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Portables (Apple)

Is 8GB of RAM Enough For a Mac? (pcgamer.com) 363

Apple is doubling down on 8GB of RAM for many of its entry-level Macs, claiming that it's "suitable for many tasks," including browsing, video streaming and even "light" video and image editing. As of this writing, all MacBook Air laptops, the Mac Mini, and the MacBook Pro 14 all start with a base configuration of 8GB RAM -- which can't be upgraded at a later date since the RAM is soldered onto the motherboard. "That might have been OK were it not for the fact that Apple charges a ridiculous $200 to upgrade any of those machines from 8GB to 16GB," notes PC Gamer's Jeremy Laird. Even if an 8GB Mac does some of the previously stated tasks tolerably well, Laird argues that "8GB still isn't acceptable." From the report: That's because a Mac with 8GB can easily run out of memory just browsing the web. That's particularly true with Chrome, which just so happens to be the most popular browser around. Regular Chrome users will know what a memory hog Chrome can be. Right now, I have about 15 tabs open, which is actually pretty low for me. Often, my tab count can blow well past 50 in multiple windows. Handily, Chrome shows you memory usage if you mouse-over a given tab. And three of my current tabs are chewing up over 500MB each. So, that's 1.5GB for just three Chrome tabs. Add a couple more, plus MacOS's underlying memory footprint for just being up and running and you're bang out of RAM.

Overall, I'm using 12.5GB of memory and the only application I have open is Chrome. Oh, and did I mention I'm typing this on a 16GB MacBook Air? I used to have an 8GB Apple silicon Air and to be frank it was a nightmare, constantly running out of memory just browsing the web. That's the point most observers miss. The usual narrative is that 8GB isn't good enough for serious workflows. It isn't but that completely misses the more important point. 8GB isn't even enough for browsing the web.

Desktops (Apple)

Apple Plans To Overhaul Entire Mac Line With AI-Focused M4 Chips 107

Apple, aiming to boost sluggish computer sales, is preparing to overhaul its entire Mac line with a new family of in-house processors designed to highlight AI. Bloomberg News: The company, which released its first Macs with M3 chips five months ago, is already nearing production of the next generation -- the M4 processor -- according to people with knowledge of the matter. The new chip will come in at least three main varieties, and Apple is looking to update every Mac model with it, said the people, who asked not to be identified because the plans haven't been announced.

The new Macs are underway at a critical time. After peaking in 2022, Mac sales fell 27% in the last fiscal year, which ended in September. In the holiday period, revenue from the computer line was flat. Apple attempted to breathe new life into the Mac business with an M3-focused launch event last October, but those chips didn't bring major performance improvements over the M2 from the prior year. Apple also is playing catch-up in AI, where it's seen as a laggard to Microsoft, Alphabet's Google and other tech peers. The new chips are part of a broader push to weave AI capabilities into all its products. Apple is aiming to release the updated computers beginning late this year and extending into early next year.
Privacy

Academics Probe Apple's Privacy Settings and Get Lost and Confused (theregister.com) 24

Matthew Connatser reports via The Register: A study has concluded that Apple's privacy practices aren't particularly effective, because default apps on the iPhone and Mac have limited privacy settings and confusing configuration options. The research was conducted by Amel Bourdoucen and Janne Lindqvist of Aalto University in Finland. The pair noted that while many studies had examined privacy issues with third-party apps for Apple devices, very little literature investigates the issue in first-party apps -- like Safari and Siri. The aims of the study [PDF] were to investigate how much data Apple's own apps collect and where it's sent, and to see if users could figure out how to navigate the landscape of Apple's privacy settings.

The lengths to which Apple goes to secure its ecosystem -- as described in its Platform Security Guide [PDF] -- has earned it kudos from the information security world. Cupertino uses its hard-earned reputation as a selling point and as a bludgeon against Google. Bourdoucen and Janne Lindqvist don't dispute Apple's technical prowess, but argue that it is undermined by confusing user interfaces. "Our work shows that users may disable default apps, only to discover later that the settings do not match their initial preference," the paper states. "Our results demonstrate users are not correctly able to configure the desired privacy settings of default apps. In addition, we discovered that some default app configurations can even reduce trust in family relationships."

