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Loophole in Windows Random Number Generator
Posted by
CmdrTaco
on Mon Nov 12, 2007 11:27 AM
from the heads-i-win-tails-you-lose dept.
from the heads-i-win-tails-you-lose dept.
Invisible Pink Unicorn writes "A security loophole in the pseudo-random number generator used by Windows was recently detailed in a paper presented by researchers at the University of Haifa. The team found a way to decipher how the number generator works, and thus compute previous and future encryption keys used by the computer, and eavesdrop on private communication. Their conclusion is that Microsoft needs to improve the way it encodes information. They recommend that Microsoft publish the code of their random number generators as well as of other elements of the Windows security system to enable computer security experts outside Microsoft to evaluate their effectiveness. Although they only checked Windows 2000, they assume that XP and Vista use similar random number generators and may also be vulnerable. The full text of the paper is available in PDF format."
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31784 (Score:5, Funny)
Re: (Score:3, Funny)
Damn you Johnny Two-Tone!
Re: (Score:3, Funny)
Oh, wait, that was Landru.
Hardware RNG (Score:4, Interesting)
Re:Hardware RNG (Score:5, Insightful)
Parent
Re:Hardware RNG (Score:5, Funny)
After all, they spent so much time perfecting it in Excel 2007!
Parent
Re:Hardware RNG (Score:4, Insightful)
Parent
Re:Hardware RNG (Score:4, Insightful)
Parent
Re:Hardware RNG (Score:5, Funny)
"Hey guys, I dont think the random number generator is random enough today - it came up with 2 prime numbers in a row! Anyone feel like taking a few days to rewrite it, test it, introduce a few bugs, document it, seal off the documentation to make sure nobody finds it, and go take it up to Steve? I hear he's out of chairs right now so it should be okay".
Parent
Re:Hardware RNG (Score:4, Interesting)
If they had time in between cocking up all the WGA stuff, that is.
Parent
Re:Hardware RNG (Score:5, Funny)
Okay, module 14537r Random Number Generator. Teams, who wants do do this ? No, it's not boring. Come on. Okay, draw straws. Jones, you win. Yes, sure you can get the intern to write it. You carry on with the Clippy enhancements.
Parent
Re:Hardware RNG (Score:5, Insightful)
Parent
Re:Hardware RNG (Score:5, Funny)
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Re:Hardware RNG (Score:5, Funny)
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the number of affected users enbiggens the problem (Score:5, Insightful)
Parent
Re:Hardware RNG (Score:5, Insightful)
You could probably even slip a little bias in there without being called a troll with:
Of course, it would be a little silly to assume that this does not affect at least XP, as 2000 was still under maintenance when XP was released, so if the bug was found during the development of XP, it should have been fixed in 2000. It would look far worse for Microsoft if they KNEW about a security hole in 2000 while it was still under maintanace, and did not bother to back port the fix from XP.
Parent
Re: (Score:3, Funny)
Re:Hardware RNG (Score:5, Informative)
Any good RNG combines sources of entropy with a cryptographically secure PRNG. The researchers are attacking the PRNG portion of the Windows RNG. If you only generate keys (or other random numbers) infrequently, this is a non-issue, as the hardware sources of entropy provide enough "really random" bits to generate a "really random" number.
However, if you generate a fast series of keys (or other random numbers), you quickly use up all of the "really random" bits that the RNG has cached, and you only have the PRNG on your side, and therefor the key is merely "pseudo random". TFA is an attack on the "psuedo random" portion of the Windows RNG.
Interestingly, the much-reviewed TrueCrypt engine seems to slow to a crawl if you create a bunch of files (and therefore keys) in a hurry - presumably it has an RNG that actually blocks waiting until it has enough new "really random" bits for each new key. This is a cool idea for a crypto library, but not usable for a general-purpose RNG, which suggests that the system libraries should probably provide *two* RNGs.
Parent
Re:Hardware RNG (Score:4, Funny)
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Re: (Score:3, Funny)
Seed time (Score:3, Interesting)
Re:Seed time (Score:5, Informative)
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Huh? (Score:3, Insightful)
Maybe it's just me, but I didn't think anyone would be stupid enough to use rand for SSL like the article is implying.
From what I can see, this is an old article anyway.
Re:Huh? (Score:4, Informative)
Parent
Re:Huh? (Score:5, Informative)
Parent
Re:Huh? (Score:5, Funny)
Date: received 4 Nov 2007
Old indeed. 8 days. That's a lot, Microsoft might have already fixed it, you see, they fix things fast!
Parent
Where's the white noise generator? (Score:5, Interesting)
Put white noise hardware and real random number hardware on PCs, and this whole problem goes away.
