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DS Games for Pre-readers? 256

ProfJonathan writes "My daughter just got a DS from the grandparents for her 6th birthday. She's only beginning to read, but wants a bunch of games of her own rather than just playing her older brothers' games. She got Nintendogs with the DS, so that's taken care of, but other relatives are asking what she might want. Can anyone recommend some good DS games that don't require reading skill, that might be age-appropriate and interesting for a 1st grade girl?" Wouldn't it be creepy if the kid had a really good brain age?
Games

Greenpeace Down on Games Industry, Logic Flawed? 138

Earlier this week Greenpeace went after the games industry a bit, coming down on hardware manufacturers for poor environmental practices. Nintendo and Microsoft in particular got poor scores from the organization. Ars Technica's Opposable Thumbs blog notes, though, that their methodology is a bit odd. It's not so much that Nintendo's environmental policies (say) are all that bad - they're just not readily available on a website. "The research in general appears lazy. Nintendo's failing grade appears to be based entirely on this entry in the corporate FAQ, which briefly summarizes some of the steps the company has taken to protect the environment. Anything that's not covered there is simply rated "No Information." Similarly, all of the information on Microsoft originates from press materials and corporate statements on the company's web site. Clearly, Greenpeace did not perform an exhaustive evaluation of chemical use through the manufacturing pipeline."
Games

ESRB Ratings Across the Consoles Charted 73

Gamasutra has up an analysis by Matt Matthews looking at the distribution of ESRB ratings across several generations of consoles. He makes particular note of Nintendo's efforts with the GameCube and Wii: "On the GameCube over 51% of the games were rated E and 6.1% were rated E10+. This makes the GameCube appear to be more friendly for younger gamers ... From the beginning Nintendo has wanted to attract non-traditional gamers with its Wii hardware and software. Perhaps as a result of the manufacturer's strategy, many Wii games have been designed to appeal to -- and therefore are rated for -- a general audience. Over 82% of the Wii catalog is either rated E or E10+. Only 3.2% are rated M, less than half the rate on Nintendo's previous console, GameCube. Still, that 3.2% is significantly higher than the rates on either the Nintendo DS or the Game Boy Advance." Matthews makes a few offhand comments about the analysis on the Curmudgeon Gamer site, as well.
XBox (Games)

Activision CEO Hoping For $200 PS3, 360 By '09 81

Gamespot reports on comments made by Activision CEO Bobby Kotick at this week's Reuters Media Summit in NYC; the publishing veteran feels strongly that deep price cuts are needed in the next two years to ensure that this generation of consoles reaches a truly mass market audience. For comparison: "The original Xbox dropped to the sub-$200 range six months after debuting at $299 in November 2001. The PlayStation 2, which also retailed for $299 when it launched in 2000, fell below $200 in May 2002, and subsequently has sold more than 120 million units as of its seventh anniversary in October. Nintendo's ill-fated last-generation console, the GameCube, was originally listed at $199 when it first went on sale in November 2001, though that price was cut to $150 by May 2002."

Why You Can't Find a Wii for Christmas 450

Nintendo is making Wii consoles at a record pace, some 1.8 million a month. Last week they sold 350,000 units. Yes, just last week. And yet, still, it's going to be almost impossible to find a Wii in a store this Christmas. Wired reports that the problem actually began back in August. Summer being the traditional 'dry' season in gaming usually leads to hardware surpluses, but not with Nintendo's console. The result is a holiday season that Nintendo essentially couldn't prepare for. "Demand for Wii is so high, says analyst Michael Pachter, because of all the different types of consumers competing for the units ... it's not just kids who crave Wii. [It's] an especially big hit at retirement homes ... Hard-core gamers, who initially spurned the Wii's lower graphic power compared to the Xbox and PlayStation 3, have changed their tune on the console, thanks to brilliant software like the first-person shooter Metroid Prime 3. And eBay scalpers? They really want Wii." In fact, the only reliable way to get your hands on a Wii is to go that most dubious of routes. Ebay Wii sales are very brisk indeed this week.
Portables (Games)

PSP Slim Sells Over A Million in Japan 39

GameDaily reports that Sony has had a lot of success with the PSP Slim in Japan, with sales of over a million units since its launch in September of this year. That's more units sold than the original PSP did in its several-year-long lifespan. "Titles such as Crisis Core: Final Fantasy VII and Monster Hunter in particular have helped boost Sony's portable in Japan. Sony is maintaining a sales forecast of 10 million units worldwide by the end of its fiscal year next March. The portable sector is still dominated by the Nintendo DS, however. Nintendo is aiming to sell 28 million units of its handheld by the end of its fiscal year."
Nintendo

