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Nintendo

Bad Reviews For Super Mario Run Are Sending Nintendo's Stock Tumbling (fortune.com) 221

People aren't loving Nintendo's newly released Super Mario Run. Nintendo's stock plunged 7.1% Monday, bringing its total drop since the game's release last week to more than 11%, Bloomberg reports. The game's mediocre reviews had a similar impact on DeNA, the Nintendo partner that helped with the game's development: Since the game's introduction, its stock has fallen 14%. From a report: Reviews in Apple's App Store (so far, the game is only available on iPhone) show an average rating of two and half stars out of five. Overall, there have been nearly 50,000 reviews. Its reviews make it among the lowest rated app among those at the top of the download rankings, according to Bloomberg.
Nintendo

Nintendo Sells Nearly 200,000 Units Of Its Mini Retro Console (cnbc.com) 78

Strong sales for Nintendo's NES Classic Edition, a miniature version of its video game console from the 80s, could point to a new revenue stream for the Japanese games maker. From a report on CNBC: The NES Classic Edition sold 196,000 units in November in the U.S. since its launch on November 11, according to industry tracker NPD Group. Demand for the console far outstripped supply, with many retailers selling out of the product. The NES Classic Edition is a miniature version of the original console, which was released in North America in 1985 and has sold 61 million units worldwide. The Classic Edition is a "plug-and-play" device, meaning it just needs to be plugged into a television and comes bundled with 30 retro games. In Japan, a similar product called the Nintendo Classic Famicom sold 261,381 units in its first week of sales, according to data from Media Create.
Security

Zero-Days Hitting Fedora and Ubuntu Open Desktops To a World of Hurt (arstechnica.com) 164

An anonymous reader writes: It's the year of the Linux desktop getting pwned. Chris Evans (not the red white and blue one) has released a number of linux zero day exploits, the most recent of which employs specially crafted audio files to compromise linux desktop machines. Ars Technica reports: "'I like to prove that vulnerabilities are not just theoretical -- that they are actually exploitable to cause real problems,' Evans told Ars when explaining why he developed -- and released -- an exploit for fully patched systems. 'Unfortunately, there's still the occasional vulnerability disclosure that is met with skepticism about exploitability. I'm helping to stamp that out.' Like Evans' previous Linux zero-day, the proof-of-concept attacks released Tuesday exploit a memory-corruption vulnerability closely tied to GStreamer, a media framework that by default ships with many mainstream Linux distributions. This time, the exploit takes aim at a flaw in a software library alternately known as Game Music Emu and libgme, which is used to emulate music from game consoles. The two audio files are encoded in the SPC music format used in the Super Nintendo Entertainment System console from the 1990s. Both take aim at a heap overflow bug contained in code that emulates the console's Sony SPC700 processor. By changing the .spc extension to .flac and .mp3, GSteamer and Game Music Emu automatically open them."
Nintendo

Super Mario Run Is Now Available (independent.co.uk) 70

Nintendo's first smartphone game "Super Mario Run" is now available in the App Store across the world. The game follows the success of Pokemon Go, which launched earlier this year. Nintendo owns a third of the Pokemon Company, but the game itself was developed by Niantic. The Independent reports: But just like Pokemon Go, the game requires that anyone playing it has a connection to the internet. That's intended as a way of stopping pirates getting around the game's relatively expensive $10 price -- not required to download the game, but to unlock it -- but has already drawn some complaints. In the case of Pokemon Go, which also required that people were online, the huge popularity of the game meant that its servers regularly crashed and were sometimes intentionally taken offline. That in turn meant that the game was impossible to play for large amounts of time, since it required that same connection, as Super Mario Run will. The restriction will also mean that fans won't be able to play the game underground or on flights, or anywhere else with restricted Wi-Fi. But for the most part, the game has been hailed as a signal that Nintendo are finally bringing their nostalgia-inducing characters to a broader range of platforms and consoles. The company unveiled the game at the launch event for the iPhone 7, drawing praise for having liberated Mario and his friends and enemies from Nintendo's own consoles for the first time. You can download Super Mario Run here.
Nintendo

