our legal department clapped their hands over their heads as they read the document. In other words, journalists are allowed to write only what fits Nvidia in the junk. In doing so, Nvidia downgrades the independent press into a marketing tool."
There are several forums discussing Nvidia's new NDA. HardOCP has shared a copy of the NDA for you to read and make up your own mind.
AI

OpenAI Built Gaming Bots That Can Work As a Team With Inhuman Precision (qz.com) 97

OpenAI said on Monday that its newest AI bots can hold their own as a team of five against human gamers at Dota 2, a multiplayer game popular in e-sports for its complexity and necessity for teamwork. The AI research lab is looking to take the bots to Dota 2 championship matches in August to compete against the pros. From a report: Dota 2 is a challenging game for AI to master simply because of the amount of decisions that the players have to juggle. While chess can end in fewer than 40 moves, and Go fewer than 150, OpenAI's Dota 2 bots make 20,000 moves over the course of a 45 minute game. While OpenAI showed last year that the bots could go one on one against a human professional in a curated snippet of the game, the company wasn't entirely sure that they could scale up to five against five.

But the research team doesn't credit this breakthrough to a new technique or a lightbulb moment, rather a simple idea. "As long as the AI can explore, it will learn, given enough time," Greg Brockman, OpenAI's chief technology officer, told Quartz. The bots learn from self-play, meaning two bots playing each other and learning from each side's successes and failures. By using a huge stack of 256 graphics processing units (GPUs) with 128,000 processing cores, the researchers were able to speed up the AI's gameplay so that they learned from the equivalent of 180 years of gameplay for every day it trained.

Intel

Intel Is in an Increasingly Bad Position in Part Because It Has Been Captive To Its Integrated Model (stratechery.com) 238

Once one of the Valley's most important companies, Intel is increasingly finding itself in a bad position, in part because of its major bet on integration model. Ben Thompson, writing for Stratechery: When Krzanich was appointed CEO in 2013 it was already clear that arguably the most important company in Silicon Valley's history was in trouble: PCs, long Intel's chief money-maker, were in decline, leaving the company ever more reliant on the sale of high-end chips to data centers; Intel had effectively zero presence in mobile, the industry's other major growth area. [...] [Analyst] Ben Bajarin wrote last week in Intel's Moment of Truth. As Bajarin notes, 7nm for TSMC (or Samsung or Global Foundries) isn't necessarily better than Intel's 10nm; chip-labeling isn't what it used to be. The problem is that Intel's 10nm process isn't close to shipping at volume, and the competition's 7nm processes are. Intel is behind, and its insistence on integration bears a large part of the blame.

The first major miss [for Intel] was mobile: instead of simply manufacturing ARM chips for the iPhone the company presumed it could win by leveraging its manufacturing to create a more-efficient x86 chip; it was a decision that evinced too much knowledge of Intel's margins and not nearly enough reflection on the importance of the integration between DOS/Windows and x86. Intel took the same mistaken approach to non general-purpose processors, particularly graphics: the company's Larrabee architecture was a graphics chip based on -- you guessed it -- x86; it was predicated on leveraging Intel's integration, instead of actually meeting a market need. Once the project predictably failed Intel limped along with graphics that were barely passable for general purpose displays, and worthless for all of the new use cases that were emerging. The latest crisis, though, is in design: AMD is genuinely innovating with its Ryzen processors (manufactured by both GlobalFoundries and TSMC), while Intel is still selling varations on Skylake, a three year-old design.

Intel

Shots Fired Again Between CPU Vendors AMD and Intel (tomshardware.com) 146

Highdude702 shares a report from Tom's Hardware: AMD's feud with Intel took an interesting turn today as the company announced that it would swap 40 Core i7-8086K's won from Intel's sweepstakes with a much beefier Threadripper 1950X CPU. At Computex 2018, Intel officially announced it was releasing the Core i7-8086K, a special edition processor that commemorates the 40th anniversary of the 8086, which debuted as the first x86 processor on June 8, 1978. Now AMD is offering to replace 40 of the winners' chips with its own 16-core 32-thread $799 Threadripper processors, thus throwing a marketing wrench into Intel's 40th-anniversary celebration.

AMD has a list of the complete terms and conditions on its site. But it is also noteworthy that "winners" of AMD's competing sweepstakes will have to pony up for a much more expensive X399 motherboard with the TR4 socket, which currently retail for more than $300, instead of Intel's less-expensive 300-series motherboards. Regardless, those who do swap their Intel Core silicon for an AMD Threadripper chip will gain 10 cores and quad-channel memory, not to mention quite a bit of resale value.
In response, Slashdot reader Highdude702 said: "AMD is shooting back at Intel like its easy for them, even though 40 out of 8086 is kind of stingy. They are acting like they have the horsepower now. I believe it is going to be an interesting time for consumers and enthusiasts coming soon. Maybe we will even get better prices."