A Chat With the Voice of Mario 41

An anonymous reader writes "CNETTV.co.uk has up a video interview with Charles Martinet, the voice of Mario. Charles talks about flying out to Japan to record five games, including Super Mario Galaxy, and about his gaming experiences pre-Mario, which were made up of Pong, Pac-Man and Tank. The most interesting part of the video has to be when Charles discusses how he came up with the voice of Mario, which didn't exactly start off sounding like the Mario we know and love today."
Programming

Game Boy Zelda Comes With Source, Sort Of 200

Jamie found a fun story about a 90s Zelda Game Boy ROM that shipped with the source code- not so much on purpose, but more because the linker padded out the last meg of ROM with random memory contents, which happened to include game source code.
Portables (Games)

DS TV Goes on Sale in Japan 36

The little heard-of television adapter for the DS went on sale in Japan yesterday, retailing for ¥6,800 ($62.70). "The design is different from the prototype shown in 2004, as it features a simple aerial cartridge which plugs in the back of the handheld, and no base unit. The top screen is used for the TV picture, while the bottom screen can be used to do things such as change channels and take notes." The company has no current plans to bring the TV adapter to the US, or anywhere else.
Cellphones

Must Nintendo Make a Mobile Phone? 155

Hiroshi writes "Earlier this year Engadget uncovered a patent filed in 2001 for a Nintendo cell phone but as we all know, nothing came of it. Now CNET is highlighting the Nintenphone once more, stating that it must be built if cell phone gaming is ever going to get better. Interestingly, CNET Photoshopped a DS Lite with Android and a virtual keypad, and while this probably wouldn't be what a Nintenphone would look like, I can't help feeling like the DS would make an awesome phone."
United States

US Senators Take On The ESRB Over Manhunt 2 386

eldavojohn writes "Some US Senate members sent a letter to the ESRB asking for 'your consideration of whether it is time to review the robustness, reliability and repeatability of your ratings process, particularly for this genre of 'ultraviolent' video games and the advances in game controllers,' the senators wrote. 'We have consistently urged parents to pay attention to the ESRB rating system. We must ensure that parents can rely on the consistency and accuracy of those ratings.' The group of lawmakers were concerned that Manhunt 2 was only given an 'M' rating and instead feel that it should have the 'AO' rating — a rating that only 23 other games have been given and a rating that would cause Sony & Nintendo to restrict it from being released on their consoles."
Businesses

NPD Reverses Console Numbers Decision 23

The wailing and gnashing of teeth from the game-playing media seems to have gotten through to the NPD group. Despite earlier statements to the contrary, it looks like for the time being they plan to continue to release console sales figures to the press at large. Next Generation reports: "NPD Group's David Riley admitted in an e-mail Monday, 'Honestly, it was terribly naive of me to think that we could simply stop providing these after giving them freely for a year ... Nothing is going to change. All will remain the same ... The 'Big Three' [Microsoft, Nintendo and Sony] are on board, so we'll be providing these figures indefinitely.'"
Wii

Miyamoto Says He's Solved Co-op Issue In Mario Galaxy 60

In the fourth volume of the ongoing series of interviews between Nintendo's Iwata and the Mario Galaxy team, design legend Shigeru Miyamoto puts forth the opinion that he thinks he's nailed two-player Mario. That opinion is bolstered by Japanese sales figures, which shows the plumber doing quite well for his umpteenth outing. "Miyamoto: 'For every game I worked on, there were always times when I would keep discussing the issue of two-player simultaneous gameplay, and the staff also became conscious of the challenge, so every development team kept trying hard to solve it too. Though I think that might also have been because they thought if they didn't deal with it first, I'd come in and ask how it was coming along for sure! (laughs).'" Via Kotaku.
XBox (Games)

Microsoft Wants 360 To Have PS2-Like Lifespan 160

Gamasutra is reporting on comments from Microsoft executive Mindy Mount, reacting to Nintendo's Satoru Iwata and his observations about the modern console life cycle. Mount indicated that the company is looking towards the PlayStation 2's success well into its lifespan for inspiration. "In comments very similar to those made by Iwata, Mount suggested that a rush to create a new generation of consoles was not necessary until there was a compelling hardware feature to justify it. 'At this point from the technological perspective, there are some real advances ... that make it worth having a next-generation console," said Mount. "Right now there aren't that many things on the horizon that you think, wow, that's going to be a game-changer.'"
Wii

