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Hardware Hacking

Wii Update 3.3 Defeats Twilight Hack, Freeloader 125

Richter X writes "The newest update to the Nintendo Wii's Menu, version 3.3, contains code specifically designed to find and kill the popular Twilight Hack used by homebrewers to play unauthorized code on the Wii. The update also prevents the Freeloader software used to play imported games on the Wii. However, it does not seem to affect the Homebrew Channel in Wiis that already have it installed. The updated code is currently being researched in order to find what code has been changed. So far it has been confirmed that Nintendo included specific instructions to target the Twilight Hack. Work is also being done to update the Twilight Hack in order to bypass this new code."

Taking the Wii Controller to the Next Level 157

funfail writes "It's a Wii without the $250 console. It's virtual Pong and so much more. Any object is now an input device, even your fingers. Camspace is a pure software solution that allows nearly any ordinary PC webcam (95% are supported) to track up to four objects — even as small as 5mm — in real-time and with very high accuracy and reliability (Windows only). Techcrunch has an in-depth article and a video." Very neat idea, but it appears that it is in a limited beta only, and source doesn't appear likely.
Businesses

Weak US Dollar Means Nintendo Favors Europe For Now 588

timeOday writes "The LA Times is reporting that the new Nintendo Wii Fit is hard to find on US shelves, due not only to strong demand but also the United States' declining status in the world economy: '"[Nintendo] is also is shrewdly maximizing its profit by sending four times as many units to Europe, reaping the benefits of the strong euro," says Michael Pachter, an analyst with Wedbush Morgan Securities. "The shortage demonstrates one consequence of the weak dollar. We're seeing companies ignore their largest market simply because they can make a greater profit elsewhere."'"
Wii

Castlevania Coming to the Wii? 61

CVG picked up on a recent blurb in Preview magazine mentioning a Wii version of Castlevania. This comes as a surprise after Koji Igarashi's hesitance concerning the Wii in general and more specifically the Wii-mote. "It says the book will be 'cross-promoted with 2008 video game releases, which include games for Nintendo Wii and DS (Fall 2008).' We already knew about a new Castlevania DS game, but the Wii version is news to us. We've contacted Konami, but unfortunately they were unable to comment on the matter."
Wii

Great Preview Video of Mario Super Sluggers 83

Kotaku has what looks to be a great preview video of Mario Super Sluggers, seemingly ripped from the Japanese Nintendo Channel. The video is quite long and does a great job of showcasing the game's control set. While the controls look relatively limited (especially the pitching), haven't we all wished for a few bombs to throw on those unfortunate pop-ups?
The Military

Game Technology Helps Drive Military Training 127

longacre writes "With the gaming industry now spending more to develop user interfaces than the Pentagon, the Army has begun putting all that R&D to good use in weaponry and training. Reversing the traditional role of games attempting to simulate real life killing machines, it is now the weapons makers using gaming technology to make their products more effective. Popular Mechanics notes, 'Already, [Mark Bigham, director of business development for Raytheon Tactical Intelligence Systems] says that Raytheon has been experimenting with Wii controllers to explore the possibilities for training simulators and other applications that require physical movement. Just think, one day, the R&D that Nintendo put into Wii bowling could end up influencing basic training.'"
Classic Games (Games)

Shots of the New Tecmo Bowl for the DS 29

Kotaku has a bunch of screenshots of the new Tecmo Bowl game for the Nintendo DS. Purists shouldn't be disappointed with this game, as it seems (relatively) true to form. The main departure that seems to be drawing the ire of play testers is the absence of Bo. I guess he doesn't know football after all.
Input Devices

Shaun White Snowboarding Wii to Use Balance Board 53

TazedSoul writes "During Ubidays 2008, Ubisoft revealed that its upcoming snowboarding title, Shaun White Snowboarding, will be coming to Nintendo Wii. More exciting, the publisher revealed that the game will support Nintendo's Wii Balance Board. Although members of the press were not allowed to play the game at the event, an Ubisoft representative was on hand to demo the setup. The game is played with both the Balance Board and Wii-mote, using the latter to control tricks." Update: 05/28 19:26 GMT by T : Erik Johnson writes with word that Ubisoft's Raving Rabbids TV Party will also use the Balance Board (for the Wii version, of course).
NES (Games)

Shigeru Miyamoto, The Walt Disney of Our Time 195

circletimessquare writes "The New York Times has a gushing portrait of Shigeru Miyamoto. His creative successes have spanned almost 30 years, from Donkey Kong, to Mario (as well known as Mickey Mouse around the world, the story notes), to Zelda, to the Wii, and now to Wii Fit — which according to some initial rumors is selling out across the globe in its debut. The article has some gems of insight into the man's thinking, including that his iconic characters are an afterthought. Gameplay comes first, and the characters are designed around that. Additionally, his fame and finances and ego are refreshingly modest for someone of his high regard and creative stature: 'despite being royalty at Nintendo and a cult figure, he almost comes across as just another salaryman (though a particularly creative and happy one) with a wife and two school-age children at home near Kyoto. He is not tabloid fodder, and he seems to maintain a relatively nondescript lifestyle.'"
Earth

Greenpeace Complains Game Consoles Aren't Green Enough 450

jasoncart writes "None of the major games consoles are 'green enough', says environmental group Greenpeace in a report released today. Zeina Al-Hajj, Greenpeace's International Toxic Campaign co-ordinator, said: "We were shocked with Nintendo; it was our biggest surprise." The company is described by the group as the least 'green' tech firm."
Communications