Intel responded via its official verified "Intel Gaming" Twitter account, tweeting: ".@AMDRyzen, if you wanted an Intel Core i7-8086K processor too, you could have just asked us. :) Thanks for helping us celebrate the 8086!"
PlayStation (Games)

Sony's PlayStation 5 Will Launch In 2020 Powered By An AMD Navi GPU, Says Report (theinquirer.net) 95

According to a new report from WCCFtech, citing "sources familiar with the entire situation," Sony's PlayStation 5 (PS5 for short) will launch in 2020 and be powered by AMD's Navi GPU chip. "While it was previously reported that the much-anticipated console will be using AMD's Ryzen CPU tech, it looks like the chip maker will have some involvement in the PS5's graphics chip, too," reports The Inquirer. From the report: The report also suggests this is the reason behind AMD not announcing a new GPU at Computex this year, because it has found custom-applications for consoles a much more financially attractive space. "Here is a fun fact: Vega was designed primarily for Apple and Navi is being designed for Sony - the PS5 to be precise," the report states, right before going on to explain AMD's roadmap for Navi and how it's dependent on Sony.

"This meant that the graphics department had to be tied directly to the roadmap that these semi-custom applications followed. Since Sony needed the Navi GPU to be ready by the time the PS5 would launch (expectedly around 2020) that is the deadline they needed to work on."
It's anyone's guess as to when the successor to the PlayStation 4 will be launched. While the source for this report is seen as reputable in the games industry, last month the head of PlayStation business said the next console is three years off.
Windows

Laptops With 128GB of RAM Are Here (theverge.com) 364

An anonymous reader quotes a report from The Verge: Brace yourself for laptops with 128GB of RAM because they're coming. Today, Lenovo announced its ThinkPad P52, which, along with that massive amount of memory, also features up to 6TB of storage, up to a 4K, 15.6-inch display, an eighth-gen Intel hexacore processor, and an Nvidia Quadro P3200 graphics card. The ThinkPad also includes two Thunderbolt three ports, HDMI 2.0, a mini DisplayPort, three USB Type-A ports, a headphone jack, and an Ethernet port. The company hasn't announced pricing yet, but it's likely going to try to compete with Dell's new 128GB-compatible workstation laptops. The Dell workstation laptops in question are the Precision 7730 and 7530, which are billed as "ready for VR" mobile workstations. According to TechRadar, "These again run with either 8th-gen Intel CPUs or Xeon processors, AMD Radeon WX or Nvidia Quadro graphics, and the potential to specify a whopping 128GB of 3200MHz system memory."
Intel

Intel Says Its First Discrete Graphics Chips Will Be Available in 2020 (marketwatch.com) 99

Ryan Shrout, reporting for MarketWatch: Intel CEO Brian Krzanich disclosed during an analyst event last week that it will have its first discrete graphics chips available in 2020. This will mark the beginning of the chip giant's journey toward a portfolio of high-performance graphics products for various markets including gaming, data center and artificial intelligence (AI). Some previous rumors suggested a launch at CES 2019 this coming January might be where Intel makes its graphics reveal, but that timeline was never adopted by the company. It would have been overly aggressive and in no way reasonable with the development process of a new silicon design. In November 2017 Intel brought on board Raja Koduri to lead the graphics and compute initiatives inside the company. Koduri was previously in charge of the graphics division at AMD helping to develop and grow the Radeon brand, and his departure to Intel was thought to have significant impact on the industry.
Businesses

Nvidia Says New GPUs Won't Be Available For a 'Long Time' (pcgamer.com) 98

Nvidia chief executive Jensen Huang said this week at Computex that people should not get their hopes up for any major GPU upgrades in the company's lineup in the foreseeable future. From a report: When asked when the next-gen GeForce would arrive, Jensen quipped, "It will be a long time from now. I'll invite you, and there will be lunch." That was it for discussions of the future Turing graphics cards, but that's hardly a surprise. Nvidia doesn't announce new GPUs months in advance -- it will tell us when it's ready to launch. Indications from other sources, including graphics card manufacturers, is that the Turing GPUs will arrive in late July at the earliest, with August/September for lower tier cards and custom designs.
Programming

