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Nintendo

Nintendo Files Lawsuits In Crackdown Against Switch Hackers (polygon.com) 61

Nintendo of America filed two lawsuits on Friday against Nintendo Switch hack resellers that sell software to play pirated video games, according to court documents obtained by Polygon. From the report: The first lawsuit was filed Friday in an Ohio court against Tom Dilts Jr., the alleged operator of the website UberChips. The second lawsuit was filed in a Seattle court that same day, against a number of anonymous defendants from a selection of websites. All defendants reportedly sell products from a group of anonymous hackers called "Team Xecuter." Nintendo's lawyers described the products as "an unauthorized operating system ... and accompanying piracy tools that install it." These products allow users to get around Nintendo's "technological protection measures" designed to protect its products from "unauthorized access and copying." Once it's disabled, players can download the unauthorized operating system and play pirated video games, lawyers said.

At the time of writing, the UberChips website appears to be offline -- under "scheduled maintenance." Other websites listed in the second lawsuit are still operating. A kit used for hacking the Nintendo Switch is listed for $47.99. The site also sells products for the SNES Classic, PlayStation Mini, Nintendo 3DS, and Game Boy Advance. The websites are also offering pre-orders for devices that will circumvent protection measures for the previously unhackable Nintendo Switch Lite and newer Nintendo Switch models. Nintendo said this is causing "tremendous harm" to the company; Nintendo lawyers said hundreds of the devices have already been sold. Nintendo is seeking $2,500 per trafficking violation in each of these cases, as well as a permanent injunction to stop operations of these websites.

United States

Video Games Set a Record for Quarterly Sales (bloomberg.com) 13

Americans stuck at home have flocked in droves to video gaming, sending sales to a quarterly record. From a report: U.S. consumer spending on video games jumped to $10.9 billion in the first quarter, up 9% from a year earlier, research firm NPD Group said in a report released Friday. Game content reaped the lion's share of the spending, $9.6 billion, up 11% year-over-year, NPD said. Top titles included Animal Crossing: New Horizons, Call of Duty: Modern Warfare, DOOM Eternal, Dragon Ball Z: Kakarot, Fortnite, Grand Theft Auto V, Minecraft, MLB The Show 20 and NBA 2K20, according to the firm. Sales gains for Nintendo's Switch console offset declines for other platforms, NPD said, sending game-hardware sales up 2% to $773 million. Accessory sales rose 1% to $503 million.
Games

Epic Online Services Launches, Giving Other Games Access To Fortnite-style Cross-play and More (polygon.com) 15

Epic Online Services is now available, giving developers free access to the same kinds of tools used to support Epic Games' massive Fortnite player base. From a report: The new suite, which went live on Wednesday, enables a unified gameplay experience across multiple platforms, including Nintendo Switch, PlayStation, PC platforms (Windows, Mac, and Linux), and Xbox. It gives developers and their communities ready access to features like cross-play, cross-progression, unified matchmaking, lobbies, and more. Support for Android and iOS platforms will be added soon. "At Epic, we believe in open, integrated platforms and in the future of gaming being a highly social and connected experience," said Chris Dyl, general manager of online services at Epic Games, in a news release. "Through Epic Online Services, we strive to help build a user-friendly ecosystem for both developers and players, where creators can benefit regardless of how they choose to build and publish their games, and where players can play games with their friends and enjoy the same quality experience regardless of the hardware they own."
Businesses

How Animal Crossing's Fake Industries Let Players Afford Real Rent Amid COVID-19 (arstechnica.com) 24

Nintendo announced last week that Animal Crossing: New Horizons has sold over 13.41 million copies in its first six weeks. Animal Crossing: New Horizons is about as far as you can get from a communications super-app geared toward in-app sales or collaboration. From a report: In fact, as a franchise originally made for children, it barely has a proper chat function. But as we watch real-world society grind to a painful halt, many players are now also using this game as an unexpected economic and creative lifeline. Here's the story of how this Nintendo Switch game has become an experimental playground for real-world businesses and creative experiences, letting players find new ways to mirror conventional culture with in-game resources.
Emulation (Games)

