The Almighty Buck

Norton 360 Criticized For Installing a Cryptominer (krebsonsecurity.com) 96

"Norton 360, one of the most popular antivirus products on the market today, has installed a cryptocurrency mining program on its customers' computers," reports security researcher Brian Krebs.

The Verge follows up: The TL;DR is that yes, Norton does install a crypto miner with its software, without making that clear in the initial setup process. But it isn't going to do anything unless you specifically opt in, so it's not a situation where you'll install the security suite and instantly start seeing your computer lag as it crunches crypto in the background.

A NortonLifeLock spokesperson also told The Verge in an email that you can completely remove NCrypt.exe by temporarily turning off Norton's tamper protection feature, and then deleting the executable. We confirmed that ourselves, and it could be good news for anyone worried about Norton remotely activating the feature.

But Krebs reports the product has drawn some bad reactions — and not just because Norton is keeping 15% of the currencies mined: [M]any Norton users complain the mining program is difficult to remove, and reactions from longtime customers have ranged from unease and disbelief to, "Dude, where's my crypto...?"

According to the FAQ posted on its site, "Norton Crypto" will mine Ethereum cryptocurrency while the customer's computer is idle. The FAQ also says Norton Crypto will only run on systems that meet certain hardware and software requirements (such as an NVIDIA graphics card with at least 6 GB of memory). "Norton creates a secure digital Ethereum wallet for each user," the FAQ reads. "The key to the wallet is encrypted and stored securely in the cloud. Only you have access to the wallet." NortonLifeLock began offering the mining service in July 2021...

[M]any users have reported difficulty removing the mining program.

From reading user posts on the Norton Crypto community forum, it seems some longtime Norton customers were horrified at the prospect of their antivirus product installing coin-mining software, regardless of whether the mining service was turned off by default. "How on Earth could anyone at Norton think that adding crypto mining within a security product would be a good thing?," reads a Dec. 28 thread titled "Absolutely furious."

"Norton should be DETECTING and killing off crypto mining hijacking, not installing their own," the post reads....

"Norton is pretty much amplifying energy consumption worldwide, costing their customers more in electricity use than the customer makes on the mining, yet allowing Norton to make a ton of profit," tweeted security researcher Chris Vickery. "It's disgusting, gross, and brand-suicide."

Then there's the matter of getting paid.... "Transfers of cryptocurrencies may result in transaction fees (also known as "gas" fees) paid to the users of the cryptocurrency blockchain network who process the transaction," the FAQ explains... Which might explain why so many Norton Crypto users have taken to the community's online forum to complain they were having trouble withdrawing their earnings. Those gas fees are the same regardless of the amount of crypto being moved, so the system simply blocks withdrawals if the amount requested can't cover the transfer fees.

Thanks to Slashdot reader JustAnotherOldGuy for tipping us off to the story!
AMD

AMD Announces Ryzen 6000 Mobile CPUs for Laptops: Zen3+ on 6nm with RDNA2 Graphics (anandtech.com) 20

AnandTech: The notebook market is a tough nut to crack with a single solution. People want that mix of high performance at the top, cost effectiveness at the bottom, and throughout there has to be efficiency, utility, and function. On the back of a successful ramp last year, AMD is striking the notebook market hot again in 2022 with the launch of its new Ryzen 6000 Mobile processors. These 'Rembrandt' APUs feature AMD's latest RDNA2 graphics, up to eight Zen3+ cores with enhanced power management features, and it uses TSMC's N6 manufacturing process for performance and efficiency improvements. Yesterday AMD disclosed that they would be launching the new Ryzen 6000 Mobile series today -- updated cores, better graphics, more features, all in a single monolithic package a little over 200 mm2.

