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Intel

How Long Will the Last Intel Macs Be Supported? macOS Sonoma Gives Us Some Hints 72

An anonymous reader shares a report: A year ago, we compiled a model list of Macs spanning over two decades, complete with their launch dates, discontinuation dates, and all the available information about the macOS updates each model received. We were trying to answer two questions: How long can Mac owners reasonably expect to receive software updates when they buy a new computer? And were Intel Macs being dropped more aggressively now that the Apple Silicon transition was in full swing? The answer to the second question was a tentative "yes," and now that we know the official support list for macOS Sonoma, the trendline is clear.

Macs introduced between 2009 and 2015 could expect to receive seven or eight years of macOS updates -- that is, new major versions with new features, like Ventura or Sonoma -- plus another two years of security-only updates that fix vulnerabilities and keep Safari up to date. Macs released in 2016 and 2017 are only receiving about six years' worth of macOS updates, plus another two years of security updates. That's about a two-year drop, compared to most Macs released between 2009 and 2013. The last of the Intel Macs are still on track to be supported for longer than the last PowerPC Macs were in the mid-to-late 2000s, but they're getting fewer years of software update support than any other Macs released in the last 15 years.
Desktops (Apple)

The Mac Sure is Starting To Look Like the iPhone 91

An anonymous reader shares a report: The general trend of macOS releases over the past few years is that it has been moving closer and closer to the look and feel of iOS. The icons have become iOS icons, and their shape has become the iOS shape, and you can now use your iPhone as the Mac's webcam, etc. etc. This occasionally comes at the expense of other functionality (ask me how I feel about the new Settings menu), but it is the direction that Apple has clearly been heading in since (arguably) Big Sur. Every so often, other splashy features are announced (Stage Manager, Universal Control, Quick Notes) that I write a lot about and then never end up using ever again. So, good news for Continuity fans: that's basically what's going on with Sonoma. Ventura looked a heck of a lot like iOS, and Sonoma looks even more like iOS. I turned my office's Mac Studio on after installing the developer beta and thought, for a second, that I might be hallucinating my iPhone's lockscreen. It's remarkably reminiscent.

But in case that wasn't enough of an iPhone vibe for you, the other big update that comes with this public beta is that you can now put widgets on your desktop. Widgets! They intelligently tint based on the color of your desktop, and they're available for various Apple apps, including Safari, Contacts, and Podcasts. Now, this is neat. It also strikes me as one of those iOS carryovers that doesn't make a whole lot of sense on a computer. Personally, I find the benefit of widgets on iPhone largely to be that you glance at them while you're grocery shopping or waiting for the bus or whatever and don't have time to open the actual app. The use case for having them on a computer desktop is not as clear to me -- I don't have the occasion to quickly glance at my computer's blank desktop while doing something else nearly as commonly. I suspect that the primary impact of having widgets on the desktop is that it makes your Mac look a lot more like your iPhone. I have hope that third-party developers might figure out fun and exciting use cases for desktop widgets by the time Sonoma is fully released (but honestly, you never really know with that).
Encryption

macOS Sonoma Brings Apple Password Manager To Third-Party Browsers (macrumors.com) 19

An anonymous reader quotes a report from MacRumors: The macOS Sonoma update that is in testing allows Mac owners who opt to use Google Chrome, Microsoft Edge, or another browser to use Apple's Password Manager for filling passwords. Developers and public beta testers running macOS Sonoma can use their iCloud Keychain passwords with non-Safari browsers at this time, autofilling passwords and one-time codes. Third-party browsers can also save new passwords.

Apple has made an iCloud Passwords Chrome extension available for macOS Sonoma users, and it can be downloaded and installed to access Apple passwords on the Chrome browser or any Chromium-based browser. Apple plans to release a similar extension for the Microsoft Edge browser in the near future. Google and other browser developers are also working on implementing support for Passkeys, the password alternative that Apple introduced last year.