Beyond Emulation: the Massive Effort To Reverse-Engineer N64 Source Code (arstechnica.com) 61

Slashdot reader thereitis shares a report from Ars Technica that "delves into the reversing community's efforts to produce usable C source code from N64 game binaries." Here's an excerpt: Early this week, with little warning, the Internet was graced with a Windows executable containing a fully playable PC port of Super Mario 64. Far from being just a usual emulated ROM, this self-contained program enables features like automatic scaling to any screen resolution, and players are already experimenting with adding simple graphics-card-level reshaders, including ray-tracing, as well. The PC port -- which was released with little buildup and almost no promotion -- wasn't built from scratch in a modern game engine, in the manner of some other now-defunct Super Mario 64 porting projects. And its release has nothing to do with a recent leak of internal Nintendo files dating back to the Gamecube days. Instead, the port seems to be a direct result of a years-long effort to decompile the Super Mario 64 ROM into parsable C code. This kind of reverse-engineering from raw binary to easy-to-read code isn't a simple process, but it's an effort that a growing community of hobbyist decompilers is undertaking to unlock the secrets behind some of their favorite games.
IT

This Tech Conference Is Being Held on an Animal Crossing Island (vice.com) 42

As our lives have become a seemingly endless series of work meetings on Zoom and FaceTime or WhatsApp catch-ups with friends, we're all getting a bit sick of seeing people's faces enclosed in a cold, almost lifeless, digital frame. A tech worker from New York had a different idea for his tech conference, which he announced, in all seriousness, on April Fools' Day. The free conference is called Deserted Island DevOps and is happening on Thursday, entirely inside Animal Crossing, the Nintendo Switch hit game released in the midst of the Coronavirus pandemic. From a report: Speakers are doing their talks on an island in Animal Crossing specifically built for the conference, and attendees can follow along in the game, on Twitch, or Zoom, as a fallback option. Other than the unusual, and incredibly colorful and fun setting, the conference is very much like any other conference. The speakers' avatars are standing behind a podium, their slides are being displayed next to them, and attendees sit in the audience. Crucially, the conference isn't about Animal Crossing, it's kind of a standard software development type conference. It just happens to be happening inside a video game.
Nintendo

No Nintendo Direct Planned for June Due To Work-From-Home Hurdles (venturebeat.com) 10

Nintendo is telling partner developers it's not going to hold one of its Nintendo Direct video events in June. From a report: The publisher has had a June Direct to correspond with E3 (Electronic Entertainment Expo) every year since 2013. And before that, it held annual stage presentations. But complications brought about from Japan's work-from-home order as part of its attempts to mitigate COVID-19 are forcing Nintendo to push back its schedule. Nintendo was putting together a June event. The company was lining up partners and was planning to unveil its first-party schedule for the rest of 2020. That included highlighting the Mario franchise's 35th anniversary, which it's going to celebrate with the release of some classic 3D Mario games on Switch, according to various reports. But now, the company is far less certain. If it holds another Direct, it may not come until the very end of summer.
Nintendo

Nearly 160,000 Nintendo Accounts Compromised In Massive Hack (digitaltrends.com) 12

Nintendo has confirmed that about 160,000 Nintendo Network ID accounts have been compromised since the beginning of April. Digital Trends reports: The Japan-based video game company says login ID and password information of these profiles were obtained "illegally by some means other than our service" and in response, it's freezing the ability to log into a Nintendo account through Nintendo Network ID (NNID). Nintendo began looking into a potential breach after several players reported suspicious logins and fraudulent transactions for digital items like Fortnite VBucks through linked PayPal accounts earlier this month. Nintendo's investigation revealed intruders may have accessed personal data such as nicknames, dates of birth, country of residence, and email addresses.