There will be 10 new processors, ranging from the traditional portable 15 W and 28 W hardware, up to 35 W and 45 W plus for the high-end gaming machines. AMD is expecting 200+ premium systems in the market with Ryzen Mobile in 2022. At the heart of the design is AMD's Zen 3+ core, which affords an improvement in power management between the cores, but keeps the Zen 3 performance characteristics. The focus here is mainly to improve idle power consumption and power when using accelerators, to help extend the life of ultraportable devices -- AMD is claiming 15-40% lower power between web browsing and video streaming. There is a frequency uplift as well, with the top processors going up to 5.0 GHz. AMD is claiming up to 1.3x single thread performance for the Ryzen 7 6800U.

Intel

Intel Demos Lightning Fast 13.8 GBps PCIe 5.0 SSD with Alder Lake (tomshardware.com) 40

Intel has demonstrated how its Core i9-12900K Alder Lake processor can work with Samsung's recently announced PM1743 PCIe 5.0 x4 SSD. The result is as astonishing as it is predictable: the platform demonstrated approximately 13.8 GBps throughput in the IOMeter benchmark. From a report: Intel planned to show the demo at CES, however, the company is no longer going in person. So, Ryan Shrout, Intel's chief performance strategist, decided to share the demo publicly via Twitter. The system used for the demonstration included a Core i9-12900K processor, an Asus Z690 motherboard and an EVGA GeForce RTX 3080 graphics board. Intel hooked up Samsung's PM1743 SSD using a special PCIe 5.0 interposer card and the drive certainly did not disappoint. From a practical standpoint, 13.8 GBps may be overkill for regular desktop users, but for those who need to load huge games, work with large 8K video files or ultra-high-resolution images will appreciate the added performance. However, there is a small catch with this demo. Apparently, Samsung will be among the first to ship its PM1743 PCIe 5.0 drives, which is why Intel decided to use this SSD for the demonstration. But Samsung's PM1743-series is aimed at enterprises, so it will be available in a 2.5-inch/15mm with dual-port support and new-generation E3.S (76 Ã-- 112.75 Ã-- 7.5mm) form-factors, so it is not aimed at desktops (and Intel admits that).
Graphics

'Quite OK Image' Format (QOI) Coming To a Graphics Program Near You? (phoboslab.org) 103

Slashdot reader Tesseractic comes bearing gifts — specifically, news of "a new image format that is lossless, gives much faster encodes, faster decodes and roughly comparable compression compared to what's in use today."

Quite OK Image format (or QOI) is the brainchild of developer Dominic Szablewski, who complains current image formats like PNG, JPEG, MPEG, MOV and MP4 "burst with complexity at the seams," the Register reports: "Every tiny aspect screams 'design by consortium'," he added, going on to lament the fact that most common codecs are old, closed, and "require huge libraries, are compute hungry and difficult to work with." Szablewski thought he could do better and appears to have achieved that objective by cooking up some code, floating it on GitHub, and paying attention to the 500-plus comments it generated.

While Szablewski admits that QOI will not compress images as well as an optimized PNG encoder, he claims it "losslessy compresses images to a similar size of PNG, while offering 20x-50x faster encoding and 3x-4x faster decoding." Most importantly, to Szablewski, the reference en-/decoder fits in about 300 lines of C and the file format spec requires is just one page long.

"In the last few weeks QOI implementations for lot of different languages and libraries popped up," Szablewski wrote on his blog, with Zig, Rust,Go, TypeScript, Haskell, Ä, Python, C#, Elixir, Swift, Java, and Pascal among the options.

Hardware

This 8-bit Processor Built in Minecraft Can Run Its Own Games (pcworld.com) 60

The months-long project demonstrates the physics behind the CPUs we take for granted. From a report: Computer chips have become so tiny and complex that it's sometimes hard to remember that there are real physical principles behind them. They aren't just a bunch of ever-increasing numbers. For a practical (well, virtual) example, check out the latest version of a computer processor built exclusively inside the Minecraft game engine. Minecraft builder "Sammyuri" spent seven months building what they call the Chungus 2, an enormously complex computer processor that exists virtually inside the Minecraft game engine. This project isn't the first time a computer processor has been virtually rebuilt inside Minecraft, but the Chungus 2 (Computation Humongous Unconventional Number and Graphics Unit) might very well be the largest and most complex, simulating an 8-bit processor with a one hertz clock speed and 256 bytes of RAM. Minecraft processors use the physics engine of the game to recreate the structure of real processors on a macro scale, with materials including redstone dust, torches, repeaters, pistons, levers, and other simple machines. For a little perspective, each "block" inside the game is one virtual meter on each side, so recreating this build in the real world would make it approximately the size of a skyscraper or cruise ship.
Power