Disney Launches Online DS Community 28

Disney has apparently launched "DGamer", a service designed to allow Nintendo DS users to create online profiles, track accomplishments, and connect with other users. First announced back in February, most every Disney game going forward will be completely integrated. "'DGamer was built around the vision to connect Disney video game fans in a secure, fun environment and it is truly the first integrated online community of its kind to do so on multiple platforms,' said Graham Hopper, executive vice president and general manager for Disney Interactive Studios. 'We recognize the importance of delivering unique experiences to our consumers and how crucial it is for parents to feel confident that the community is secure for their kids.'"
Nintendo

Nintendo Suffers $21M Patent Infringement Award 70

CowTipperGore writes "The AP reports (via Yahoo!) that Nintendo of America Inc. has been ordered to pay a small East Texas gaming company $21 million for infringing on a patent while designing controllers for its popular Wii and GameCube systems. No stranger to lawsuits over controller designs, a Nintendo spokesman said the company will seek an appeal. The suit was originally filed in 2006 and included Microsoft. Microsoft's aggressive legal push back apparently helped as they reached a (confidential) settlement agreement before the case went to trial."
It's funny.  Laugh.

NES Nudity Galore - The JUSTIN BAILEY Conspiracy 103

Ben Mallahan writes "The debate has raged for years over the origins of the infamous JUSTIN BAILEY code for the original Metroid; but now the truth has finally come out. Brace yourself for the story of the biggest cover-up in video game history ... and a healthy dose of 8-bit nudity!" You've been warned. This short was produced by Ben Makes Movies.com, and I got hooked into watching a few of the other shorts there as well.
Hardware Hacking

WiiMan, the Nintendo Wii Super Hero 46

rafaelmizrahi writes "WiiMan the Super Hero is a full action figure costume of a super hero that functions as a Nintendo WiiMote remote. Having trouble playing Wii? WiiMan to the rescue. This GarageGeeks project combines Gaming, Technology and Useless Activity to the extreme. Rafael Mizrahi, an artificial vision and experience explorer at Feng-GUI and a GarageGeeks member along with Yael Hertzog built this custom costume that acts as a fully functional Nintendo WiiMote remote with buttons, bluetooth, accelerometers, and an IR cam. BTW, last year, they built another hero, The Guitar Hero Noid, a robot built with Tal Chalozin that plays the PlayStation game Guitar Hero." (You might have better luck reaching the GarageGeeks site's Google cache.)
Input Devices

'Mind Gaming' Could Enter Market This Year 154

An anonymous reader writes "In an adapted version of the Harry Potter video game, players lift boulders and throw lightning bolts using only their minds. Just as physical movement changed the interface of gaming with Nintendo's Wii, the power of the mind may be the next big thing in video games. And it may come soon. Emotiv, a company based in San Francisco, says its mind-control headsets will be on shelves later this year, along with a host of novel "biofeedback" games developed by its partners. Several other companies — including EmSense in Monterey, California; NeuroSky in San Jose, California; and Hitachi in Tokyo — are also developing technology to detect players brainwaves and use them in next-gen video games."
Wii

WiiWare Week Round Up 64

Mark Graham writes "All this week, UK games development site Develop has been running a series of articles under its 'WiiWare Week' banner, analyzing developer's affections for, and the potential success of Nintendo's upcoming WiiWare digital distribution platform. Most revealing is the claim that Nintendo has been secretly 'waging war' on the likes of Sony and Microsoft by capitalizing on frustrations over cuts to the Xbox Live Arcade royalty rate (down from 70% to 35% for any game making under $4m in revenue) and talking up the service's access to a wide audience to win over development support. It features commentary from both established developers (such as David Braben, creator of Elite, and Scott Orr, creator of Madden) — and indie teams (developers of new WiiWare games Pop and Gravitronix) making launch games for the service."
Wii

Wii Homebrew Takes Several Leaps Forward 275

Croakyvoice writes "Fans of Homebrew on the Nintendo Wii can celebrate with an explosion of releases today, in just a few hours there has been a release of a proof of concept version of Linux for the Wii, an MP3 Player, the Super Nintendo emulator Snes9X has been ported and a converter that converts Gamecube Dol files into Elf for usage on the Wii (Which opens up a multitude of emulators and homebrew games and applications). A tutorial on how to get homebrew working with the Twilight Hack will help those interested."
Games

Will Wright's Spore To Release Sept. 7th 186

After several delays and much anticipation, Spore looks like it will finally be coming out this year. EA has announced a September 7th release date for the game. The only confirmed platforms so far are Windows PCs, Macintoshes, the Nintendo DS and various mobile phones. Wright wants the Wii, 360, and PS3 to have the game, but they're not firm 'yes'es yet. Newsweek's LevelUp blog is celebrating the announcement with a series of interviews. N'Gai Croal spoke to Will Wright, and the man himself tries to convince us why it's been worth the wait, and (oh yeah) why it has taken so long. Croal also sat down with the game's Executive Producer, Lucy Bradshaw, who explains how the game has settled onto other platforms like the DS and mobile phones.
Wii

An Older Demographic May Soon Dominate Gaming 234

Reservoir Hill writes "An article from last week runs down the new mass audience for gaming among families, women and older people. The importance of the mass audience in gaming's spectacular growth is seen most clearly in the success of Nintendo's Wii, which is far outselling its more technically advanced hardware competitors, the Xbox 360 from Microsoft and PlayStation 3 from Sony. Wii Play was the No. 2-selling game of last year even though it received an abysmal score of 58 out of 100 at Metacritic, which aggregates reviews. The Times says that as video games become more popular hard-core gamers are becoming an ever smaller part of the audience. 'Paradoxically, at a moment when technology allows designers to create ever more complex and realistic single-player fantasies, the growth in the now $18 billion gaming market is in simple, user-friendly experiences that families and friends can enjoy together.'"

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