Nintendo Legend Miyamoto: Mario Needs To Evolve To Survive (cnet.com) 88

Shigeru Miyamoto, Nintendo's legendary game designer, and his fellow developers were tinkering with a "one-button control scheme" for Mario, where all a player can do is make Mario jump. This dead simple idea became the crux of the company's new Super Mario Run, one of the most anticipated mobile-app games of the year. CNET adds: "We found a great way to make an accessible Mario game and bring it to iPhone and reach a lot of people," Miyamoto said Thursday through his translator. "That's when we decided to make Super Mario Run." Super Mario Run may become a critical next step for Nintendo, which has struggled for years to maintain its relevance in gaming against Sony's PlayStation and Microsoft's Xbox, as well as a surge of mobile gaming apps. This year, it garnered some attention from Pokemon Go, though it's only partly involved in that game. Now, two more Nintendo mobile gaming apps -- Animal Crossing and Fire Emblem -- are on the way, which could provide the Japanese company with a big boost.
Bug

Nintendo Offers Up To $20,000 To Hack the 3DS (silicon.co.uk) 45

Mickeycaskill writes: Nintendo will pay up to $20,000 for system and software vulnerabilities in the Nintendo 3DS family of handheld gaming consoles. The company is looking to prevent activities such as piracy, cheating and the circulation of inappropriate content to children. The stated goal is to "provide a secure environment for our customers so that they can enjoy our games and services. In order to achieve this goal, Nintendo is interested in receiving vulnerability information that researchers may discover regarding Nintendo's platforms." Silicon.co.uk reports: "Rewards will range from $100 to $20,000, with one given per 'qualifying piece of vulnerability information.' Hackers looking to claim a reward will have to provide Nintendo with either a proof-of-concept or a piece of functional exploit code in order to qualify."
NES (Games)

Doyodo RetroEngine Sigma Is a Linux-Powered Classic Video Game Emulation Console (betanews.com) 91

BrianFagioli quotes a report from BetaNews: The Nintendo NES Classic is quite an amazing console. True, it is not as powerful as modern game systems like Xbox One and PlayStation 4, but it comes pre-loaded with many classic NES titles. Unfortunately, its strength is also its weakness -- those pre-loaded titles are the only games you can play. You cannot load other games, so you are stuck with what you got. As an alternative, some folks use software emulation and ROMs on their computers to play countless video game titles. Of course, there are moral concerns here, as you are often downloading the games illegally -- unless you own the physical copy, that is. Even then, it is a gray area. Today, a company called Doyodo launched a new Linux-powered emulation console on Indiegogo. The device not only plays NES games, but Atari, Game Boy, PlayStation 1, Genesis, and more. You play using USB controllers. In addition, it can serve as a media player (with Kodi) or a full-fledged Linux desktop. Some other features include 4K video playback, Wi-Fi networking built in, and a compact and portable design. There's even a deluxe version that ships with Bluetooth, an extra controller and 32GB of storage; the basic configuration includes just one controller and 16GB of storage. You can view the Indiegogo page here.
Businesses

Yesterday Saw $3.3 Billion In Online Purchases (cmo.com) 66

Friday humanity set a new record for the most money ever spent online in a single day -- and the most ever purchased on mobile devices. An anonymous reader writes: Online sales reached $3.34 billion yesterday, up 11.3% from the same day last year, according to a new report from Adobe Digital Insights. And most of that traffic came from mobile devices. In fact, yesterday became "the first day to ever generate over a billion dollars in online sales from mobile devices," according to their report. Although 64% of online sales came from desktop computers, 55% of the traffic to shopping sites still came from mobile devices -- 45% from smartphones, and 10% from tablets. (Just three years ago, only 20% of Black Friday sales came from mobile devices.)

The top-grossing products appeared to be iPads and Macbooks, Microsoft's Xbox, and Samsung and LG TVs, while the top-grossing toys were electric scooters, drones, Nerf guns and LEGO sets. The products mostly likely to be "out of stock" yesterday included the new NES Classic and the Nintendo 3DS XL Solgaleo Lunala (black edition), the Playstation VR bundle (and the PS4 "Call of Duty: Black Ops" bundle), and the Xbox One S bundle for Madden NFL 17.