Metaverse Vision Requires 1000x More Computational Power, Says Intel (intel.com) 79

Leading chip-maker Intel has stressed that building Metaverse -- at scale and accessible by billions of humans in real time -- will require a 1,000-times increase in computational efficiency from what we have today. Insider reports: Raja Koduri, a senior vice president and head of Intel's Accelerated Computing Systems and Graphics Group, said that our computing, storage and networking infrastructure today is simply not enough to enable this Metaverse vision, being popularized by Meta (formerly Facebook) and other companies. "We need several orders of magnitude more powerful computing capability, accessible at much lower latencies across a multitude of device form factors," Koduri said in a blog post. To enable these capabilities at scale, the entire plumbing of the internet will need major upgrades, he added.
Businesses

Adobe Takes on Canva With Freemium Offering (ft.com) 36

Adobe unveiled its first comprehensive package of design software for non-professionals on Monday, taking direct aim at a booming market that has turned Australian start-up Canva into one of the world's most valuable private tech companies. From a report: The service includes versions of widely used professional design tools such as the Photoshop picture editor, Illustrator graphics tool and video-editing service Premiere, behind a simpler interface that analysts said bore a striking resemblance to Canva. The move follows a leap in the valuation of companies that have extended the market for design software with tools aimed at non-expert users. Canva's fundraising round in September valued it at $40bn, more than double what it was judged to be worth five months before. Figma, which makes software for product designers and more general business users, saw its value rise fivefold in little more than a year to $10bn. Adobe's move is partly defensive, since it could face disruption as Canva's simple tool moves deeper into the business world, said Liz Miller, an analyst at advisory firm Constellation Research. Adobe's new service, called Creative Cloud Express, is likely to appeal to many people in small or medium-sized businesses who might have been thought of before as customers for Adobe's more expensive software, but who are happy to use simpler design tools with fewer features, she said. [...] A basic version of the new service would be available free of charge through app stores and its own website, Adobe said, with a premium version priced at $9.99 a month. [Editor's note: the aforementioned link may be paywalled; alternative source]
The Matrix

'Matrix' Stars Discuss Free 'Matrix Awakens' Demo Showing Off Epic's Unreal Engine 5 (theverge.com) 34

This year's Game Awards also saw the premiere of The Matrix Awakens, a new in-world "tech demonstrator" written by Lana Wachowski, the co-writer/director of the original Matrix trilogy and director of the upcoming sequel. It's available free on the PS5 and Xbox Series X/S, reports the Verge, and they also scored a sit-down video interview with Keanu Reeves and Carrie-Ann Moss about the new playable experience — and the new Matrix movie: Reeves also revealed that he thinks there should be a modern Matrix video game, that he's flattered by Cyberpunk 2077 players modding the game to have sex with his character, and why he thinks Facebook shouldn't co-opt the metaverse.

Apart from serving as a clever promotion vehicle for the new Matrix movie premiering December 22nd, The Matrix Awakens is designed to showcase what's possible with the next major version of Epic's Unreal Engine coming next year. It's structured as a scripted intro by Wachowski, followed by a playable car chase scene and then an open-world sandbox experience you can navigate as one of Epic's metahuman characters. A big reason for doing the demo is to demonstrate how Epic thinks its technology can be used to blend scripted storytelling with games and much more, according to Epic CTO Kim Libreri, who worked on the special effects for the original Matrix trilogy...