The researchers criticize data collection by Apple apps like Safari and Siri, where that data is sent, how users can (and can't) disable that data tracking, and how Apple presents privacy options to users. The paper illustrates these issues in a discussion of Apple's Siri voice assistant. While users can ostensibly choose not to enable Siri in the initial setup on macOS-powered devices, it still collects data from other apps to provide suggestions. To fully disable Siri, Apple users must find privacy-related options across five different submenus in the Settings app. Apple's own documentation for how its privacy settings work isn't good either. It doesn't mention every privacy option, explain what is done with user data, or highlight whether settings are enabled or disabled. Also, it's written in legalese, which almost guarantees no normal user will ever read it. "We discovered that the features are not clearly documented," the paper concludes. "Specifically, we discovered that steps required to disable features of default apps are largely undocumented and the data handling practices are not completely disclosed."

Google

Users Say Google's VPN App Breaks the Windows DNS Settings (arstechnica.com) 37

An anonymous reader shares a report: Google offers a VPN via its "Google One" monthly subscription plan, and while it debuted on phones, a desktop app has been available for Windows and Mac OS for over a year now. Since a lot of people pay for Google One for the cloud storage increase for their Google accounts, you might be tempted to try the VPN on a desktop, but Windows users testing out the app haven't seemed too happy lately. An open bug report on Google's GitHub for the project says the Windows app "breaks" the Windows DNS, and this has been ongoing since at least November.

A VPN would naturally route all your traffic through a secure tunnel, but you've still got to do DNS lookups somewhere. A lot of VPN services also come with a DNS service, and Google is no different. The problem is that Google's VPN app changes the Windows DNS settings of all network adapters to always use Google's DNS, whether the VPN is on or off. Even if you change them, Google's program will change them back. Most VPN apps don't work this way, and even Google's Mac VPN program doesn't work this way. The users in the thread (and the ones emailing us) expect the app, at minimum, to use the original Windows settings when the VPN is off. Since running a VPN is often about privacy and security, users want to be able to change the DNS away from Google even when the VPN is running.

Graphics

Canva Acquires Affinity To Fill the Adobe-Sized Holes In Its Design Suite (theverge.com) 31

Web-based design platform Canva has acquired the Affinity creative software suite for an undisclosed sum, though Bloomberg reports that it's valued at "several hundred million [British] pounds." The Verge reports that the acquisition helps the company "[position] itself as a challenger to Adobe's grip over the digital design industry." From the report: Canva announced the deal on Tuesday, which gives the company ownership over Affinity Designer, Photo, and Publisher -- three popular creative applications for Windows, Mac, and iPad that provide similar features to Adobe's Illustrator, Photoshop, and InDesign software, respectively. [T]he acquisition makes sense as the Australian-based company tries to attract more creative professionals. As of January this year, Canva's design platform attracted around 170 million monthly global users. That's a lot of people who probably aren't using equivalent Adobe software like Express, but unlike Adobe, Canva doesn't have its own design applications that target creative professionals like illustrators, photographers, and video editors.

Affinity apps are used by over three million global users according to Canva -- that's a fraction of Adobe's user base, but Affinity shouldn't be underestimated here. The decision to make its Affinity applications a one-time-purchase with no ongoing subscription fees has earned it a loyal fanbase, especially with creatives who are actively looking for alternatives to Adobe's subscription-based design ecosystem. In an interview with the Sydney Morning Herald, Canva co-founder Cameron Adams said that Affinity applications will remain separate from Canva's platform, but that some small integrations should be expected over time. "Our product teams have already started chatting and we have some immediate plans for lightweight integration, but we think the products themselves will always be separate," said Adams.

Desktops (Apple)

Apple Criticized For Changing the macOS version of cURL (daniel.haxx.se) 75

"On December 28 2023, bugreport 12604 was filed in the curl issue tracker," writes cURL lead developer Daniel Stenberg: The title stated of the problem in this case was quite clear: flag -cacert behavior isn't consistent between macOS and Linux , and it was filed by Yuedong Wu.