Apple Deprecates OpenGL and OpenCL in macOS 10.14 Mojave 269

In macOS 10.14 Mojave, which Apple unveiled on Monday, the company is deprecating OpenGL and OpenCL technologies in its desktop operating system. In an announcement post to developers, the company wrote: Apps built using OpenGL and OpenCL will continue to run in macOS 10.14, but these legacy technologies are deprecated in macOS 10.14. Games and graphics-intensive apps that use OpenGL should now adopt Metal. Similarly, apps that use OpenCL for computational tasks should now adopt Metal and Metal Performance Shaders. PCGamer reports that several developers have expressed disappointment over the decision. AnandTech reports that the company is doing away with OpenGL and OpenCL in iOS and its other operating systems as well.
IOS

Apple Unveils iOS 12 (apple.com) 77

Apple on Monday unveiled iOS 12, the major software update that is coming later this year to all the iPhones and iPad models the company has released since 2013. iOS 12 offers a handful of new features but the focus this year, said company's VP of engineering Craig Federighi onstage, is on performance improvements. Apps will launch up to 40 percent faster, and you can slide to take a photo at up to 70 percent faster than with iOS 11, Federighi said. Part of the major push this year is also on augmented reality. The company is introducing a Measure app, which will people to use their phone's camera to measure real-life objects accurately. There's also 3D graphics that you can place into the real world through AR. Apple made a new file format called USDZ, which was developed in conjunction with Pixar.

Apple is also introducing something called "personalised Memoji characters," ability to have a group FaceTime call, and minor new features and improvements to Siri, and Photos. There is also grouped notifications, a feature that Apple claims to have invented. (Android has had it for more than 8 years.) Additionally, Apple is also bringing new tools to iOS that will allow users to take better control of the time they spend interacting with their iPhones and iPads. Note from the press release: New modes in Do Not Disturb automatically end based on a specified time, location or action and Do Not Disturb during Bedtime helps people get a better night's sleep by dimming the display and hiding all notifications on the lock screen until prompted in the morning. To help reduce interruptions, iOS 12 gives users more options for controlling how notifications are delivered. They can instantly manage notifications to be delivered quietly or turned off completely. Grouped notifications make it easier to view and manage multiple notifications at once. Screen Time provides users with detailed information and tools to help them better understand and control the time they spend with apps and websites. Daily and weekly Activity Reports show the total time spent in individual apps, usage across categories of apps, how many notifications are received and how often iPhone or iPad are picked up.
Cellphones

Arm Unveils Next-Gen 76-Series Mobile CPU, GPU Cores (hothardware.com) 54

MojoKid writes: Last week, Arm showed off its new Machine Learning Processor design, but today it has lifted the veil on its next-generation Cortex and Mali CPU, GPU, and VPU architectures, destined for 2019 smartphones and mobile devices. The Arm Cortex-A76 CPU, Mali-G76 GPU, and Mali-V76 VPU designs all step up performance and efficiency over previous generation designs, though there are architectural and layout changes and more advanced manufacturing processes.

Arm believes its A76 core, which can be clocked at 3GHz+ when produced on a 7nm process, can perform within 10 percent of an Intel Skylake core within the same thermal constraints, but at approximately half the footprint. The Mali-G76 improves density and energy efficiency by 30 percent over the previous generation G72, while providing a 2.7x uplift in machine learning workloads. And the Mali-V76 VPU improves on the recently announced V52 by adding support for 8K UltraHD content, among many other improvements.

Graphics

Ask Slashdot: What Is the Latest and Greatest In Computer Graphics Research? 95

OpenSourceAllTheWay writes: In the world of 2D and 3D Visual Content Creation, new tricks that ship with commercial 2D or 3D software are almost always advertised as "fantastically innovative". But when you do some digging as to who precisely invented the new "trick" or "method" and when, you often find that it was first pioneered many many years ago by some little known computer graphics researcher(s) at a university somewhere. Case in point, a flashy new 3D VR software that was released in 2018 was actually based around a 3D calculation method first patented almost 10 years ago. Sometimes you even find that the latest computer graphics software tricks go back to little-known computer graphics research papers published anywhere from 15 to 25 years ago. So the question: What, in mid-2018, is the latest and greatest in 2D or 3D computer graphics research? And which academic/scientific publications or journals should one follow to keep abreast of the latest in computer graphics research?
The Courts

PUBG and Epic Games, Makers of Two of the World's Most Popular Video Games, Set To Battle in Court (bloomberg.com) 174