Everything in the virtual city is fully loaded no matter where your character is located (rather than rendered only when the character gets near), down to the detail of a chain link fence in an alley. All of the moving vehicles, people, and lighting in the city are generated by AI, the latter of which Libreri describes as a breakthrough that means lighting is no longer "this sort of niche art form." Thanks to updates coming to Unreal Engine, which powers everything from Fortnite to special effects in Disney's The Mandalorian, developers will be able to use the same, hyper-realistic virtual assets across different experiences. It's part of Epic's goal to help build the metaverse.

Elsewhere the site writes that The Matrix Awakens "single-handedly proves next-gen graphics are within reach of Sony and Microsoft's new game consoles." It's unlike any tech demo you've ever tried before. When we said the next generation of gaming didn't actually arrive with Xbox Series X and PS5, this is the kind of push that has the potential to turn that around....

Just don't expect it to make you question your reality — the uncanny valley is still alive and well.... But from a "is it time for photorealistic video game cities?" perspective, The Matrix Awakens is seriously convincing. It's head-and-shoulders above the most photorealistic video game cities we've seen so far, including those in the Spider-Man, Grand Theft Auto and Watch Dogs series... Despite glitches and an occasionally choppy framerate, The Matrix Awakens city feels more real, thanks to Unreal Engine's incredible global illumination and real-time raytracing ("The entire world is lit by only the sun, sky and emissive materials on meshes," claims Epic), the detail of the procedurally generated buildings, and how dense it all is in terms of cars and foot traffic.

And the most convincing part is that it's not just a scripted sequence running in real-time on your PS5 or Xbox like practically every other tech demo you've seen — you get to run, drive, and fly through it, manipulate the angle of the sun, turn on filters, and dive into a full photo mode, as soon as the scripted and on-rails shooter parts of the demo are done. Not that there's a lot to do in The Matrix Awakens except finding different ways to take in the view. You can't land on buildings, there's no car chases except for the scripted one, no bullets to dodge. You can crash any one of the game's 38,146 drivable cars into any of the other cars or walls, I guess. I did a bunch of that before I got bored, though, just taking in the world.... Almost 10 million unique and duplicated assets were created to make the city....

Epic Games' pitch is that Unreal Engine 5 developers can do this or better with its ready-made tools at their disposal, and I can't wait to see them try.

Operating Systems

Qualcomm Has an Exclusivity Deal With Microsoft For Windows On ARM (xda-developers.com) 49

An anonymous reader quotes a report from XDA Developers: Last week, we reported that MediaTek is planning to build a chipset for Windows on ARM. As it turns out, the Windows on ARM chipset space could be even hotter than that, because there's a reason that we've only seen Qualcomm SoCs in ARM PCs so far. Qualcomm actually has an exclusivity deal with Microsoft for Windows on ARM, and speaking with people familiar with it, we've learned that the deal is set to expire soon. Other than the fact that Microsoft has publicly said that anyone who wants to can build a Windows on ARM chip, this really shouldn't come as a surprise. Qualcomm didn't just start building PC chips hoping that Microsoft would compile Windows to support it. No, these two companies worked together to make it happen. Because of that, Qualcomm gets to enjoy a bit of exclusivity.

One thing I wasn't able to learn is when the deal will expire, only that it's the thing holding back other chip vendors from competing in the space. It's possible that Samsung might want to throw its hat into the ring with its Exynos processors too, especially given its recent partnership with AMD for graphics power. This is also presumably why Apple Silicon Macs aren't officially supported for running Windows 11, so hopefully that will change as well. [...] Between MediaTek's Executive Summit and Qualcomm's Investor Day, there's been a very clear message that ARM SoC vendors absolutely believe that the 'Wintel' partnership is going to fade and that the transition to ARM isn't just happening, it's inevitable. Naturally, that means that all of these companies are going to want to be part of it when it opens up. Qualcomm has quite a head start though, given that it's been doing this for a few years and on top of that, it's going to start building its own custom silicon thanks to its Nuvia acquisition.