Nintendo's Iwata Says Old Console Cycle Dead 245

1up is reporting on comments from Nintendo CEO Satoru Iwata, who has offered up the opinion that the four-year console cycle is a thing of the past. Instead, he says, companies should look to iterate on their hardware when an opportunity presents itself. "Launches should depend on when it can signify a major shift in entertainment, or when they have done everything possible with the current hardware. He also says that scheduling the successor to current hardware on a 4-year life cycle without paying attention to changes in the market 'appears to be too inflexible an approach to us.' This isn't to say that the company doesn't have eyes on the future. 'We need to forecast what the future will be like with the expected evolution of new technologies which are available at any given time, and try to identify the so-called 'sweet spot' of technology over the next few years,' he said."
Image

Phantom Hourglass Review Screenshot-sm 89

Of all the titles in the Legend of Zelda series, some of the most-respected have been for handheld consoles. Link's Awakening, the Oracle duo, and Minish Cap all manage to combine on-the-road gaming with a certain purity of Zelda-ness. Link's most recent adventure on the small screen, Phantom Hourglass, generally continues this tradition and introduces a number of new elements to the property. Unique controls, a true sequel, and cel-shaded graphics all make Hourglass stand out from 'traditional' Zelda games, and together the whole hangs together fairly well. Read on for my impressions of this pint-sized return to Hyrule.
Classic Games (Games)

Censoring Maniac Mansion for the NES 82

Via Destructoid, an article at the personal site of Douglas Crockford, a gent who worked with LucasArts during the NES days. He takes a look at the silly amount of content censored to get the game Maniac Mansion acceptable for Nintendo and the Nintendo Entertainment System. "'Well, Mommy, I'm worried! He hasn't eaten in 5 years. / YEAH, SO!!! / and he's been bringing those bodies, and he carries those bodies to the basement at night.' [sic] This was from Weird Ed's dialogue with his mother, Nurse Edna, in which Ed tries to get his mother to recognize the terrible things that have happened to his father over the past 20 years. What was Nintendo's problem with the dialogue? ... In fact, Nintendo's interpretation of the speech was that Dr. Fred was a cannibal, that he was eating the bodies. That was never our intention, so we changed Ed's speech to 'He hasn't slept in 5 years,' which helps to explain why Dr. Fred is never seen in his bedroom. But even if we had intended that Dr. Fred was a cannibal, what's the harm? He would have been one under the influence of the evil purple meteor. The game recognizes that it is bad, and your mission is to rescue him from this unhappy state. Who would be offended?"
Wii

Wal-Mart's Terrible Nintendo Wii Knock-Offs 490

MaryAlan writes "Wal-Mart is now selling an electronic LCD game in the kid's section that resembles a Wiimote so closely that even Wal-Mart employees can't tell them apart in a picture. But the games — made by ToyQuest out of L.A. — are complete and utter crap, to the point of being unplayable. Their only redeeming feature is that they look like the Nintendo Wii, which means Wal-Mart is relying on brand confusion to sell any of these things to unsuspecting customers. There is a gallery of photos online, so you can take a look at side-by-side pictures with a true Wiimote, down to the fake speaker on the front. "
Wii

The State of the Games Industry in Numbers 33

Gamasutra has up a pair of articles discussing the numbers from this round of the console wars. One focuses on the current frontrunner, Nintendo. Their numerical superiority is highlighted by the number of million selling titles they currently have on tap. Both the DS and Wii are carrying multiple-million sellers, with the current tally for (recently released) Diamond/Pearl sitting at 12,170,000. Meanwhile, in a lengthy article, the site fully explores the impact of console sales in numerous markets and venues, with comparisons between all three consoles (and a focus on Nintendo's sales). "PlayStation 2 titles make up the bulk of software sales in the U.S. and Europe again in 2007, as they have in previous years. The Wii's 2007 numbers equal the GameCube's in 2006, but its software growth isn't yet matching its hardware's. Microsoft's Xbox 360 has benefited largely from the Xbox's demise and the PlayStation 2 sales' slow decline. Even with the PlayStation 3 hardware's current state in Europe, its software sales in Europe are relatively low."
PlayStation (Games)

Low-Price Compact PlayStation 2 Due Next Year 87

MCV is reporting that a $99 version of the PlayStation 2, in a new and compact format, will be released next year. The new unit will incorporate the power supply into its housing, allowing Sony to manufacture the product very inexpensively. "The news will surely come as a blow to Sony rivals Nintendo and Microsoft, who have seen sales of PS2 suffer somewhat due to the introduction of Wii and Xbox 360 in recent years. PS2 this week celebrated its seventh anniversary, during which time it has sold over 120 million units worldwide. Yet this cut demonstrates Sony's belief that the system's market is far from exhausted. Last month, publisher bosses from the likes of Eidos, Ubisoft and Atari suggested to MCV that a price cut on the console could massively reinvigorate its sales figures."

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