Re:Where's the white noise generator? (Score:5, Funny)
A white noise generator? Bah... What systems need are pop-o-matic bubbles with m * 2^n sided dice to generate m * n bits. It could even put a window up saying, "The entropy pool is depleted. Please press the pop-o-matic bubble to generate more."
That would be awesome
Parent
Re:Where's the white noise generator? (Score:5, Funny)
Parent
Re: (Score:3, Informative)
Re:Where's the white noise generator? (Score:5, Informative)
Parent
USB Hardware RND (Score:5, Interesting)
I got the idea from a project that used a webcam snapping pictures of a Lava Lamp® as a hardware RNG.
Parent
Re:Where's the white noise generator? (Score:4, Informative)
Some AMD64 chipsets still do though. You generally don't find hardware RNG on any chipset below the "Major Enterprise Purchase" mark.
Which could be bettered, easily.
Parent
The Vista RNG (Score:5, Funny)
Your system must meet the requirements to be able to run the Windows Random Number Generator on Vista. Otherwise, you will need to use Windows Number Generator Basic. The only number WNGB can generate is 4.
Re:The Vista RNG (Score:5, Funny)
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ob XKCD reference (Score:5, Funny)
http://xkcd.com/221/ [xkcd.com]
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Re:The Vista RNG (Score:5, Informative)
Win 2K is a very legacy product and its crypto functionality is very limited compared to 2K3 and Vista.
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Re:The Vista RNG (Score:5, Interesting)
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Novell (Score:5, Funny)
Fixed in Vista? (Score:5, Insightful)
Re:Fixed in Vista? (Score:5, Informative)
http://www.microsoft.com/technet/archive/security/topics/issues/fipseval.mspx?mfr=true [microsoft.com]
You'll note that Windows 2000 passed FIPS-140-1.
Parent
Re:Fixed in Vista? (Score:4, Interesting)
Parent
Publication iffy (Score:4, Insightful)
If both of these did not happen, especially if (b) didn't happen, what you would be doing is exposing all non-upgrading users to the full brunt of whatever flaws their might be. Would this really be productive? Does this remind you of various failures in Linux code that led to rootkits being developed for it. Did the victims of such attacks think it was all for the best because they didn't upgrade in a timely manner?
Yes, relying on people not reverse-engineering code to protect users isn't a great plan. But the current situation - as regrettable as it is - is this is the only plan. There are no fallbacks, there are no alternatives. Most of the running copies of Windows aren't going to be "fixed" in any way whatsoever.
Re: (Score:3, Informative)
Does this mean... (Score:5, Funny)
Similar but different? (Score:4, Interesting)
Is there a list of slots machines that run windows (Score:5, Funny)
Hardware RNG (Score:5, Interesting)
Not so severe (Score:5, Informative)
The bottom line is that every process has its own copy of the RNG state. That means that breaking into one process will not help you deduce the random numbers being used by another. (The authors comment that there may be similarities between the two states, but they don't have any way to turn that into a practical attack.) So the only thing this does is it lets an attacker who compromises a certain process or program, such as IE, be able to learn the random number state. From that he can deduce old random numbers that were used, as well as deduce new random numbers that will be created in the future.
That second part is hard to avoid, but the first part, running the state backward (confusingly called forward security by cryptographers), is a sign of bad design of the RNG. Okay, Microsoft messed that up. But what are the security implications?
The implication is that if someone breaks into your computer, here is something more he can do. Not only can he take over going forward, he can learn a certain amount of data about the past. If you had an SSL protected session in the past, then he could go back and figure out what they keys were back then and decrypt the data.
But how bad is this, really? Compared to the harm he can already do by breaking into your computer? Given that he's there, he can learn all of your future SSL keys anyway. Anywhere you go in the future, your bank, paypal, ebay, any site he can learn all of your passwords and account numbers. He doesn't need to compromise the RNG for this, he can just watch your keystrokes. Basically, you are totally screwed if this happens.
Given the enormous magnitude of the security lost, the additional harm from being able to decrypt a few old requests is quite small. You are basically owned from then on. If you have insecure software that is vulnerable to such attacks, you're screwed anyway. A weakness in the RNG state means you are slightly more screwed, that's all. It's not a major change in the security equation.
The bottom line is that most of the damage comes from the break-in. Again, not to take anything away from these guys' work, but the attack they describe is at worst just the icing on a very nasty cake. Microsoft should fix it, and it sounds like they probably have in Vista, but nobody needs to change their security practices because of this flaw.
Re: (Score:3, Informative)
Unfortunately extra non-determinism would be introduced by bones files, and you'd get a new random sequence if you logged out. The server ad