The friendly reporter showed how the curl version bundled with macOS behaves differently than curl binaries built entirely from open source. Even when running the same curl version on the same macOS machine.

The curl command line option --cacert provides a way for the user to say to curl that this is the exact set of CA certificates to trust when doing the following transfer. If the TLS server cannot provide a certificate that can be verified with that set of certificates, it should fail and return error. This particular behavior and functionality in curl has been established since many years (this option was added to curl in December 2000) and of course is provided to allow users to know that it communicates with a known and trusted server. A pretty fundamental part of what TLS does really.

When this command line option is used with curl on macOS, the version shipped by Apple, it seems to fall back and checks the system CA store in case the provided set of CA certs fail the verification. A secondary check that was not asked for, is not documented and plain frankly comes completely by surprise. Therefore, when a user runs the check with a trimmed and dedicated CA cert file, it will not fail if the system CA store contains a cert that can verify the server!

This is a security problem because now suddenly certificate checks pass that should not pass.

"We don't consider this something that needs to be addressed in our platforms," Apple Product Security responded. Stenberg's blog post responds, "I disagree."

Long-time Slashdot reader lee1 shares their reaction: I started to sour on MacOS about 20 years ago when I discovered that they had, without notice, substituted their own, nonstandard version of the Readline library for the one that the rest of the Unix-like world was using. This broke gnuplot and a lot of other free software...

Apple is still breaking things, this time with serious security and privacy implications.

Security

New 'GoFetch' Apple CPU Attack Exposes Crypto Keys (securityweek.com) 40

"There is a new side channel attack against Apple 'M' series CPUs that does not appear to be fixable without a major performance hit," writes Slashdot reader EncryptedSoldier. SecurityWeek reports: A team of researchers representing several universities in the United States has disclosed the details of a new side-channel attack method that can be used to extract secret encryption keys from systems powered by Apple CPUs. The attack method, dubbed GoFetch, has been described as a microarchitectural side-channel attack that allows the extraction of secret keys from constant-time cryptographic implementations. These types of attacks require local access to the targeted system. The attack targets a hardware optimization named data memory-dependent prefetcher (DMP), which attempts to prefetch addresses found in the contents of program memory to improve performance.

The researchers have found a way to use specially crafted cryptographic operation inputs that allow them to infer secret keys, guessing them bits at a time by monitoring the behavior of the DMP. They managed to demonstrate end-to-end key extraction attacks against several crypto implementations, including OpenSSL Diffie-Hellman Key Exchange, Go RSA, and the post-quantum CRYSTALS-Kyber and CRYSTALS-Dilithium. The researchers have conducted successful GoFetch attacks against systems powered by Apple M1 processors, and they have found evidence that the attack could also work against M2 and M3 processors. They have also tested an Intel processor that uses DMP, but found that it's 'more robust' against such attacks.

The experts said Apple is investigating the issue, but fully addressing it does not seem trivial. The researchers have proposed several countermeasures, but they involve hardware changes that are not easy to implement or mitigations that can have a significant impact on performance. Apple told SecurityWeek that it thanks the researchers for their collaboration as this work advances the company's understanding of these types of threats. The tech giant also shared a link to a developer page that outlines one of the mitigations mentioned by the researchers.
The researchers have published a paper (PDF) detailing their work.

Ars Technica's Dan Goodin also reported on the vulnerability.
Apple

Apple Launches All-In-One 'Manuals, Specs, and Downloads' Website (macrumors.com) 13

Apple has launched a new "Documentation" page to its website that provides links to user guides, repair manuals, tech specs, software downloads, and more for a variety of its products. MacRumors reports: Some of this information was previously found across separate pages on Apple's website, and it has now been combined in one place for convenient access. The page includes categories for the Mac, iPhone, iPad, iPod, Vision Pro, Apple Watch, Apple TV, AirPods, HomePod, displays like the Studio Display and Pro Display XDR, accessories like the Apple Pencil and Magic Keyboard, and software. There is also a search tool on the page that provides links to support documents and other relevant information based on the keywords entered.
Desktops (Apple)

