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E3

Sony's Solution To Split-Screen Multiplayer 157

We discussed Sony's E3 announcement of the pricing and details of the Vita portable console (hands-on report), but they also made a stronger push into the 3D space, revealing a 24" display specifically designed for 3D gaming. Most notable about this display is that two players wearing 3D glasses can use it to view separate images on screen. This means that when playing with a friend, you need not sacrifice 50% of screen real estate to accommodate the other player. The Guardian has a good run-down of Sony's other E3 announcements.
Nintendo

Nintendo Announces New Console: Wii U 330

_xeno_ writes "Nintendo has announced the official name for what had been known as 'Project Cafe:' the Wii U. It is an HD console, it retains backwards compatibility with the Wii (it's unclear if this includes GameCube software), and the controller does, in fact, have a touch screen on it. Nintendo demoed moving a game off the TV and playing it solely on the Wii U controller." Also in E3 news, cylonlover writes "At its E3 press conference Sony finally revealed that its next generation handheld — previously codenamed the NGP — will carry the official moniker of the 'PlayStation Vita.' The PS Vita — which is Latin for 'life' — will come in two flavors: a Wi-Fi only version priced at $249 in the US, JPY24,980 in Japan, and EUR249 in Europe, and a 3G/Wi-Fi version going for US$299, JPY29,980 and EUR299."
Patents

Patented Gestures Detailed 87

An anonymous reader writes "Annalee Newitz wrote a fresh/interesting/informative piece on the io9 site about 10 Gestures that are already patented; unsurprisingly by the likes of Apple, Microsoft and Nintendo. But it's the other patent holders on the list that seem more interesting to me: Xerox, Lucent, Palm and lesser known Gesturetek have very broad patents for this tech."
Nintendo

Hackers Attack Nintendo, But Company Claims Data Safe 159

Dr Herbert West writes with this from the Wall Street Journal: "Nintendo said Sunday that a server for its US unit's website had been hacked into but that no company or customer information was compromised. The hacker group Lulzsec, which allegedly was behind other breaches of Sony websites earlier this week, claimed responsibility. Lulzsec posted a server configuration file as proof of its involvement yet said it wasn't targeting Nintendo. 'We just got a config file and made it clear that we didn't mean any harm,' the group said this morning via its Twitter.' Nintendo had already fixed it anyway. The attack comes as Nintendo this week launches its new online service for its 3DS hand-held game machine."
Android

Google Yanks Several Emulators From App Store 190

PC Magazine reports that the "-oid" family of emulators from developer Yong Zhang (better known as yongzh) has been pulled from Google's Android Market. These include Nesoid, Snesoid, and Gameboid. From the article: "So what got Zhang the boot? Or, rather, who? Neither Zhang nor Google have commented on the primary source of the complaints against the developer's emulator apps. While most speculate that one of the Big Three are behind the purge–Nintendo, Sony, or Microsoft–there's also speculation that Zhang allegedly violated the open source licenses for projects that parts of his programs were derived from." A piece at Android Police has further mention and some more background on the legal position of emulator software.
Nintendo

The FSF's Campaign Against the Nintendo 3DS 187

Max Hyre writes "The Nintendo 3DS's terms of so-called service, and the even more grotesquely-misnamed privacy policy, make it clear that you are in the service of Nintendo. Specifically, anything you do, write, photograph, or otherwise generate with the 3DS is Nintendo's possession, for them to use however, whenever, and for as long as they want. On the other hand, if you do something they don't like, they're prepared to turn your device into a doorstop — and you gave them permission when you started using it. And if you have a child's best interests at heart, don't give it to anyone too young to know to never use her real name, type in an address or phone number, or take any personally-identifiable photos. They might, at best, end up in a Nintendo ad."
The Almighty Buck