Plus, for users who used the same password for an NNID and Nintendo account, it's warning that their "balance and registered credit card/PayPal may be illegally used at My Nintendo Store or Nintendo eShop." In addition to halting Nintendo Network ID (NNID) logins, Nintendo is reaching out to affected customers via email and resetting their passwords. It's also recommending enabling two-factor authentication to everyone. Despite this, Nintendo is asking users who have discovered fraudulent transactions in their accounts to contact the company so it can cancel the purchases and possibly for initiating refunds.

Businesses

People Are Making Bots To Snatch Whole Foods Delivery Order Time Slots (vice.com) 109

Social distancing and stay-home orders have led to booming demand for grocery delivery services. In some big cities, people report not being able to find an open delivery time slot for days or weeks at a time. And now Motherboard has found a series of bots that automatically give some people an upper hand when limited delivery time slots are available on Amazon Fresh or Wholefoods. From a report: A slew of developers have made bots and other tools that, in some cases, automatically hunt for a free delivery slot, grab it, and then complete the user's food order, making sure they have a much better chance of buying food before other people snatch up the slot. While some of the developers told Motherboard they designed their bots to help those in need, such as senior citizens who may need to stay inside as exposure to the coronavirus could be more serious for them, others are dealing with the ethical issue of releasing a tool that can clearly be abused, by allowing those who can figure out how to use a technical tool to buy food while others go without.

"Yes, it's an unfair advantage over others who aren't tech-savvy but may still need to purchase items urgently. However, I try my best to reduce the abused [sic] problem," Manfong, the developer behind a Chrome extension that notifies users when a delivery slot is available, told Motherboard in an email. Checkout bots, often reserved for buying things like limited edition sneakers or concert tickets, are in particularly high demand at the moment for other items. Last week Motherboard reported how one developer had created a bot dedicated to buying the Nintendo Switch, with resellers grabbing as many as they can to sell for a profit during the crisis. Now, that idea of getting a technical one-up over others has expanded to buying essential items such as food.

Nintendo

Nintendo Switch Sales Doubled Year-over-Year in March 22

NPD analyst Mat Piscatella said on Tuesday that hardware spending in March 2020 grew 63% when compared to a year ago, to $461 million. "Nintendo Switch hardware sales more than doubled when compared to a year ago, while PlayStation 4 and Xbox One each grew by more than 25 percent. First quarter hardware spending increased by 2 percent, to $773 million," he added
Nintendo

Nintendo Accounts Are Getting Hacked and Used To Buy Fortnite Currency (zdnet.com) 23

Over the course of the last month, Nintendo users have been increasingly reporting that their accounts have been getting hacked and accessed from remote locations around the globe, with some users losing money as a result of the unauthorized intrusion. From a report: The account hijackings appear to have started mid-March and have reached a peak over the weekend when more and more users started receiving email alerts that unknown IP addresses have been seen accessing their Nintendo profiles. The way accounts are getting hacked is currently unknown. It is unclear if hackers are using passwords leaked in data breaches at other sites to also gain access to Nintendo accounts. Some users reported using complex passwords generated through a password manager, passwords that were unique to their accounts, and not used anywhere else. This suggests hackers might be using more than the classic credential stuffing, password spraying, or brute-force attacks. Nintendo has yet to release a formal statement about the attacks; however, the company has advised users earlier month on Twitter and Reddit to enable two-step verification (2SV) for their accounts, suggesting that this might prevent intrusions.
The Internet

Are We on the Cusp of a Metaverse, the Next Version of the Internet? (washingtonpost.com) 69

The Washington Post describes it as "the next internet." Wikipedia defines it as "a collective virtual shared space...including the sum of all virtual worlds, augmented reality, and the Internet." But it was Neal Stephenson who named it "the metaverse" in his 1992 science fiction novel Snow Crash.