PlayStation (Games)

The Next Generation of Gaming Didn't Actually Arrive With Xbox Series X and PS5 (theverge.com) 46

A year ago, the next generation of console gaming was supposed to have arrived. The Xbox Series X (and Series S) and PlayStation 5 strode boldly onto the scene, with massive chassis and even bigger promises of games with better graphics, shorter loading times, and revolutionary new breakthroughs. But a year in, and that next generation of gaming has yet to arrive. From a report: There are still too few consoles, and more importantly, too few games that truly take advantage of them, leaving the first year of the PS5 and Xbox Series X more of a beta test for the lucky few who have been able to get ahold of one, rather than the proper start of a new era of gaming.

A complicated mess of factors have led to the next-gen bottleneck. The physical consoles themselves are still nigh-impossible to buy, which naturally limits the number of customers who own them and can buy games for them. That in turn means that there's little incentive for developers to aim for exclusive next-gen titles that truly harness the power of the PS5 or Xbox Series X. Why limit yourself (and your sales) to the handful of next-gen console owners when there are millions of Xbox One and PS4 customers to whom you can sell copies of games? Adding to the mess has been the fact that industry-wide delays (many of which are due to similar pandemic-related issues as the broader supply chain problems) have also seen tons of next-gen optimized or exclusive games moved out to 2022 and beyond. Meaning even if you can get ahold of a console, there are still relatively few blockbuster titles to actually play on them.

Cloud

NVIDIA's Cloud Gaming Service Quietly Capped Frame Rates on 12 Games (theverge.com) 24

Nvidia's "GeForce Now" cloud gaming service has been quietly capping the frame rates for a handful of 12 specific games on certain tiers "to ensure consistent performance," reports the Verge.

"Nvidia says the vast majority of games run at 60fps, but not these 12." Nvidia's GeForce Now cloud gaming service just leapfrogged Google Stadia in performance, with a new $200-a-year tier that practically gives you the power of an RTX 3080 desktop graphics card in the cloud. But if you're grandfathered into the original $4.99 a month "Founders" tier, or pay $100 a year for "Priority" access, you may not be getting quite what you expected...

Nvidia now has an official support page (via 9to5Google) explaining the practice, after Redditors and others revealed that a variety of games were locked to frame rates lower than 60fps. It appears that Nvidia's been doing this for quite a while but only for a handful of demanding games. I did a little searching, and some people were already complaining about being locked to 45fps in Cyberpunk 2077 in December 2020, just as Nvidia admits here.

Assassin's Creed Odyssey and Immortals Fenyx Rising are the other games that have sub-50fps frame rates, while others run a bit higher.

"For our Priority Members, the maximum frames rendered per second is generally set to 60, or higher, for most of the 1,100+ games we've onboarded so far," NVIDIA explains on its official support page. "There are some exceptions that we determined do not run well enough at 60 FPS on the GPUs used by Priority members. So the default OPS for these specific graphics-intensive games cannot be overridden.

"This is to ensure all Priority members are running a consistent, high-quality experience."
China

Have Scientists Disproven Google's Quantum Supremacy Claim? (scmp.com) 35

Slashdot reader AltMachine writes: In October 2019, Google said its Sycamore processor was the first to achieve quantum supremacy by completing a task in three minutes and 20 seconds that would have taken the best classical supercomputer, IBM's Summit, 10,000 years. That claim — particularly how Google scientists arrived at the "10,000 years" conclusion — has been questioned by some researchers, but the counterclaim itself was not definitive.

Now though, in a paper to be submitted to a scientific journal for peer review, scientists at the Institute of Theoretical Physics under the Chinese Academy of Sciences said their algorithm on classical computers completed the simulation for the Sycamore quantum circuits [possibly paywalled; alternative source of the same article] "in about 15 hours using 512 graphics processing units (GPUs)" at a higher fidelity than Sycamore's. Further, the team said "if our simulation of the quantum supremacy circuits can be implemented in an upcoming exaflop supercomputer with high efficiency, in principle, the overall simulation time can be reduced to a few dozens of seconds, which is faster than Google's hardware experiments".