Unpatchable Vulnerability in Apple Chip Leaks Secret Encryption Keys (arstechnica.com) 85

A newly discovered vulnerability baked into Apple's M-series of chips allows attackers to extract secret keys from Macs when they perform widely used cryptographic operations, academic researchers have revealed in a paper published Thursday. From a report: The flaw -- a side channel allowing end-to-end key extractions when Apple chips run implementations of widely used cryptographic protocols -- can't be patched directly because it stems from the microarchitectural design of the silicon itself. Instead, it can only be mitigated by building defenses into third-party cryptographic software that could drastically degrade M-series performance when executing cryptographic operations, particularly on the earlier M1 and M2 generations. The vulnerability can be exploited when the targeted cryptographic operation and the malicious application with normal user system privileges run on the same CPU cluster.

The threat resides in the chips' data memory-dependent prefetcher, a hardware optimization that predicts the memory addresses of data that running code is likely to access in the near future. By loading the contents into the CPU cache before it's actually needed, the DMP, as the feature is abbreviated, reduces latency between the main memory and the CPU, a common bottleneck in modern computing. DMPs are a relatively new phenomenon found only in M-series chips and Intel's 13th-generation Raptor Lake microarchitecture, although older forms of prefetchers have been common for years. Security experts have long known that classical prefetchers open a side channel that malicious processes can probe to obtain secret key material from cryptographic operations. This vulnerability is the result of the prefetchers making predictions based on previous access patterns, which can create changes in state that attackers can exploit to leak information. In response, cryptographic engineers have devised constant-time programming, an approach that ensures that all operations take the same amount of time to complete, regardless of their operands. It does this by keeping code free of secret-dependent memory accesses or structures.

Bug

macOS Sonoma 14.4 Bug 'Destroys Saved Versions In iCloud Drive' (macrumors.com) 32

The macOS Sonoma 14.4 update introduces a bug affecting iCloud Drive's versioning system, where users with "Optimize Mac Storage" enabled can lose all previous versions of a file removed from local storage. MacRumors reports: Versions are normally created automatically when users save files using apps that work with the version system in macOS. According to The Eclectic Light Company's Howard Oakley, users running macOS 14.4 that have "Optimize Mac Storage" enabled should be aware that they are at risk of losing all previously saved versions of a file if they opt to remove it from iCloud Drive local storage: "In previous versions of macOS, when a file is evicted from local storage in iCloud Drive [using the Remove Download option in the right-click contextual menu], all its saved versions have been preserved. Download that file again from iCloud Drive, and versions saved on that Mac (but not other Macs or devices) have remained fully accessible. Do that in 14.4, and all previous versions are now removed, and lost forever."

Oakley said his own tests confirmed that this behavior does not happen in macOS Sonoma 14.3 or macOS Ventura, so it is exclusive to macOS 14.4. For users who have already updated, he suggests either not saving files to iCloud Drive at all, or turning off Optimize Mac Storage. To perform the latter in System Settings, click your Apple ID, select iCloud, and then toggle off the switch next to "Optimize Mac Storage." You may need to perform this action twice -- reports suggest it can turn back on by itself. For a more exhaustive account of the problem, see Oakley's subsequent post.

Desktops (Apple)

Walmart Begins Selling the Mac For the First Time (9to5mac.com) 28

Walmart is teaming up with Apple to sell the Mac for the first time. From a report: In a press release today, the company said that it is now selling the base model M1 MacBook Air online and in select stores for $699. The move comes a week after Apple introduced the new M3 MacBook Air and stopped selling the M1 MacBook Air itself. While Walmart has historically sold Apple devices like the iPhone, iPad, and Apple Watch, it has never sold Macs directly. Instead, it's relied on third-party partners to sell the Mac through its online marketplace.
The Courts