Android

Android Phone Hits 24GB of RAM, As Much As a 13-Inch MacBook Pro (arstechnica.com) 60

The new Nubia RedMagic 8S Pro+ features support for up to 24GB of RAM -- the same amount of RAM found in a 13-inch top-spec M2 MacBook Pro. Ars Technica reports: The base model of the RedMagic 8S Pro+ starts with 16GB of RAM, but GSMArena has pictures and details of the upgraded 24GB SKU, which is the most amount of memory ever in an Android phone. Because we're all about big numbers, it also comes with 1TB of storage. This suped-up 24GB version of the phone appears to be a China-exclusive, with the price at CNY 7,499 (about $1,034), which is a lot for a phone in China. Other specs include a new "Snapdragon 8+ Gen 2" variant, which appears to be the same higher-clocked version that Samsung gets for the S23. This runs at 3.36 GHz as opposed to the normal 3.2 GHz. There's a 6.8-inch, 120 Hz 2480x1116 OLED display and a 5000 mAh battery with a blazing-fast 165 W charging that can fully charge in 14 minutes. The display has an under-screen front camera, because selfies would just get in the way of gaming.

The design is interesting -- it's just all right angles without a single smoothed-over edge on the entire phone. The sides are flat, the back is flat, and the corners are super tall, with almost no corner radius at all. In landscape mode, there are touch-sensitive shoulder buttons along the top edge for additional gaming controls, but it does not look comfortable to have to wrap your fingers around those hard corners. Just picture the smooth curves of an SNES controller compared to this thing -- even the example image does not look very comfortable. For color options, it comes in black, silver, or a clear back panel with a faux-mechanical design under it, just like a Nothing Phone. That little rainbow circle on the back is a spinning, 20,000 RPM blower fan that pushes heat out the side, so you'll presumably be gaming with cool temps for a long time. The phone is up for pre-order today in China and ships on July 11.

Desktops (Apple)

Apple Plans To Launch a Mac Monitor That Doubles As a Smart Home Display (arstechnica.com) 34

According to Bloomberg's Mark Gurman, Apple will introduce an external Mac monitor that can act as a smart home display when a Mac goes to sleep or is shut down. Ars Technica reports: The feature would be available on at least one monitor in an upcoming lineup that will likely include successors to Apple's Pro Display XDR and Studio Display. The newsletter didn't go into much detail about the upcoming displays beyond the smart home feature. Like the Studio Display, a new monitor with smart home capabilities would run on a chip first seen in the iPhone. The Studio Display contains Apple's A13 chip -- the same seen in the iPhone 11 line of smartphones. The upcoming smart display could potentially run on the A16 seen in the iPhone 14 Pro, since that device introduced a similar always-on display feature to Apple's smartphone lineup.

The iPhone 14 Pro's always-on display currently shows what you'd see if you tapped your iPhone to see the lock screen: the time, wallpaper, and app widgets -- albeit at a very dim brightness. Later this year, Apple will launch iOS 17 alongside the upcoming iPhone 15. iOS 17 will introduce a new smart display mode for the iPhone that makes that always-on display mimic the features and information you'd see on a Google or Amazon smart display, a product category that was all the rage at CES a couple of years ago but that has not exactly become ubiquitous. It's fair to expect the Mac monitor's smart display to work a bit like that iOS 17 feature. But while iOS 17 is slated to launch this fall, Gurman predicts that the new Mac display won't hit the market until next year at the earliest.

Software

WhatsApp Kills Off the Electron-Based Desktop App (androidpolice.com) 37

WhatsApp has announced it is retiring its Electron-based desktop app, forcing users to switch to the native app for their OS to continue using WhatsApp. Android Police reports: Back when WhatsApp was in the early stages of development, the developers created an app for desktop, based on the Electron JavaScript framework. This allowed them to share a code base between WhatsApp Web and the new, platform-agnostic desktop app that worked on both Windows and macOS. Around four weeks ago, a countdown timer showed up on the main screen of this desktop app, announcing its shutdown.