Are we closer to seeing it happen? The Washington Post reports: In the past month, office culture has coalesced around video chat platforms like Zoom, while personal cultural milestones like weddings and graduations are being conducted in Nintendo's Animal Crossing: New Horizons. The Metaverse not only seems realistic — it would probably be pretty useful right about now. The Metaverse reality is still years, possibly decades, away. But Epic Games CEO Tim Sweeney has been publicly pushing for its creation, and he isn't alone in his desire to push for the Metaverse, where the online world echoes and fulfills real-world needs and activities. Constructing the virtual Internet space is Silicon Valley's macro goal, many of whom are obsessed with Neal Stephenson's 1992 book, "Snow Crash," which defined the term.

In recent years, Facebook, Google and Samsung have all made heavy investments in cloud computing and virtual reality companies in anticipation of a Metaverse... But it's Epic Games, with Fortnite, that has the most viable path forward in terms of creating the Metaverse, according to an essay by venture capitalist and former Amazon executive Matthew Ball... [The article also notes other "traits" of the metaverse in Minecraft and Roblox.] The most widely agreed core attributes of a Metaverse include always being live and persistent — with both planned and spontaneous events always occurring — while at the same time providing an experience that spans and operates across platforms and the real world. A Metaverse must also have no real cap on audience, and have its own fully functioning economy... Fortnite hasn't reached Metaverse status yet. But Fortnite as a social network and impossible-to-ignore cultural phenomenon, Ball says, provides Epic Games a key advantage for leading in the Metaverse race. Fortnite draws a massive, willing and excited audience online to engage with chaotically clashing intellectual properties... "This organic evolution can't be overemphasized," Ball writes in his essay. "If you 'declared' your intent to start a Metaverse, these parties would never embrace interoperability or entrust their IP. But Fortnite has become so popular and so unique that most counterparties have no choice but to participate... Fortnite is too valuable a platform...."

The current swarm to an online-only social and capitalist economy has only highlighted the current Internet's failings, and what the Metaverse needs to do, Ball said. Big sites like Facebook, Google and Amazon continue to dominate online activity, as do larger streaming services like YouTube and Netflix. But each location requires its own membership and has separate ecosystems. "Right now, the digital world basically operates as though every restaurant and bar you go to requires a different ID card, has a different currency, requires their own dress codes and has their own units [of service and measurement]," Ball said. "It is clear that this really advantages the biggest services. People are just sticking to the big games, really. However there's a clear argument that reducing network lock-in can really raise all boats here."

Sweeney said as much in his DICE Summit keynote speech February. If the game industry wants to reshape the Internet and move away from Silicon Valley's walled gardens, Sweeney stressed that publishers need to rethink economies in the same way email was standardized... "We need to give up our attempts to each create our own private walled gardens and private monopoly and agree to work together and recognize we're all far better off if we connect our systems and grow our social graphs together.

Neal Stephenson answered questions from Slashdot readers back in 2004.
Nintendo

Resellers Using Checkout Bots Are Driving the Nintendo Switch Shortage (vice.com) 77

During the global coronavirus pandemic, demand for the Nintendo Switch console has skyrocketed and retailers have repeatedly run out of stock. Seizing that opportunity, some price gougers on Amazon and eBay are selling Switches for hundreds of dollars over the recommended retail price. From a report: Like lots of money-making opportunities in online-shopping, many of these resellers aren't just stumbling upon their in-demand product of choice. Instead, developers are creating dedicated tools to automatically buy Switches from stores when they come back in stock, and before others get a chance to. Motherboard has traced some of the bulk Switch buying to a community revolving around a new, particular bot. Hundreds of people looking to jump on the gold rush or who are just desperate to get their hands on a Switch for themselves have joined a Discord group where users share tips on how to effectively use the tool.