Court Docs Reveal Epic CEO's Anger At Steam's 30% Fees (arstechnica.com) 109

New emails from before the launch of the Epic Games Store in 2018 show just how angry Epic CEO Tim Sweeney was with the "assholes" at companies like Valve and Apple for squeezing "the little guy" with what he saw as inflated fees. "The emails, which came out this week as part of Wolfire's price-fixing case against Valve (as noticed by the GameDiscoverCo newsletter), confront Valve managers directly for platform fees Sweeney says are 'no longer justifiable,'" writes Ars Technica's Kyle Orland. "They also offer a behind-the-scenes look at the fury Sweeney and Epic would unleash against Apple in court proceedings starting years later. From the report: The first mostly unredacted email chain from the court documents, from August 2017 (PDF), starts with Valve co-founder Gabe Newell asking Sweeney if there is "anything we [are] doing to annoy you?" That query was likely prompted by Sweeney's public tweets at the time questioning "why Steam is still taking 30% of gross [when] MasterCard and Visa charge 2-5% per transaction, and CDN bandwidth is around $0.002/GB." Later in the same thread, he laments that "the internet was supposed to obsolete the rent-seeking software distribution middlemen, but here's Facebook, Google, Apple, Valve, etc." Expanding on these public thoughts in a private response to Newell, Sweeney allows that there was "a good case" for Steam's 30 percent platform fee "in the early days." But he also argues that the fee is too high now that Steam's sheer scale has driven down operating costs and made it harder for individual games to get as much marketing or user acquisition value from simply being available on the storefront.

Sweeney goes on to spitball some numbers showing how Valve's fees are contributing to the squeeze all but the biggest PC game developers were feeling on their revenues: "If you subtract out the top 25 games on Steam, I bet Valve made more profit from most of the next 1,000 than the developer themselves made. These guys are our engine customers and we talk to them all the time. Valve takes 30% for distribution; they have to spend 30% on Facebook/Google/Twitter [user acquisition] or traditional marketing, 10% on server, 5% on engine. So, the system takes 75% and that leaves 25% for actually creating the game, worse than the retail distribution economics of the 1990's." Based on experience with Fortnite and Paragon, Sweeney estimates that the true cost of distribution for PC games that sell for $25 or more in Western markets "is under 7% of gross." That's only slightly lower than the 12 percent take Epic would establish for its own Epic Games Store the next year.

The second email chain (PDF) revealed in the lawsuit started in November 2018, with Sweeney offering Valve a heads-up on the impending launch of the Epic Games Store that would come just weeks later. While that move was focused on PC and Mac games, Sweeney quickly pivots to a discussion of Apple's total control over iOS, the subject at the time of a lawsuit whose technicalities were being considered by the Supreme Court. Years before Epic would bring its own case against Apple, Sweeney was somewhat prescient, noting that "Apple also has the resources to litigate and delay any change [to its total App Store control] for years... What we need right now is enough developer, press, and platform momentum to steer Apple towards fully opening up iOS sooner rather than later." To that end, Sweeney attempted to convince Valve that lowering its own platform fees would hurt Apple's position and thereby contribute to the greater good: "A timely move by Valve to improve Steam economics for all developers would make a great difference in all of this, clearly demonstrating that store competition leads to better rates for all developers. Epic would gladly speak in support of such a move anytime!"

In a follow-up email on December 3, just days before the Epic Games Store launch, Sweeney took Valve to task more directly for its policy of offering lower platform fees for the largest developers on Steam. He offered some harsh words for Valve while once again begging the company to serve as a positive example in the developing case against Apple: "Right now, you assholes are telling the world that the strong and powerful get special terms, while 30% is for the little people. We're all in for a prolonged battle if Apple tries to keep their monopoly and 30% by cutting backroom deals with big publishers to keep them quiet. Why not give ALL developers a better deal? What better way is there to convince Apple quickly that their model is now totally untenable?" After being forwarded the message by Valve's Erik Johnson, Valve COO Scott Lynch simply offered up a sardonic "You mad bro?"