Doomsday is now here and WABetaInfo reports anyone visiting the Electron-based app just sees a screen saying "App expired." The deprecated app helpfully links to the native WhatsApp Desktop app available on the Microsoft Store or the Mac App Store. The new native app has been stable for around a year now, but is still relatively new. Some users may lament the transition period was too short, or the native app still doesn't have all the functionality for business users, like catalog management and quick replies, and they would be right.

Piracy

Z-Library Releases Tor-Enabled Desktop Launcher To Improve 'Accessibility' (torrentfreak.com) 19

Pirate ebook repository Z-Library has released a dedicated desktop application that should make it easier to access the site going forward. The service is at the center of a criminal crackdown and has lost hundreds of domain names, which in part triggered the development of this new software. TorrentFreak reports: Over the past few months, Z-Library users accessed the site through a dedicated URL, which redirected them to a 'personal' domain that provided access to the library. This worked well but the entire operation could easily be wiped out by yet another round of domain seizures. The new desktop launcher, which is available on the Windows, Mac, and Linux platforms, will automatically redirect users to the right place, without being tied to a single domain name. The new desktop launcher, which is available on the Windows, Mac, and Linux platforms, will automatically redirect users to the right place, without being tied to a single domain name.

In addition to simplifying access, the new Z-Library launcher software is able to connect over the Tor network. This can help to evade blocking efforts while adding an extra privacy layer. The software may trigger a warning noting that it's from an unverified developer. According to Z-Library, this is a standard notice but, aside from the copyright infringement angle, people should always treat third-party applications with caution.

IT

DuckDuckGo Browser Beta for Windows Bakes in a Lot of Privacy Tools (arstechnica.com) 21

Privacy-focused firm DuckDuckGo has released a public beta of its browser for Windows, offering more default privacy protections and an assortment of Duck-made browsing tools. From a report: Like its Mac browser, DuckDuckGo (DDG) uses "the underlying operating system rendering API" rather than its own forked browser code. That's "a Windows WebView2 call that utilizes the Blink rendering engine underneath," according to DuckDuckGo's blog post. Fittingly, the browser reports itself as Microsoft Edge at most header-scanning sites. Inside the DuckDuckGo browser, you'll find:

1. Duck Player, which shows (most) YouTube videos "without privacy-invading ads" and doesn't feed your recommendations
2. Tracker blocking that DDG cites as "above and beyond" other browsers, including third-party tracker loading
3. Enforced encryption
4. The "fire button" that instantly closes all tabs and clears website data
5. Cookie pop-up management, automatically selecting a private option and hiding "I accept" pop-ups
6. Email protection, making it easier to use an auto-forwarding duck.com address on web forms

Apple

iOS 17 and macOS Sonoma Automatically Generates Apple ID Passkeys (9to5mac.com) 32

You can now forgo entering your password on icloud.com and apple.com domains thanks to newly added passkey support. From a report: When running iOS 17 on an iPhone, any Apple site on the web can rely instead on Face ID or Touch ID to authenticate your login. As part of iOS 17, iPadOS 17, and macOS Sonoma, your Apple ID is automatically assigned a passkey that can be used for iCloud and Apple sites. If you're running iOS 17 on your iPhone, you can try it out now. Just go to any sign-in page with an apple.com or icloud.com domain, like appleid.apple.com or www.apple.com/shop/bag, and look for the Sign in with iPhone button after your enter your Apple ID email address. We've tried this from Safari on the Mac, although you can use passkeys on non-Apple devices as well. Once you select Sign in with iPhone, a QR code is presented that you scan with your iPhone. If you scan the QR code from the Camera app, you can tap the yellow link box to invoke Face ID or Touch ID to authenticate your identity on the web without ever entering your password.
Hardware

M2 Max Is Basically An M1 Ultra, and M2 Ultra Nearly Doubles the Performance (9to5mac.com) 42