"I decided to make it as a joke, but I quickly realized just how powerful it could be," Nate, the creator of Bird Bot, the open source tool for quickly purchasing Switches, told Motherboard in an online chat. Right now it is open season for profit-seekers. Some resellers on eBay are asking for over $500 for a Switch, with some vendors successfully getting around $750 for the Animal Crossing themed bundle of the branded console and the game within the last week. The typical retail price for those products are $300 and $360 respectively.

Nintendo

Nintendo Game Pulled From Chinese Platforms After Hong Kong Protest (reuters.com) 41

A Nintendo Switch video game has been pulled off China's grey market e-commerce platforms, Reuters' checks show, after Hong Kong activist Joshua Wong used the game to protest against Beijing's rule of the Chinese territory. From a report: The game, "Animal Crossing: New Horizons," is a colorful social simulator in which players can decorate their own island and invite others to visit. It became an instant hit after its launch last month and has been used by many players to interact and simulate real-life scenarios while they are stuck at home because of measures to curb the coronavirus outbreak. Joshua Wong, a Hong Kong democracy activist, took his protests to the game last week and on Twitter posted a screenshot of his island decorated with a banner saying: "Free Hong Kong, revolution now." China has stringent rules on content from everything from video games to movies and music, censoring anything it believes violates core socialist values. Gaming companies must also seek licences for the games they want to publish.
Nintendo

Nintendo's Animal Crossing Becomes New Hong Kong Protest Ground (bloomberg.com) 11

Nintendo's Animal Crossing has become a place for Hong Kong protesters to congregate without flouting social distancing rules. Bloomberg reports: Animal Crossing is a simulation game where players live on an idyllic tropical island and befriend anthropomorphic animals. Players can customize their islands with in-game illustrating tools and visit each other's islands online. Pro-democracy content created for the game has gone viral on social media, including Twitter. In a tweet last week, one of Hong Kong's most well-known democracy campaigners, Joshua Wong, said he was playing the game and that the movement had shifted online. In one video posted to Twitter, a group of players use bug-catching nets to hit pictures of the city's leader Carrie Lam on a beach in the game. A nearby poster states "Free Hong Kong. Revolution Now."
Nintendo

Nintendo is Making 3D Mario Remasters For His 35th Anniversary (venturebeat.com) 27

The Super Mario series is turning 35 this year, and Nintendo has big plans for the plumber's birthday. From a report: That includes updating and bringing back most of his games for Nintendo Switch, according to a report from Video Games Chronicle. Eurogamer is backing up that report, and GamesBeat can as well. The core of the report is that Nintendo originally planned to focus on Mario's 35th anniversary at E3 (the Electronic Entertainment Expo) in Los Angeles in June. But organizers canceled that event due to the spread of the coronavirus. Nintendo is going ahead with that promotion, and it will likely hold a Direct-style event to provide all of the details. That includes info on remasters, a Paper Mario game, the upcoming Mario film, and Universal Studios' Super Nintendo World theme park. For the remasters, our source is telling us that Nintendo is pursuing something like a Super Mario All-Stars 2 for the 3D Mario games. This would include Super Mario 64, Super Mario Sunshine, and then Super Mario Galaxy and Super Mario Galaxy 2.
Games

Videogames Are Setting New Records For Simultaneous Users (forbes.com) 19

Forbes reports that in a world filled with school closings and social isolation, gaming has surged: - Steam, the most popular digital PC gaming marketplace, reached new heights Sunday, drawing a record 20,313,451 concurrent users to the 16-year-old service, according to third-party database SteamDB

- Counter-Strike: Global Offensive, released by Steam-owner Valve in 2012, seems to be the top beneficiary of the increased engagement, breaking it's all-time peak on Sunday with 1,023,2290 concurrent players, topping its previous peak last month by a million, which itself beat the record set in April 2016...