As China unveiled a photonic quantum computer which solved a Gaussian boson sampling problem in 200 seconds that would have taken 600 million years on classical computer, in December 2020, disproving Sycamore's claim would place China being the first country to achieve quantum supremacy.

AI

Cerebras Systems' WSE-2 Chip: 2.6 Trillion Transistors + 850,000 Cores = 'the Fastest AI Processor on Earth' (siliconangle.com) 49

SiliconANGLE reports on why investors poured another $250 million into Cerebras Systems Inc: Enterprises typically use graphics processing units in their AI projects. The fastest GPU on the market today features about 54 billion transistors. Cerebras Systems' chip, the WSE-2, includes 2.6 trillion transistors that the startup says make it the "fastest AI processor on Earth."

WSE-2 stands for Wafer Scale Engine 2, a nod to the unique architecture on which the startup has based the processor. The typical approach to chip production is carving as many as several dozen processors into a silicon wafer and then separating them. Cerebras Systems is using a vastly different method: The startup carves a single large processor into the silicon wafer that isn't broken up into smaller units.

The 2.6 trillion transistors in the WSE-2 are organized into 850,000 cores...

Cerebras Systems says that the WSE-2 has 123 times more cores and 1,000 times more on-chip memory than the closest GPU. The chip's impressive specifications translate into several benefits for customers, according to the startup, most notably increased processing efficiency. To match the performance provided by a WSE-2 chip, a company would have to deploy dozens or hundreds of traditional GPU servers... With the WSE-2, data doesn't have to travel between two different servers but only from one section of the chip to another, which represents a much shorter distance. The shorter distance reduces processing delays. Cerebras Systems says that the result is an increase in the speed at which neural networks can run.

Crime

Truckload of GPUs Stolen On Their Way Out of San Francisco (theregister.com) 76

An anonymous reader quotes a report from The Register: US-based Nvidia partner EVGA has reported that a shipment of GPUs it was sending to a distribution centre has been stolen from a truck. A forum post by EVGA product manager Jacob Freeman states "PLEASE TAKE NOTICE that on October 29, 2021, a shipment of EVGA GeForce RTX 30-Series Graphics Cards was stolen from a truck en route from San Francisco to our Southern California distribution center."

"These graphics cards are in high demand and each has an estimated retail value starting at $329.99 up to $1959.99 MSRP." Which probably explains the motivation for the crime -- either someone hopes to resell them or a crypto-miner has just built a cut-price rig. Freeman's post doesn't say how many GPUs were stolen, or if the truck was carrying anything else. He did, however, warn that buying stolen property is a crime, as is "concealing selling or withholding" purloined goods. He then appears to lay a trap of sorts by pointing out that attempts to register products that aren't stolen will succeed on this page which requires registration. Crooks are probably smart enough to use fake details when registering. Are they also smart enough to use a VPN and/or Tor to hide their tracks? EVGA has created the email address stopRTX30theft@evga.com in an attempt to find the culprits.

AMD

AMD Signs Up Meta in Another Big Win on Server Customers (bloomberg.com) 58

Advanced Micro Devices said Meta Platforms, formerly known as Facebook, is becoming a user of its server processors, further eroding Intel's hold on that lucrative market. From a report: Meta will use AMD Epyc processors in its data center computers, the two companies said Monday at an event. AMD also unveiled a new version of that chip with extra memory, which Microsoft Corp. will use in an offering from its Azure cloud computing service. The chipmaker also showed off a new graphics chip for artificial intelligence workloads and gave hints about its next generation of processors coming in 2022. The addition of Meta, the world's largest social media company, to AMD's customer list means it now supplies all the top operators of the giant computing networks that run the internet. Winning those major spenders was part of Chief Executive Officer Lisa Su's plan to resurrect AMD and have it reach market share levels it had only briefly flirted with amid years of struggling to keep up with Intel.
Windows