Transportation

Apple Developed Chip Equivalent To Four M2 Ultras For Apple Car Project (9to5mac.com) 61

After 10 years and billions of dollars spent in development, Apple abruptly canceled its ambitious car project known as "Titan," shifting its focus and resources on the company's artificial intelligence division. In a recent Q&A on Monday, Bloomberg's Mark Gurman (paywalled) shared some new insights about the project and how involved the Apple Silicon team was before it was shut down. According to Gurman, Apple was planning to power the "AI brain" of the car with a custom Apple Silicon chip that would have the equivalent power of four M2 Ultra chips (the most powerful Apple has to date) combined. 9to5Mac reports: A single M2 Ultra chip consists of 134 billion transistors and features a 24-core CPU, a GPU with up to 76 cores, and a dedicated 32-core Neural Engine. M2 Ultra powers the current generation of Mac Studio and Mac Pro. Interestingly, Gurman says that the development of this new chip for the car was "nearly finished" before the project was discontinued. As some of the engineers working on the car project were reassigned to other teams at Apple, the company could reuse the engineering of this new chip for future projects.
Open Source

OpenTTD (Unofficial Remake of 'Transport Tycoon Deluxe' Game) Turns 20 (openttd.org) 17

In 1995 Scottish video game designer Chris Sawyer created the business simulator game Transport Tycoon Deluxe — and within four years, Wikipedia notes, work began on the first version of an open source version that's still being actively developed. "According to a study of the 61,154 open-source projects on SourceForge in the period between 1999 and 2005, OpenTTD ranked as the 8th most active open-source project to receive patches and contributions. In 2004, development moved to their own server."

Long-time Slashdot reader orudge says he's been involved for almost 25 years. "Exactly 21 years ago, I received an ICQ message (look it up, kids) out of the blue from a guy named Ludvig Strigeus (nicknamed Ludde)." "Hello, you probably don't know me, but I've been working on a project to clone Transport Tycoon Deluxe for a while," he said, more or less... Ludde made more progress with the project [written in C] over the coming year, and it looks like we even attempted some multiplayer games (not too reliable, especially over my dial-up connection at the time). Eventually, when he was happy with what he had created, he agreed to allow me to release the game as open source. Coincidentally, this happened exactly a year after I'd first spoken to him, on the 6th March 2004...

Things really got going after this, and a community started to form with enthusiastic developers fixing bugs, adding in new features, and smoothing off the rough edges. Ludde was, I think, a bit taken aback by how popular it proved, and even rejoined the development effort for a while. A read through the old changelogs reveals just how many features were added over a very short period of time. Quick wins like higher vehicle limits came in very quickly, and support for TTDPatch's NewGRF format started to be functional just four months later. Large maps, improved multiplayer, better pathfinders, improved TTDPatch compatibility, and of course, ports to a great many different operating systems, such as Mac OS X, BeOS, MorphOS and OS/2. It was a very exciting time to be a TTD fan!

Within six years, ambitious projects to create free replacements for the original TTD graphics, sounds and music sets were complete, and OpenTTD finally had its 1.0 release. And while we may not have the same frantic addition of new features we had in 2004, there have still been massive improvements to the code, with plenty of exciting new features over the years, with major releases every year since 2008. he move to GitHub in 2018 and the release of OpenTTD on Steam in 2021 have also re-energised development efforts, with thousands of people now enjoying playing the game regularly. And development shows no signs of slowing down, with the upcoming OpenTTD 14.0 release including over 40 new features!

"Personally, I would like to say thank you to everyone who has supported OpenTTD development over the past two decades..." they write, adding "Finally, of course, I'd like to thank you, the players! None of us would be here if people weren't still playing the game.

"Seeing how the first twenty years have gone, I can't wait to see what the next twenty years have in store. :)"
Chrome

Chrome 124 Lets You Turn Any Website Into an App (androidpolice.com) 113

An anonymous reader quotes a report from Android Police: Seven years ago, Google announced that it would phase out all Chrome apps on Windows, Mac, and Linux by 2018 (it would actually take until 2023). In its place would be what the company called Progressive Web Apps (PWAs), web apps that can be installed on a user's desktop that act as if they are practically natural apps and programs. The idea grew quickly, with Chrome users having installed PWAs in record numbers by the beginning of 2022. Soon, every website will be installable on desktops through PWAs.