The new Mac Studio started shipping to customers this week, giving product reviewers a chance to test Apple's "most capable chip ever." According to new benchmarks by YouTuber Luke Miani, the M2 Ultra features nearly double the GPU performance of last year's M1 Ultra, with notable performance improvements in other areas. 9to5Mac reports: While the M1 Max and M1 Ultra are blazing fast, the difference between the two wasn't as notable as some expected. In many tasks, the much cheaper M1 Max wasn't too far off from the top-end M1 Ultra variant, especially in video editing, photo editing, and 3D rendering. Despite the M1 Ultra literally being 2 M1 Max's fused, the performance was never doubled. For the M2 series, Apple has made some significant changes under the hood, especially in GPU scaling. In Luke's testing, he found that in some GPU heavy applications, like Blender 3D and 3DMark, the M2 Ultra was sometimes precisely twice the performance of M2 Max -- perfect GPU scaling! In Final Cut Pro exports, it nearly doubled again. He also found that the M2 Ultra doubled the GPU performance of the M1 Ultra in these same benchmarks -- a genuinely remarkable year-over-year upgrade.

The reason for the massive performance improvement is that Apple added a memory controller chip to the M2 generation that balances the load between all of M2 Ultra's cores -- M1 Ultra required the ram to be maxed out before using all cores. M1 Ultra was very good at doing many tasks simultaneously but struggled to do one task, such as benchmarking or rendering, faster than the M1 Max. With M2 Ultra, because of this new memory controller, Apple can now achieve the same incredible performance without the memory buffer needing to be maxed out. It's important to note that some applications cannot take advantage of the M2 Ultra fully, and in non-optimized applications, you should not expect double the performance.

Despite this incredible efficiency and performance, the better deal might be the M2 Max. In Luke's testing, the M2 Max performed very similarly or outperformed last year's M1 Ultra. In Blender, Final Cut Pro, 3DMark, and Rise of the Tomb Raider, the M2 Max consistently performed the same or better than the M1 Ultra. Instead of finding an M1 Ultra on eBay, it might be best to save money and get the M2 Max if you're planning on doing tasks that heavily utilize the GPU. While the GPU performance is similar, the M1 Ultra still has the advantage of far more CPU cores, and will outperform the M2 Max in CPU heavy workloads.

Games

Valve Gives Steam Its Biggest Update and Redesign in Years 38

An anonymous reader shares a report: PC gamers could easily make a joke that three things in life never change: death, taxes, and the classic look of Steam. One of those things just changed, though; Valve just released the most substantial overhaul to Steam in years, including a visual makeover and several new features. Further, the company has brought the Mac and Linux versions of Steam closer to parity with the historically superior Windows version. Valve says "the most impactful changes" are actually under the hood. The company's developers put effort into achieving greater consistency between how things work in Steam for desktop, the TV-oriented Big Picture mode, and Steam Deck. This codebase overhaul means that new features that come to the desktop version of Steam can simultaneously ship on Steam Deck with minimal effort.

As for stuff that's visible to users, though, the entire application's look has been overhauled and modernized. In most cases, things are more or less where they used to be in the interface -- they just look a little different, with new fonts, colors, sizes, and so on. That said, the in-game overlay has received a more significant overhaul, as did notifications. Steam users have access to more customizations about how and when notifications are displayed, and the notifications panel displays only new notifications, with a "view all" button for digging into older ones. In general, the overlay has more information about the game you're playing, from achievement progress to playing time and beyond. Valve has made big changes to the controller configurator from the Steam Deck, which is now part of the overlay whenever a game is connected.
Desktops (Apple)

Apple's New Proton-like Tool Can Run Windows Games on a Mac (theverge.com) 50

If you're hoping to see more Windows games on Mac then those dreams might finally come true soon. From a report: Apple has dropped some big news for game developers at its annual Worldwide Developers Conference (WWDC) this week, making it far easier and quicker to port Windows games to Mac thanks to a Proton-like environment that can translate and run the latest DirectX 12 Windows games on macOS. Apple has created a new Game Porting Toolkit that's similar to the work Valve has done with Proton and the Steam Deck.