The Psychology of Steam Wallet & Microsoft Points 190

Hugh Pickens writes "Ever bought something from Xbox Live Arcade? The first time, you may have been a bit bamboozled by the process because Microsoft doesn't just let you put $15 on your credit card to buy a new game; purchases are done in 'Microsoft Points' that you deposit into a virtual wallet and you use the points to buy stuff. 'Gamers possessed of equal parts suspicion and curiosity may wonder why our gaming overlords adopted such a strange system instead of just letting us pay real money for our purchases,' writes game psychologist James Madigan. He says the real reason for Microsoft Points is that sometimes you are going to have some points left over in your account. Leaving money on the table or in your Xbox Live account makes most of us a bit uncomfortable (PDF) because it feels wasteful. 'It's similar to overeating at a buffet or doubling your paper towel use after buying the 124 roll jumbo pack,' says Madigan. 'Even though you could just let those paper towels or Nintendo Points sit there until you have a good reason to use them, spending real money on something else seems wasteful.' And Microsoft isn't the only one – Sony and Nintendo have similar systems, and Valve has even rolled out a 'Steam Wallet' for in-game microtransactions."
Cloud

Is the Gaming Industry Moving Online Too Fast? 185

RyanDJ writes with his reaction to the Sony PSN outage, wondering if our rush to online services and digital distribution for games is a bit too enthusiastic. "I love technology, I just want it to slow down. I know I sound like an angry old 'get off my lawn' kind of guy right now, but until my 8-bit Nintendo dies from plastic corrosion and age, it will continue to play any game I find just as it was supposed to. Online dedicated games, one day, will lose servers. System crashes, such as the Sony problem, will cause interruptions. I feel if we don't slow down, stabilize the current technology and ensure its safety, find ways to guarantee that items bought are permanently owned even without a physical copy, we might see a company such as Nintendo saying that online isn't worth it!"
Nintendo

What Developers Want From the Wii's Successor 229

donniebaseball23 writes "Wii 2 rumors are flying in advance of Nintendo's official reveal at E3 in June, but what would game developers like to see in a Wii successor? 'Without a doubt, my first request would be for an improved digital marketplace more along the lines of XBLA and PSN,' said one developer. 'We'd love more processing power, which is essential, and a better GPU as well,' said another." A related article asks whether a high-powered new console really fits with Nintendo's strategy: "Nintendo is undoubtedly building its new system around a chipset it can buy for cheap and develop for with ease, and it'll be the system's peripheral capabilities (literally peripheral, if rumors of its fancy controller pan out) that catch people's attention — that the company will bank on using as the hook for consumers."
It's funny.  Laugh.

Nintendo Chief: Consumers Don't Understand 3DS Yet 215

gabbo529 writes "Nintendo's latest financial results reveal that initial sales for their portable 3D gaming system have been underwhelming at best. What's the reason? Nintendo chief executive Satoru Iwata says consumers have yet to fully understand the console's 3D capabilities, even when trying it out. Others think it might have something to do with the console's high price ($250) and the lack of big-name titles available (Mario and Zelda are not yet out)."
Nintendo

Nintendo Announces Wii Successor for 2012 287

motang writes "Nintendo has officially announced the successor to the Wii. At its investors meeting, Nintendo said they have decided to launch the successor to the Wii in 2012 after the fiscal year, and will show it off and have a playable version at this year's E3."
Nintendo

More Nintendo Console Rumors 150

itwbennett writes "Nothing is official and Nintendo isn't talking, but 'industry sources' runneth over with new information about the company's new gaming console. IGN on Thursday said that Nintendo is ditching 'Wii' and will call the new console 'Stream'. And nothing connotes Internet connectivity like the word stream. 'That's an area Nintendo has really been lax on in the past,' says blogger Peter Smith. 'Pure speculation on my part but I just wonder what, if anything, will be streaming to this new console? Video? Gameplay? A strong online multiplayer component?'" Nintendo's Shigeru Miyamoto has indirectly confirmed that the new console is in development.
Microsoft

Games: Sony Confirms PSPGo Gone; New Consoles Expected 2014 116

itwbennett writes "Sony on Wednesday confirmed rumors that it is ending production of the PSPGo, the 'slider' version of their handheld gaming system that was introduced back in 2009. Meanwhile, Kotaku posted an article saying that Microsoft and Sony probably won't be launching their next generation consoles until 2014. Whether the Kotaku prognostications are true or not, 'it's fun to think about what a console will have inside it in 3 years,' writes blogger Peter Smith. 'Will it support physical media? Probably. That seems too early for a pure digital delivery system. But I bet they'll have either terabyte hard drives or some kind of cloud storage for digital media.'"
E3