In Chrome Canary (the daily build version of Google Chrome and typically a couple of versions ahead of the stable build), websites can now be installed on desktops. As part of the latest daily build, Google has added an "Install page as app" option to the "Save and share" submenu on the desktop version (via @Leopeva64 on X). This makes clicking the app -- which is just the website made to look and feel like a native app -- always open in its own window. Sites that already have their own PWAs, like YouTube or Reddit, have been prompting users to install them for a while now and will have their "Install page as app" function actually showing the name of the site. For example, YouTube's entry will show as "Install YouTube." In February, it became possible to enable the flags necessary to make any website into a PWA, but it seems to have just now become fully implemented.

Operating Systems

Apple Releases visionOS 1.1 With Improvements To Persona, EyeSight, Virtual Keyboard and More (macrumors.com) 26

An anonymous reader quotes a report from MacRumors: Apple today released visionOS 1.1, marking the first major update to the visionOS operating system that was launched alongside the Vision Pro in February. visionOS updates can be installed by going to the Settings app on the Vision Pro, selecting the General section, and choosing Software Update. The Vision Pro headset will need to be removed to install new software, with a progress bar available on the front EyeSight display.

Apple is making several improvements to the Vision Pro with the visionOS update. Mobile Device Management is available for businesses, and Persona and EyeSight look better than before. The virtual keyboard has been updated to address bugs and make cursor positioning more accurate, and there are also bug fixes for the Mac Virtual Display.
Here's a summary of visionOS 1.1 from the release notes: "This update introduces MDM features that enable deployment, device configuration, and management for enterprises. This release also includes Persona improvements, the ability to delete system apps from the Home View, as well as other features, bug fixes, and security updates for your Apple Vision Pro."
Security

VMware Sandbox Escape Bugs Are So Critical, Patches Are Released For End-of-Life Products (arstechnica.com) 31

An anonymous reader quotes a report from Ars Technica: VMware is urging customers to patch critical vulnerabilities that make it possible for hackers to break out of sandbox and hypervisor protections in all versions, including out-of-support ones, of VMware ESXi, Workstation, Fusion, and Cloud Foundation products. A constellation of four vulnerabilities -- two carrying severity ratings of 9.3 out of a possible 10 -- are serious because they undermine the fundamental purpose of the VMware products, which is to run sensitive operations inside a virtual machine that's segmented from the host machine. VMware officials said that the prospect of a hypervisor escape warranted an immediate response under the company's IT Infrastructure Library, a process usually abbreviated as ITIL.

"In ITIL terms, this situation qualifies as an emergency change, necessitating prompt action from your organization," the officials wrote in a post. "However, the appropriate security response varies depending on specific circumstances." Among the specific circumstances, one concerns which vulnerable product a customer is using, and another is whether and how it may be positioned behind a firewall. A VMware advisory included the following matrix showing how the vulnerabilities -- tracked as CVE-2024-22252, CVE-2024-22253, CVE-2024-22254, CVE-2024-22255 -- affect each of the vulnerable products [...]. Three of the vulnerabilities affect the USB controller the products use to support peripheral devices such as keyboards and mice.

Broadcom, the VMware parent company, is urging customers to patch vulnerable products. As a workaround, users can remove USB controllers from vulnerable virtual machines, but Broadcom stressed that this measure could degrade virtual console functionality and should be viewed as only a temporary solution.
In an article explaining how to remove a USB controller, officials wrote: "The workaround is to remove all USB controllers from the Virtual Machine. As a result, USB passthrough functionality will be unavailable. In addition, virtual/emulated USB devices, such as VMware virtual USB stick or dongle, will not be available for use by the virtual machine. In contrast, the default keyboard/mouse as input devices are not affected as they are, by default, not connected through USB protocol but have a driver that does software device emulation in the guest OS.