It's powered by source code from CrossOver, a Wine-based solution for running Windows games on macOS. Apple's tool will instantly translate Windows games to run on macOS, allowing developers to launch an unmodified version of a Windows game on a Mac and see how well it runs before fully porting a game. Mac gaming has been a long running meme among the PC gaming community, despite Resident Evil Village and No Man's Sky ports being some rare recent exceptions to macOS gaming being largely ignored.

"The new Game Porting Toolkit provides an emulation environment to run your existing unmodified Windows game and you can use it to quickly understand the graphics feature usage and performance potential of your game when running on a Mac," explains Aiswariya Sreenivassan, an engineering project manager for GPUs and graphics at Apple, in a WWDC session earlier this week.

Desktops (Apple)

Apple Announces New Mac Pro With M2 Ultra, PCI Expansion Slots, and $6999 Price (9to5mac.com) 79

At WWDC today, Apple announced a new Mac Pro powered by the M2 Ultra chip. 9to5Mac reports: The chassis design of the machine appears to be the same as the 2019 Intel Mac Pro. The Mac Pro features eight Thunderbolt ports and six PCI slots for modular expansion. The base model config Mac Pro starts at $6999. Mac Pro with M2 Ultra features a 24-core CPU, up to 76-core GPU and 192 GB RAM. It also features two HDMI ports, dual 10-gigabit Ethernet, and a 32-core Neural Engine for machine learning tasks. It also features the latest wireless connectivity with Wi-Fi 6E and Bluetooth 5.3. You'll be able to order the new Mac Pro today via Apple.com.
OS X

Apple Announces macOS Sonoma With Desktop Widgets and Game Mode (macrumors.com) 23

At WWDC today, Apple announced macOS Sonoma, the latest version of its Mac operating system that includes new features like desktop widgets, aerial screensavers, a new Game mode, and enhancements to apps like Messages and Safari. MacRumors reports: The first feature that Apple detailed was new interactive widgets, which can now be placed right on your desktop. Widgets blend into your desktop wallpaper to not be obtrusive when you're working, and with Continuity you can use the same widgets from your iPhone on your Mac. macOS Sonoma also introduces enhanced video conferencing features, including Presenter Overlay to allow a user to display themselves in front of the content they are sharing. Reactions let users share how they feel within a video session, and Screen Sharing has been improved with a simplified process.

As is usual with macOS updates, Safari is getting numerous new features within Sonoma. There's an update to Private Browsing that provides greater protection from trackers and from people who might have access to the user's device. Profiles within Safari offer a way to separate browsing between topics, like having one for work and one for personal browsing. There's also a new way to create web apps that work like normal apps and let you get to your favorite website faster.

When you're not actively using macOS Sonoma, the new screen savers feature slow-motion videos of various locations worldwide. They shuffle between landscape, Earth, underwater, or cityscape themes, similar to what you'll see on tvOS. For gamers, there's a new Game Mode in macOS Sonoma that delivers an optimized gaming experience with smoother and more consistent frame rates. It dramatically lowers audio latency with AirPods and reduces input latency with game controllers, and it works with any game on Mac.
A beta version of macOS Sonoma is now available via the Apple Developer Program, with a public beta launching next month.

As Ars Technica notes, the macOS Sonoma update will only run on a couple generations of Intel Macs. "[I]f you're using anything made before 2018 or anything without an Apple T2 chip in it, you won't be able to run the new OS."
Operating Systems

Apple Announces VisionOS, the Operating System For Its Vision Pro Headset (theverge.com) 38

Apple has announced a new operating system for its Vision Pro headset. Called visionOS, the operating system has been designed from the ground up for spatial computing and will have its own App Store where people can download Vision Pro apps and compatible iPhone and iPad apps. The Verge reports: The operating system is focused on displaying digital elements on top of the real world. Apple's video showed new things like icons and windows floating over real-world spaces. The primary ways to use the headset are with your eyes, hands, and your voice. The company described how you can look at a search field and just start talking to input text, for example. Or you can pinch your fingers to select something or flick them up to scroll through a window. The Vision Pro can also display your eyes on the outside of the headset -- a feature Apple calls "EyeSight."