New Nintendo HD Console Rumors Abound 154

pcgfx805 writes "Game Informer has reportedly received word from 'multiple sources' that a new HD console from Nintendo will be debuting at this year's E3. They report on conflicting information regarding the power of the console compared to the other current-gen consoles, but go on to speculate that 'Either way it will offer competitive specifications.'" This year's E3 is scheduled for June 7-9.
Nintendo

The Nintendo 3DS, Headaches, and Bad Journalism 132

brumgrunt writes "A British paper is claiming that the Nintendo 3DS poses some kind of health risk. The claim sounds interesting, until you see how that conclusion was reached. 'On the 6th of April, the paper conducted a scientific experiment in which a 22-year-old member of the staff had his blood pressure and pulse taken after playing the 3DS in different situations – at rest, while walking, or while taking a ride in a car. The Sun came to the startling conclusion that the man’s pulse and blood pressure were higher while walking than while sitting down, yet concluded, apropos of nothing, “Children should not be left to play on it for hours.” The article neglects to point out that a raised blood pressure and pulse is perfectly normal, and you’re as likely to experience such a physical response while walking and reading a book as you are when playing the 3DS.'" Pocket Gamer posted a humorous follow-up, using the Sun's own methods against it.
Nintendo

Dearth of New Nintendo Games Could Indicate Wii 2 118

A speculative piece at Kotaku looks at the release cycle of Nintendo games over the past 10 years, pointing out a current lull that's quite similar to the one near the launch of the Gamecube. They suggest this could be because first-party developers are busily working on games for the Wii 2. Quoting: "The spring of 2002 was the longest Nintendo game drought on record, and has a number of characteristics in common with the season we're entering now. Nintendo has launched a major piece of technology (the 3DS) and is initiating the gradual retirement of a console with a large and reliable installed base. While we entered into this data mining project with the presumption that we could recognize a pattern that presaged a new console release—the Wii 2, obviously—the last time there was a Nintendo game drought this pronounced was after the release of the Gamecube. Still, you can neatly overlay the release history of the Gamecube overtop the current release history of the Wii—they match that closely."
Nintendo

Nintendo Downplays Reports of 3DS Flaws 65

RedEaredSlider writes "Shorty after the US launch of Nintendo's last portable console, 3DS owners have begun reporting issues with the device. In one case, dubbed the 'black screen of death,' users reported instances where their 3DS screens grew black shortly before their consoles became unresponsive. Other owners documented errors involving a screen instructing them to restart their systems. Nintendo has taken notice of the issues, and offered 3DS users a fix for the error. 'If anyone is experiencing any problems with their Nintendo 3DS console, we recommend that in the first instance they download and install the latest system update, now available online,' the company said in a statement." The 3DS's launch was reportedly more successful than the DSi's. iFixit did a nice teardown of the device a while back, and Nukezilla's Peter Silk put the screen under a microscope.
Displays

Does 3D Make Your Head Happy Or Ache? 281

MojoKid writes "Nintendo has quasi-acknowledged that its 3DS can cause headaches and should not be used by children under 7. The glasses-free 3D handheld gaming device launched this week. Meanwhile, new research commissioned by the Blu-ray Disc Association is trying to improve the health image of 3D. Its research shows that the brain is more attentive when watching a 3D movie than when watching HD or SDTV, making the movie a more pleasurable experience. The issue, doctors say, is that 3D works by tricking the brain into making you think you are physically moving in relation to your surroundings. But you aren't. So your inner ear is not experiencing the movement that corresponds to what the eyes are seeing. This doesn't normally happen in real life. No one would deny that 3D is more immersive; that's why people like it, particularly for gaming. But the question is ... does the brain love 3D or not? Answer: not really."
Nintendo

Nintendo 3DS Battery Is Quick To Die and Slow To Charge 183

An anonymous reader writes with this excerpt from the Opposable Thumbs blog: "The battery in the Nintendo 3DS is as bad as we had feared, and it's a major impediment to enjoying the system. ... With the screen at a reasonable brightness, 3D and wireless turned off when the game allowed it, and no sound, we were about to get to a little over 4.5 hours of playtime. If you like a brighter screen, keep 3D turned on, or if you have that speaker going, that time is only going to go down. ... Using the cradle whenever the system isn't being played is a habit you're going to want to pick up, especially with a charging time of around three and a half hours."

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