PUBG, an affiliate of South Korean studio Bluehole, is suing the Korean unit of North Carolina-based Epic Games, arguing that its smash hit Fortnite copies many of the characteristics of its own PlayerUnknown's Battlegrounds. The suit, alleging copyright infringement, was filed in South Korea. From a report: PUBG introduced its game last year and it became a huge hit as players embraced the Hunger Games-style concept in which 100 players race to kill each other until there's a sole survivor. But the game's features have been embraced by rivals, prompting earlier legal action. Fortnite has a similar concept of 100 people competing with each other, but differs by letting players build fortifications similar to Minecraft and using more cartoon-like graphics aimed at younger players "This is a measure to protect our copyrights," PUBG said, declining to provide further details. Epic Games didn't immediately respond to requests for comment. The two companies have a complicated relationship. Epic Games provides PUBG with its Unreal Engine technology, which was used to create PlayerUnknown's Battlegrounds. The software is instrumental in building games and is the industry-standard for professional games developers. Both companies are also partly owned by Tencent Holdings, China's internet giant.
Desktops (Apple)

Razer Slims Down Blade, Debuts MacOS-Compatible eGPU Enclosure (arstechnica.com) 40

An anonymous reader quotes a report from Ars Technica: Today, Razer debuted big updates to its Razer Blade laptop, focusing on design and performance to usher the gaming notebook into 2018. While the new Blade still looks unmistakably "Razer," its design has changed dramatically for the better. Razer upped the screen size from 14 inches to 15.6 inches, reducing the surrounding bezels to just 4.9mm so that the device fits in with the other nearly bezel-less ultrabooks popular today. Razer is offering 1080p 60Hz or 144Hz panels, along with a 4K touchscreen option as well. The larger display panel makes the laptop slightly heavier than its predecessor, and it's a bit wider overall, too (4.7 pounds and 9.3 inches, respectively). However, the slimmer bezels, sharper edges, and aluminum unibody make the new Razer Blade look like a clear upgrade from the previous model.

Another new addition to the Razer lineup is the Core X, a Thunderbolt 3 external graphics enclosure with space for large, three-slot wide graphics cards. The Core X joins the Core V2 graphics enclosure as one of Razer's solutions for gamers who want to add desktop-like graphics power to their laptops -- and it's more affordable than the V2 as well. While it's a bit stockier than Razer's existing enclosure, the Core X has an aluminum body with open vents to properly handle heat, regardless of the task at hand. The Core X connects to a compatible notebook through one Thunderbolt 3 port, providing eGPU access and 100W of power thanks to its 650 ATX power supply. It's both cheaper and seemingly easier to use than the V2, but that comes with some compromises: the Core X doesn't have Chroma lighting, and it lacks USB and Ethernet ports.
Some other specs of the new Blade include a Intel Core i7-8750H processor, Nvidia GTX 1060 or 1070 with Max-Q graphics, up to 32GB of RAM, up to 2TB of PCIe-based SSD, and 80Whr battery. There are three USB-A 3.1 ports, one proprietary charging port, one Thunderbolt 3 port, a Mini DisplayPort, and an HDMI port.
Intel

Intel's First 10nm Cannon Lake CPU Sees the Light of Day (anandtech.com) 184

Artem Tashkinov writes: A Chinese retailer has started selling a laptop featuring Intel's first 10nm CPU the Intel Core i3 8121U. Intel promised to start producing 10nm CPUs in 2016 but the rollout has been postponed almost until the second half of 2018. It's worth noting that this CPU does not have integrated graphics enabled and features only two cores.

AnandTech opines: "This machine listed online means that we can confirm that Intel is indeed shipping 10nm components into the consumer market. Shipping a low-end dual core processor with disabled graphics doesn't inspire confidence, especially as it is labelled under the 8th gen designation, and not something new and shiny under the 9th gen -- although Intel did state in a recent earnings call that serious 10nm volume and revenue is now a 2019 target. These parts are, for better or worse, helping Intel generate some systems with the new technology. We've never before seen Intel commercially use low-end processors to introduce a new manufacturing process, although this might be the norm from now on."

AMD

AMD Integrates Ryzen PRO and Radeon Vega Graphics In Next-Gen APUs (zdnet.com) 76

The three biggest PC OEMs -- Dell, HP, and Lenovo -- are now offering AMD Ryzen PRO mobile and desktop accelerated processing units (APUs) with built-in Radeon Vega graphics in a variety of commercial systems. There are a total of seven new APUs -- three for the mobile space and four for the desktop. As AMD notes in its press release, the first desktops to ship with these latest chips include: the HP Elitedesk G4 and 285 Desktop, the Lenovo ThinkCentre M715, and the Dell Optiplex 5055. ZDNet's Adrian Kingsley-Hughes writes about what makes Ryzen PRO so appealing: Ryzen PRO has been built from the ground up to focus on three pillars -- power, security and reliability. Built-in security means integrated GuardMI technology, an AES 128-bit encryption engine, Windows 10 Enterprise Security support, and support for fTPM/TPM 2.0 Trusted Platform Module. One of the features of Ryzen PRO that AMD hopes will appeal to commercial users is the enterprise-grade reliability that the chips come backed with, everything from 18-moths of planned software availability, 24-months processor availability, a commercial-grade QA process, 36-moth warranty, and enterprise-class manageability.