It seems Apple envisions this in part as a productivity device; in one demo, it showed a person looking at things like a Safari window, Messages, and Apple Music window all hovering over a table in the real world. Apple also showed a keyboard hovering in midair, too. And the Vision Pro can also connect to your Mac so you can blow up your Mac's screen within your headset. It will also be a powerful entertainment device, apparently. You can make the screen really big by pinching a corner of a window (Apple demoed this with a clip of Foundation). You can display the screen on other backgrounds, including a cinema-like space or in front of Mt. Hood (Apple's suggestion!), thanks to a feature Apple calls Environments. You'll also be able to watch 3D movies on the device. And Disney is working on content for the headset, which could be a major way for people to get on board with actually using it to watch shows and movies -- Disney Plus will be available on day one, Disney CEO Bob Iger said during the show.

Apple Vision Pro will play games, too, and support game controllers; Apple showed somebody using the device with a PS5 DualSense headset. Over 100 Apple Arcade titles will be available to play on "day one," Apple said during its keynote. The Vision Pro also has a 3D camera, so you can capture "spatial" photos and video and look at those in the headset. And panorama photos can stretch around your vision while you're wearing the device. FaceTime is getting some "spatial" improvements, too; as described in Apple's press release, "Users wearing Vision Pro during a FaceTime call are reflected as a Persona -- a digital representation of themselves created using Apple's most advanced machine learning techniques -- which reflects face and hand movements in real time."
You can learn more about Apple's first spatial computer here. A dedicated page for the Vision Pro headset is also now available on Apple.com.
OS X

New DirectX 12-To-Metal Translation Could Bring a World of Windows Games To macOS (arstechnica.com) 32

An anonymous reader quotes a report from Ars Technica: Apple has made a tiny bit of progress in the last year when it comes to getting games running on Macs -- titles like Resident Evil Village and a recent No Man's Sky port don't exactly make the Mac a gaming destination, but they're bigger releases than Mac users are normally accustomed to. For getting the vast majority of PC gaming titles running, though, the most promising solution would be a Steam Deck-esque software layer that translates Microsoft's DirectX 12 API into something compatible with Apple's proprietary Metal API. Preliminary support for that kind of translation will be coming to CodeWeavers' CrossOver software this summer, the company announced in a blog post late last week.

CrossOver is a software package that promises to run Windows apps and games under macOS and Linux without requiring a full virtualized (or emulated) Windows installation. Its developers announced that they were working on DirectX 12 support in late 2021, and now they have a sample screenshot of Diablo II Resurrected running on an Apple M2 chip. This early DirectX12 support will ship with CrossOver version 23 "later this summer." The announcement is simultaneously promising and caveat-filled; getting this single game running required fixing multiple game-specific bugs in upstream software projects. Support will need to be added on a game-by-game basis, at least at first.

"Our team's investigations concluded that there was no single magic key that unlocked DirectX 12 support on macOS," CodeWeavers project manager Meredith Johnson wrote in the blog post. "To get just Diablo II Resurrected running, we had to fix a multitude of bugs involving MoltenVK and SPIRV-Cross. We anticipate that this will be the case for other DirectX 12 games: we will need to add support on a per-title basis, and each game will likely involve multiple bugs." In other words, don't expect Steam Deck-esque levels of compatibility with Windows games just yet. There are also still gameplay bugs even in Diablo II Resurrected, though "the fact that it's running at all is a huge win."