The day after Black Friday is now being touted as "Small Business Saturday," a tradition started in 2010 when American Express partnered with the non-profit National Trust for Historic Preservation (and some civic-minded groups in Boston) to encourage people to shop in their local brick-and-mortar stores. American Express reported a $1.7 billion increase in sales on Small Business Saturday in 2015, "with 95 million customers reporting shopping small at local retailers, salons, restaurants and more."
Classic Games (Games)

The NES Classic is a $60 Single Board Computer Running Linux 121

"Nintendo's accurate NES emulator apparently needs no less than a quad-core CPU," joked Ars Technica. "The next step, of course, is unscrewing of the nostalgic little box to see how it ticks -- and whether its limited functionality might ever be expanded, either officially or by hackers." Slashdot reader romiz summarizes what's inside Nintendo's new miniature emulator for classic games: With a quad-core ARM Cortex-A7, 256 MB of RAM, and 512 MB of NAND Flash, it is typical of the hardware found in Linux single board computers, like the Raspberry Pi 2. Surprisingly for Nintendo, there does not seem to be any custom components in it, and it looks like it even does run Linux. [YouTube video] The GPL license for the kernel and many other open source components is visible in the legal information screen. The source, however, is not yet available on Nintendo's open source page.

But it is the re-edition a 1980s video console: there is no network access, no hardware expansion port, and the 30 games cannot be changed. Changing the system running on it will probably be difficult.
Google

Google Moves To Upgrade App Store, Aims To Help Developers Bolster Revenue (reuters.com) 25

Google plans to double down on its efforts to help developers of Android apps build their businesses as concerns mount that the app economy has reached saturation. The company is sharpening Google Play store recommendations with AI and expanding support for various payment platforms, among other initiatives, reports Reuters, citing company's top executive. From the article:Many smartphone users, meanwhile, appear to have tired of downloading apps altogether, especially as messaging services like Snapchat perform more of the functions that once required a separate app. Games remain a focus of the Google Play store, and Nintendo is building a version of its popular Super Mario Run game for Android, said Sameer Samat, who leads product management for the Google Play store. The store is also expanding to new platforms, including wearable devices, virtual reality headsets and Google's Chromebook laptops. "What we are excited about is giving developers that single entry point for more and more of the computing ecosystem," said Samat. Google has eased the once-complicated process of developing apps for the Play store, said James Knight, a former Google employee who launched Pembroke, a consultancy that helps developers convert Apple-compatible iOS apps to Android. A big part of Google's new effort involves emerging markets, where Android is stronger relative to the iPhone. To improve app recommendations for users, the Play store has also made extensive use of machine learning, a branch of artificial intelligence that gleans insights from vast troves of data.
Classic Games (Games)

Super Mario 'Speed Runners' Are Setting New World Records (fivethirtyeight.com) 62

Virginia software engineer Brad Myers has played Super Mario 22,000 times, and just set a new speed record earlier this month -- 4 minutes and 56.878 seconds. An anonymous Slashdot reader summarizes a new article at FiveThirtyEight: "In this 31-year-old video game, there is a full-on, high-speed assault on Bowser's castle under way right now..." writes Oliver Roeder, describing a collaborative community of both theorists and experimentalists "who test the theories in game after callus-creating game... 'Everything in my run, so many people contributed so much knowledge at various points in the game's history,' Myers told me. 'Now someone can come along and use that as their starting point.'"

Online broadcasts form a kind of peer-review system, with an ever-expanding canon of tricks -- for example, intentionally bumping into objects for a slight increase in speed. But the success rate for the maneuver is estimated at 3%, meaning speed runners spend most of their time stating over. "On average, about 1 out of 1,000 times does a record-setting campaign continue beyond its halfway point..."

Nintendo

Nintendo Unveils 'Switch', Its New Gaming Console and Tablet Hybrid (engadget.com) 269

And finally, we know what's Nintendo's next gaming console will look like. The company today released a "preview trailer" of the Nintendo Switch, or "Project NX" as we liked to call it before today. Engadget adds: Like the countless rumors previously asserted, it's indeed a hybrid mobile and home console with a tablet element and detachable controllers. The tablet itself (which Nintendo calls "the Switch Console" is thin and pretty attractive. It looks to have a screen measuring around 7 inches, of unspecified resolution. At home, it'll plug into the "Switch Dock," which in turn plugs into your TV. In the trailer, a gamer plugs in what looks to be an SD Card-style cartridge, meaning games are likely to be distributed both digitally and physically. It's powered by an unspecified custom Nvidia Tegra processor.Nintendo said it intends to launch the Switch in March of 2017.
Nintendo