OneAPI/L0, OpenVINO and OpenCL Coming To WSL2 For Intel GPUs (phoronix.com) 6

"Intel is gearing up to go to a war with Nvidia," writes Slashdot reader labloke11. "They have their OneAPI and their GPU. It will be interesting... For me, I like competition." Phoronix reports: While Intel Alder Lake is dominating today's news cycle, Intel and Microsoft also announced today that they have brought oneAPI Level Zero and Intel OpenCL support to Windows Subsystem for Linux (WSL2) while employing Intel graphics hardware acceleration. Similar to NVIDIA bringing CUDA and their accelerated GPU support to WSL2 as well as similar efforts by AMD on the Radeon side, Intel and Microsoft are now having Intel graphics compute working within the Linux confines on Windows 11 or Windows 10 21'H2. Hardware-accelerated oneAPI Level Zero, OpenVINO, and OpenCL on Intel graphics hardware can now be enjoyed within the WSL2 environment when using the latest updates and drivers. Like with the rest of the WSL2 stack and capabilities from other GPU vendors, this is at a near-native level of performance. More information can be found via the Microsoft Command Line blog and Intel blog.
Businesses

A $20 Billion Company's Future Hinges on The New PUBG (bloomberg.com) 13

The game formerly known as PlayerUnknown's Battlegrounds accounts for 97% of the revenue of its maker Krafton. Given that the Seoul-based company is valued at almost $20 billion, we have a rough estimate for how much this single game is worth, according to the stock market. A good chunk of that value is in the potential that title holds for expansion. From a report: Krafton has staked its future on making PUBG -- no longer an abbreviation but a brand for a wider intellectual property franchise -- into a big fantasy universe spanning different games and entertainment genres. The first big test of this strategy is PUBG: New State, the mobile sequel that moves the battle royale action to 2051 and adds more advanced weaponry, vehicles and graphics. It arrives on Nov. 11. I haven't played it to be able to tell you how good it will be, but I would be hugely surprised if it turns into anything other than another money printer for Krafton.

The reason for my confidence is simple: The company isn't straying too far from what made the original 2017 game a hit and is mostly changing the cosmetics atop the underlying physics and gameplay. This approach has proven highly successful in the mobile arena. The smartphone game is launching in more than 200 countries and in 17 different languages and has already had more than 50 million preregistrations. Another essential element for mobile success that Krafton taps into is making the game free to play. The vast majority of smartphone app store revenue comes from games, which seems counterintuitive considering that most of those games demand no upfront payment. The real money, however, is in enticing players to make microtransactions within the game, such as personalizing your character with "skins" or buying a pet or better weapons. This is such a big deal that Epic Games took Apple and Alphabet's Google to court over the split of who gets to profit from those addictive little in-game buys in PUBG rival Fortnite.

EU

Setback for Nvidia's $54 Billion ARM Bid as EU Regulators Open Probe (reuters.com) 21

Nvidia suffered a setback on Wednesday as EU antitrust regulators opened a full-scale investigation into its $54 billion bid for British chip designer ARM on concerns the deal could lead to higher prices, less choice and reduced innovation. From a report: Britain's competition agency is also probing the deal for the country's most important technology company, warning that it could damage competition and weaken rivals. Reuters reported the European Commission viewed as insufficient concessions offered by the world's biggest maker of graphics and artificial intelligence (AI) chips during its preliminary review. Nvidia has not disclosed what these are but it has previously said it would maintain ARM as a neutral technology supplier to sooth concerns from customers such as Qualcomm, Samsung and Apple. The Commission said it would decide by March 15 whether to clear or block the deal. "Whilst Arm and Nvidia do not directly compete, Arm's IP is an important input in products competing with those of Nvidia, for example in datacentres, automotive and in Internet of Things," EU competition chief Margrethe Vestager said in a statement.
Operating Systems

Intel Core i9 11900K: Five Linux Distros Show Sizable Lead Over Windows 11 (phoronix.com) 82