IMPORTANT:
Certain guest operating systems, including Mac OS, do not support using a PS/2 mouse and keyboard. These guest operating systems will be left without a mouse and keyboard without a USB controller."
Links

Calendar Meeting Links Used To Spread Mac Malware (krebsonsecurity.com) 17

Hackers targeting individuals in the cryptocurrency sector are using a sophisticated phishing scheme that begins with a malicious link on Calendly. "The attackers impersonate established cryptocurrency investors and ask to schedule a video conference call," reports Krebs on Security. "But clicking the meeting link provided by the scammers prompts the user to run a script that quietly installs malware on macOS systems." From the report: A search in Google for a string of text from that script turns up a December 2023 blog post from cryptocurrency security firm SlowMist about phishing attacks on Telegram from North Korean state-sponsored hackers. "When the project team clicks the link, they encounter a region access restriction," SlowMist wrote. "At this point, the North Korean hackers coax the team into downloading and running a 'location-modifying' malicious script. Once the project team complies, their computer comes under the control of the hackers, leading to the theft of funds."

SlowMist says the North Korean phishing scams used the "Add Custom Link" feature of the Calendly meeting scheduling system on event pages to insert malicious links and initiate phishing attacks. "Since Calendly integrates well with the daily work routines of most project teams, these malicious links do not easily raise suspicion," the blog post explains. "Consequently, the project teams may inadvertently click on these malicious links, download, and execute malicious code."

SlowMist said the malware downloaded by the malicious link in their case comes from a North Korean hacking group dubbed BlueNoroff, which Kaspersky Labs says is a subgroup of the Lazarus hacking group. "A financially motivated threat actor closely connected with Lazarus that targets banks, casinos, fin-tech companies, POST software and cryptocurrency businesses, and ATMs," Kaspersky wrote of BlueNoroff in Dec. 2023.

AI

Apple Wants You To Know It's Working On AI (reuters.com) 47

Apple plans to disclose more about its plans to put generative AI to use later this year, Chief Executive Officer Tim Cook said during the company's annual shareholder meeting on Wednesday. From a report: Cook said that the iPhone maker sees "incredible breakthrough potential for generative AI, which is why we're currently investing significantly in this area. We believe that will unlock transformative opportunities for users when it comes to productivity, problem solving and more."

Apple has been slower in rolling out generative AI, which can generate human-like responses to written prompts, than rivals such as Microsoftand Alphabet's Google, which are weaving them into products. On Wednesday, Cook argued that AI is already at work behind the scenes in Apple's products but said there would be more news on explicit AI features later this year. Bloomberg previously reported Apple plans to use AI to improve the ability to search through data stored on Apple devices. "Every Mac that is powered by Apple silicon is an extraordinarily capable AI machine. In fact, there's no better computer for AI on the market today," Cook said.

Desktops (Apple)

Apple Officially Splits iTunes For Windows Into Apple Music, TV, and Devices Apps (macrumors.com) 31

An anonymous reader quotes a report from MacRumors: The Apple Music, Apple TV, and Apple Devices apps that Apple has been testing for Windows machines have officially launched, ending a long preview period and bringing an end to the iTunes app on some computers. The Apple Music, Apple TV, and Apple Devices app are part of Apple's effort to split iTunes on PC into multiple platforms to mirror how these apps work on Macs. On Windows 10 and later, PC customers can download the three separate apps to manage devices and access Apple Music and Apple TV content. Microsoft first announced plans for Apple Music and Apple TV apps for the Microsoft Store back in October 2022, so the split from iTunes has been in the works for more than a year.

The Apple Music app gives Windows users a way to listen to and manage music from their iTunes library, including iTunes Store purchases, while the Apple TV app allows users to watch and manage movies and TV shows from iTunes. Both of the apps also give access to Apple's streaming services, Apple Music and Apple TV+. The Apple Devices app is designed to allow PC owners to update, back up, and restore and manage their iPhones and iPads, and sync content from their PCs. Using the standalone apps requires Windows 10 or later, and all three apps must be installed to transition away from iTunes. After the apps have been added to a PC, iTunes is used only to access podcasts and audiobooks. The iTunes library should not be deleted, because it is used by the Apple Music and Apple TV apps.

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