Nintendo NX Will Be Officially Revealed Tomorrow (gamespot.com) 35

An anonymous reader quotes a report from GameSpot: Nintendo confirmed this evening that it will broadcast new details about the company's next big console on Thursday, October 20 at 7am PT | 10am ET. We don't yet know how long it'll be. We don't know if we'll see games or hardware. But it's going to be exciting. Notably, Nintendo calls the announcement a "trailer" and not a full direct presentation. But regardless, we'll update this page tomorrow with a link to whatever Nintendo unveils. While we've known about the NX for quite a while, Nintendo has been stoic on any specific details. Back in 2015, the device was rumored to be a console/handheld hybrid, and current speculation says the device will use cartridges. But no matter what it looks like, Nintendo has confirmed two things: it's slated to launch in March of 2017, and it will be able to play the upcoming Zelda game Breath of the Wild. Nintendo of America tweeted about the big news earlier today, alongside a picture of Mario: "Be among the first to discover #NX. Watch the Preview Trailer at 7am PT/10am ET!"
Iphone

Super Mario Is Coming To The iPhone (popularmechanics.com) 108

One of the first announcements made at Apple's iPhone 7 launch event was that Nintendo's Super Mario Bros franchise will be coming to the iPhone. The announcement was short, sparse with details, but certainly well received. Popular Mechanics reports: "Nintendo head Shigeru Miyamoto took the stage early in Apple's iPhone 7 reveal in San Francisco today to announce and demonstrate the new game Super Mario Run, the first Mario game for the iPhone. The game is simple: Mario runs completely, a la Temple Run, and you push buttons to make him jump and try to reach the end of the levels. Miyamoto says 'you can play the game one-handed for the very first time.' There's a battle mode, too, where you try to top friends' scores. Super Mario Run will come out sometime this fall before the holiday season. Pricing is TBA, but Miyamoto promises there will be a single price and no in-app purchases." In a separate report via Kotaku, Nintendo said, "We do intend to release the game on Android devices at some point in the future." The news sent Nintendo's stock soaring, up 29 percent in U.S. trading after the announcement.
The Almighty Buck

Pokemon Go Daily Active Users, Downloads, Engagement Are Dropping (bloomberg.com) 194

An anonymous reader writes:Pokemon Go is starting to lose the battle for mobile mindshare, according to Axiom Capital Management. As such, investors and executives at Facebook Inc., Instagram, Tinder (Match Group Inc.), Twitter Inc., and Snapchat can breathe a sigh of relief, says Senior Analyst Victor Anthony. "Given the rapid rise in usage of the Pokemon Go app since the launch in July, investors have been concerned that this new user experience has been detracting from time spent on other mobile focused apps," he writes. Enthusiasm about the potential for Pokemon Go (and augmented reality gaming in general) to improve Nintendo Co Ltd.'s financial performance sent shares parabolic after the app launched in the U.S., and even spurred rallies in secondary plays linked to the success of the game. Data from Sensor Tower, SurveyMonkey, and Apptopia, however, show that Pokemon Go's daily active users, downloads, engagement, and time spent on the app per day are all well off their peaks and on a downward trend.
Nintendo

Nintendo Shuts Down 'Pokemon Uranium' Fan Game After 1.5 Million Downloads (thewrap.com) 140

An anonymous reader quotes a report from The Wrap: The fan-made "Pokemon Uranium" game took a pair of programmers more than nine years to develop. Nintendo needed just about nine days to kill it. "After receiving more than 1,500,000 downloads of our game, we have been notified of multiple takedown notices from lawyers representing Nintendo of America," the creators of "Pokemon Uranium" said in a statement. "While we have not personally been contacted, it's clear what their wishes are, and we respect those wishes deeply. Therefore, we will no longer provide official download links for the game through our website," they continued. "We have no connection to fans who re-upload the game files to their own hosts, and we cannot verify that those download links are all legitimate. We advise you to be extremely cautious about downloading the game from unofficial sources." The role-playing game was free, though creators @JVuranium and Involuntary Twitch were open to suggested PayPal donations of $2-$10. Set in the tropical Tandor region, "Uranium" players can encounter more than 150 all-new species of Pokemon in their quest to collect all eight Gym Badges and triumph over the Tandor League, per the official description. Along the way, the players must battle against a sinister threat that's causing Nuclear Meltdowns.
First Person Shooters (Games)

'GoldenEye: Source' Updated: A Classic, Free Multiplayer Game (theverge.com) 65

An anonymous reader quotes The Verge: GoldenEye: Source received its first update in more than three years this week. It's free to download and it features 25 recreated maps, 10 different multiplayer modes, and redesigned versions of the original game's 28 weapons. It was created using Valve's Source engine, the same set of tools used to create Counter Strike and Half-Life games. So it's a massive step up in both visuals and performance for one of the more drastically dated gaming masterpieces of the last 20 years...