Phoronix: Now that Windows 11 has been out as stable and the initial round of updates coming out, I've been running fresh Windows 11 vs. Linux benchmarks for seeing how Microsoft's latest operating system release compares to the fresh batch of Linux distributions. First up is the fresh look at the Windows 11 vs. Linux performance on an Intel Core i9 11900K Rocket Lake system. Microsoft Windows 11 Pro with all stable updates as of 18 October was used for this round of benchmarking on Intel Rocket Lake. The Windows 11 performance was being compared to all of the latest prominent Linux distributions, including: Ubuntu 20.04.3 LTS, Ubuntu 21.10, Arch Linux (latest rolling), Fedora Workstation 35, Clear Linux 35150. All the testing was done on the same Intel Core i9 11900K test system at stock speeds (any frequency differences reported in the system table come down to how the information is exposed by the OS, i.e. base or turbo reporting) with 2 x 16GB DDR4-3200 memory, 2TB Corsair Force MP600 NVMe solid-state drive, and an AMD Radeon VII graphics card.

Each operating system was cleanly installed and then run at its OS default settings for seeing how the out-of-the-box OS performance compares for these five Linux distributions to Microsoft Windows 11 Pro. But for the TLDR version... Out of 44 tests run across all six operating systems, Windows 11 had just three wins on this Core i9 11900K system. Meanwhile Intel's own Clear Linux platform easily dominated with coming in first place 75% of the time followed by Fedora Workstation 35 in second place with first place finishes 9% of the time. The geometric mean for all 44 tests showed Linux clearly in front of Windows 11 for this current-generation Intel platform. Ubuntu / Arch / Fedora were about 11% faster overall than Windows 11 Pro on this system. Meanwhile, Clear Linux was about 18% faster than Windows 11 and enjoyed about 5% better performance overall than the other Linux distributions.

China

The Dirty Secret Behind China's Rising Emission Levels: Pollution from State-Run Companies (bloomberg.com) 304

"The world's top five polluters were responsible for 60% of global emissions in 2019," reports Bloomberg — but China alone "generated about the same amount of CO2 as the next four countries combined." That's despite having a smaller population than those four countries combined — and even then, China's carbon output "is still rising every year."

But then Bloomberg notes that a big part of that problem may be dozens of state-owned companies. (Just one subsidiary of China's oil company Sinopec contributed more to global warming last year than Canada, while China Baowu, the world's top steelmaker, "put more CO2 into the atmosphere last year than Pakistan," and more than Austria and Belgium combined.)

The article concludes that any attempt to affect climate change will have to include China's state-run companies. There are several factors in China's favor as it works to decarbonize. Solar and wind power are now often cheaper than fossil fuels. Electric vehicle and battery technology has matured, and China is a leader in both. Investment in green technologies such as hydrogen and carbon capture is at an all-time high, increasing the likelihood of deployment on a large scale....

China's biggest task is to green its electricity sector. That means shutting down thousands of coal-fired power plants and dramatically increasing clean energy. The nation already leads the world in renewables and just kicked off a massive 100 gigawatt project in the desert that will be bigger than all the wind and solar installed in India today. Known as the Big Five, China's top utilities — Huaneng Group Co., Huadian Corp., China Energy Investment Corp., State Power Investment Corp, and Datang Co. — are some of the world's largest polluters... In 2020, emissions from those operations alone added up to 960 million tons of COâ, more than double that of Russia's entire coal fleet.

The Big Five have pledged to reach peak emissions by 2025, but power demand is still increasing and coal has been promoted by government officials as a way to maintain energy security — especially as the world grapples with a shortage heading into winter. In the first half of this year, state-owned firms proposed 43 new coal-fired generators and construction began on 15GW of new coal-power capacity...

More than half of China's oil is used for transportation. So far the government has focused on shrinking those emissions by boosting a nationwide electric vehicle fleet that's already by far the biggest in the world. Planners want one in every five new cars sold to be a new EV by 2025, up from 5% now. Combined with ever-greener power generation, that's the best bet to reduce carbon while still moving people and goods around.

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