Apple

Apple Vision Pro is Apple's New AR Headset (theverge.com) 360

Apple has announced an augmented reality headset called Apple Vision Pro that "seamlessly" blends the real and digital world. "It's the first Apple product you look through, and not at," CEO Tim Cook said of the device, which looks like a pair of ski goggles. From a report: As rumored, it features a separate battery pack and is controlled with eyes, hands, and voice. Vision Pro is positioned as primarily an AR device, but it can switch between augmented and full virtual reality using a dial. The device is controller-free, and you browse rows of app icons by looking at them. You can tap to select and flick to scroll, and you can also give voice commands.

On top of that, the headset supports Bluetooth accessories and lets you connect your Mac to use inside the headset. You're also not, Apple promises, isolated from people around you. The headset will display your eyes with a system called EyeSight, and if you're in full VR, a glowing screen will obscure them to suggest you're not available. The device uses passthrough video that lets you see the real world in full color, but you can also project 3D objects into real space, including pulling objects out of a message thread into the real world.
Starting price: $3,499.
Apple

Apple Unveils M2 Ultra Processor (venturebeat.com) 94

Apple announced the M2 Ultra processor, a new chip for its Mac Studio workstation for professional users. From a report: The chip has 134 transistors and 24 central processing unit (CPU) cores with 20% faster performance. It has up to 76 graphics processing unit (GPU) cores at up to 30% faster performance. Apple made the announcement at its WWDC event today on the Apple campus in Cupertino, California.

The chip will go into the Mac Studio product, which previously used Intel silicon. These are machines like those used by engineers to deliver Saturday Night Live or create blockbuster movies, said Jennifer Munn at Apple. Apple said this completes the transition to Apple silicon. Developers can build new versions of apps at warp speed, with up to 25% faster performance than in the past, Munn said. The 32-core neural engine is 40% faster at AI calculations. It supports 192 gigabytes of unified memory, which is 50% more than M1 Ultra.

Desktops (Apple)

Apple Tests New High-End Macs With M2 Max and M2 Ultra Chips Ahead of WWDC (bloomberg.com) 16

Apple is testing a pair of new high-end Macs and their accompanying processors ahead of its Worldwide Developers Conference next week, suggesting that it's nearing the release of professional-focused desktop computers. From a report: The company is planning two new Mac models -- labeled internally as Mac 14,13 and Mac 14,14 -- that run the M2 Max processor announced in January and a yet-to-be-unveiled M2 Ultra chip. That second processor would replace the M1 Ultra model currently featured in the Mac Studio, a high-end desktop announced in March 2022. [...]

The first desktop computer in testing is running an M2 Max processor with eight high-performance cores -- components for the most demanding tasks -- as well as four efficiency cores and 30 graphics cores. Those are the same specifications featured in the MacBook Pro with the M2 Max. This particular machine also includes 96 gigabytes of memory and is running macOS 13.4, the version of the Mac operating system that was just released earlier this month. The second machine in testing has what is labeled as an M2 Ultra chip, which the company hasn't yet announced. That component, which sports 24 processing cores, doubles the performance of the M2 Max model. The chip includes 16 high-performance cores and eight efficiency cores, as well as 60 graphics cores. The company is testing it in configurations with 64 gigabytes, 128 gigabytes and 192 gigabytes of memory.

Apple

Apple Begins Testing Speedy M3 Chips That Could Feature 12 CPU Cores (engadget.com) 61

Engadget writes: Apple is testing an M3 chipset with a 12-core processor and 18-core GPU, according to Bloomberg's Mark Gurman. In his latest Power On newsletter, Gurman reports a source sent him App Store developer logs that show the chip running on an unannounced MacBook Pro with macOS 14. He speculates the M3 variant Apple is testing is the base-level M3 Pro the company plans to release sometime next year...

[T]he M3 Pro reportedly features 50 percent more CPU cores than its first-generation predecessor.

From Gurman's original article: I'm sure you're wondering: How can Apple possibly fit that many cores on a chip? The answer is the 3-nanometer manufacturing process, which the company will be switching to with its M3 line. That approach allows for higher-density chips, meaning a designer can fit more cores into an already small processor.

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