GoldenEye 007, the beloved N64 first-person shooter, has been recreated in high-definition glory by a team of dedicated fans over the course of 10 years...the attention to detail and the amount of effort that went into GoldenEye: Source make it one of the most polished HD remakes of a N64 classic.

With 8 million copies sold, Wikipedia calls it the third best-selling Nintendo 64 game of all-time (although this version doesn't recreate its single-player campaigns). Anyone have fond memories of playing Goldeneye 007?
Nintendo

Nintendo NX Is a Portable Console With Detachable Controllers, Says Report (eurogamer.net) 158

An anonymous reader writes from a report via Eurogamer.net: We now have a good idea as to what the Nintendo NX will consist of thanks to a new report from Eurogamer. According to a number of sources, Nintendo's upcoming NX will be a portable, handheld console with detachable controllers. Eurogamer.net reports: "On the move, NX will function as a high-powered handheld console with its own display. So far so normal -- but here's the twist: we've heard the screen is bookended by two controller sections on either side, which can be attached or detached as required. Then, when you get home, the system can connect to your TV for gaming on the big screen. A base unit, or dock station, is used to connect the brain of the NX -- within the controller -- to display on your TV. NX will use game cartridges as its choice of physical media, multiple sources have also told [Eurogamer]. Another source said the system would run on a new operating system from Nintendo. It won't, contrary to some earlier rumors, simply run on Android. [...] The system will harness Nvidia's powerful mobile processor Tegra. Graphical comparisons with current consoles are difficult due to the vastly different nature of the device -- but once again we've heard Nintendo is not chasing graphical parity. Quite the opposite, it is sacrificing power to ensure it can squeeze all of this technology into a handheld, something which also tallies with earlier reports. Finally, we've heard from one source that NX planning has recently moved up a gear within Nintendo ahead of the console's unveiling, which is currently slated for September. After the confused PR fiasco of the Wii U launch, the company is already settling on a simple marketing message for NX -- of being able to take your games with you on the go."
Movies

MIT Developed A Movie Screen That Brings Glasses-Free 3D To All Seats (techcrunch.com) 100

An anonymous reader writes from a report via TechCrunch: MIT has developed a glasses-less 3D display for movie theaters. The Nintendo 3DS is one of a handful of devices to feature glasses-less 3D, but it is designed for a single users where the user is looking at the display head-on at a relatively specific angle. It's not something made for a movie theater with hundreds of seats, each of which would have a different viewing angle. What's neat about MIT's 3D display is that it doesn't require glasses and it lets anyone see the 3D effect in a movie theater, no matter where they are sitting. The MIT Computers Science and Artificial Intelligence Lab (CSAIL) created the prototype display called 'Cinema 3D' that uses a complex arrangement of lenses and mirrors to create a set number of parallax barriers that can address every viewing angle in the theater based on seat locations. It works in a movie theater because the seats are in fixed locations, and people don't tend to move around, change seats or alter their viewing angle too much. What's also neat about the Cinema 3D is that is preserves resolution, whereas other glasses-less 3D displays carry cots in terms of image resolution. The prototype is about the size of a letter-sized notepad, and it needs 50 sets of mirrors and lenses. It should be ready for market once researchers scale it up to a commercially viable product.
Nintendo

Nintendo Shares Plummet After Investors Realize It Doesn't Actually Make Pokemon Go (theverge.com) 192

Sam Byford, reporting for The Verge: Nintendo shares have skyrocketed since Pokemon Go's release and instant transformation into global cultural phenomenon, but they fell dramatically today after investors realized that Nintendo doesn't actually make the game. Nintendo put out a statement after the close of trading on Friday pointing out that the bottom-line impact will be "limited" as it only owns 32 percent of The Pokemon Company, and that revenue from the game and its Pokemon Go Plus smartwatch peripheral have been accounted for in the company's current forecasts. Pokemon Go is a collaboration between The Pokemon Company and Niantic Labs, the developer who previously created the similar AR game Ingress as part of Google. This apparent revelation caused shares to plummet in Monday trading, with the stock dropping 17 percent at one point, representing about $6.4 billion in value; as Bloomberg notes, Tokyo stock exchange rules prevent share prices from moving more than 18 percent in a single day.

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