- Activision Blizzard's new free-to-play battle royale spinoff Call of Duty: Warzone, launched March 10 on PC, Xbox One and PlayStation 4, is also likely benefiting, drawing in a staggering 15 million in three days, besting the record 10 million in three days by last year's battle royale sensation Apex Legends.

Polygon adds: Gaming saw a 75% increase, week over week, in data usage this March, Verizon said. Video games are proving to be a popular way to pass the time during lockdown -- though we're also starting to see the strain this is placing on various networks and services... Recently, Nintendo experienced a nine-hour network outage. Over the weekend, Xbox Live also went down, preventing users from online play.

Gaming adjacent tools and services are also seeing a surge. As our sibling site The Verge reports, live streaming platform Twitch had a 10% jump in viewership. The popular communication app Discord, meanwhile, recently saw server outages that coincided days after it expanded its screen sharing limit for users.

The games that people are playing themselves are changing in the wake of the coronavirus outbreak, too. Pokemon Go, for instance, has tweaked its mechanics to make it easier for people to play from home, while also changing its events to make it easier for people to play solo. And in an effort to entice its players to stay home, Rockstar vowed to add fun bonuses to the MMO for players who are "spending a little extra time at home." Elsewhere, game developers are starting to give out their games for free in an effort to help people stay indoors. It's no wonder we're seeing changes in usage, playtime, and outages across the board.

Games

How Lost Classic Doom 64 Was Revived for Modern Platforms (theverge.com) 26

As if there weren't enough doom in the world right now, this week sees the release of not one but two new Doom games. Doom Eternal is the flashy AAA sequel with incredible graphics and accurately modeled viscera, of course, but you shouldn't sleep on the other: the first rerelease of Doom 64, an underappreciated entry in the series's history. From a report: Doom 64, as the name suggests, was originally designed for the Nintendo 64. It came out in 1997 and, unlike id Software's previous two Doom titles, it was developed by Midway Games. It was the first Doom game to offer any sort of significant graphical upgrade on the original, had all-new levels, and -- depending on your perspective -- could easily have been considered a "Doom 3" had id not released its own game with that name in 2004. Given its original platform, Doom 64 is also a pretty unusual game. Nintendo strongly promoted "real" 3D titles on its 64-bit console, and Doom 64 is only kind of-sort of one of those. The environments are constructed of polygons, and the textures are filtered. But just like the original Doom, you're still limited to movement on a flat plane without the ability to look around you. Next to something like GoldenEye 007, you could have been forgiven for considering Doom 64 a little archaic at the time.
PlayStation (Games)

PlayStation 2 Is Now Officially 20 Years Old (givemesport.com) 42

The PlayStation 2 is celebrating its 20th anniversary as it launched in Japan on March 4, 2000. "It was released in the U.S., Europe and the rest of the world a year later and would go on to become the best-selling console of all time," reports GiveMeSport. From the report: To put this into context, its main rivals at the time, Microsoft's Xbox and Nintendo's GameCube, would sell 25 million and 22 million consoles worldwide respectively on their first release versus Sony PS2's 155 million! It certainly helped that the PS2 was able to release such memorable games like RockStar Games 'Grand Theft Auto: San Andreas', which sold 17.3 million copies. Other games included 'Metal Gear Solid 3: Snake Eater', which was part of PlayStation's iconic series that was set in the 1960s during the Cold War. Not to mention there was zombie filled 'Resident Evil' franchise and the terrifying 'Silent Hill'.

The success of the PS2 was widely due to Ken Kutaragi. His big idea in the latest round of console battles at the time was to add in a DVD player compatibility with the PS2. DVDs were the latest new format to view movies on at the time and an entry-level price for a DVD Player was $700. The other unique selling point was the backward compatibility; with some exceptions you could play your favorite PlayStation games on the new PS2.
Kris Naudus from Engadget writes about how the PlayStation 2 was the first game console she ever bought -- "a big deal at a time when I was only making $135 a week," she. says. Her favorite feature? It could play DVDs.

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