There are no worries on the performance front either, with the Ryzen PRO with Vega Graphics being the world's fastest processor currently available for ultrathin commercial notebooks, with the AMD Ryzen 7 PRO 2700U offering up to 22 percent more productivity performance than Intel's 8th-generation Core i7-8550U in testing carried out by AMD. AMD has also designed the Ryzen PRO processors to be energy-efficient, enabling up to 16 hours of battery life in devices, or 10.5 hours of video playback. The Ryzen PRO with Vega Graphics desktop processors are also no slouches, opening up a significant performance gap when compared to Intel Core i5 8400 and Core i3 8100 parts.
AMD also announced that it is sampling its second-generation Threadripper 2900X, 2920X and 2950X products. "For Threadripper Gen2 you can expect a refresh of the current line-up; an 8-core Threadripper 2900X, a 12-core Threadripper 2920X and of course a 16-core Threadripper 2950X," reports Guru3D.com. "AMD will apply the same Zen+ tweaks to the processors; including memory latency optimizations and higher clock speeds."

AMD has something for the datacenter enthusiasts out there too. Epyc, AMD's x86 server processor line based on the company's Zen microarchitecture, has a new promo video, claiming more performance, more security features, and more value than Intel Xeon. The company plans to market Epyc in an aggressive head-to-head format similar to how T-Mobile campaigns against Verizon and AT&T. Given Intel Xeon's 99% market share, they sort of have to...
Graphics

Nvidia Shuts Down Its GeForce Partner Program, Citing Misinformation (theregister.co.uk) 82

In a blog post on Friday, Nvidia announced it is "pulling the plug" on the GeForce Partner Program (GPP) due to the company's unwillingness to combat "rumors" and "mistruths" about the platform. The GPP has only been active for a couple of months. It was launched as a way for gamers to know exactly what they're buying when shopping for a new gaming PC. "With this program, partners would provide full transparency regarding the installed hardware and software in their products," reports Digital Trends. From the report: Shortly after the launch, unnamed sources from add-in card and desktop/laptop manufacturers came forward to reveal that the program will likely hurt consumer choice. Even more, they worried that some of the agreement language may actually be illegal while the program itself could disrupt the current business they have with AMD and Intel. They also revealed one major requirement: The resulting product sports the label "[gaming brand] Aligned Exclusively with GeForce." As an example, if Asus wanted to add its Republic of Gamers (RoG) line to Nvidia's program, it wouldn't be allowed to sell RoG products with AMD-based graphics. Of course, manufacturers can choose whether or not to join Nvidia's program, but membership supposedly had its "perks" including access to early technology, sales rebate programs, game bundling, and more.

According to Nvidia, all it asked of its partners was to "brand their products in a way that would be crystal clear." The company says it didn't want "substitute GPUs hidden behind a pile of techno-jargon." Specifications for desktops and laptops tend to list their graphics components and PC gamers are generally intelligent shoppers that don't need any clarification. Regardless, Nvidia is pulling the controversial program because the "rumors, conjecture, and mistruths go far beyond" the program's intent.

Businesses

GPU Prices Are Falling (venturebeat.com) 149

An anonymous reader shares a report: If you were looking for a new graphics card for your PC over the last year, your search probably ended with you giving up and slinging some cusses at cryptocurrency miners. But now the supply of video cards is on the verge of rebounding, and I don't think you should wait much longer to pull the trigger on a purchase. Earlier this week, Digitimes reported that GPU vendors like Gigabyte, MSI, and others were expecting to see their card shipments plummet 40 percent month-over-month. The market for digital currencies like Bitcoin and Etherum is losing some of its momentum, and at the same time, large mining operations are pulling back on their investment in GPUs in anticipation of dedicated mining rigs (called ASICs) that are due out before the end of the year. These factors working in conjunction seem like they are leading to more supply, which in turn is forcing retailers to cut prices. For example, the Gigabyte GeForce GTX 1080 video card is selling on Amazon right now for $700. Other retailers even have it listed at the original MSRP of $600. These are the lowest prices of 2018 so far.

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