Please create an account to participate in the Slashdot moderation system


Forgot your password?
Take advantage of Black Friday with 15% off sitewide with coupon code "BLACKFRIDAY" on Slashdot Deals (some exclusions apply)". ×
First Person Shooters (Games)

Submission + - Reading Minds to Predict Game Addictiveness (

kgeiger writes: Researchers at Taiwan's Institute of Information Science, Academia Sinica are measuring emotional reactions caught in facial expressions to determine whether a game will be addictive. From TFA:

It’s difficult to evaluate an online game’s addictiveness prior to the release, says [Researcher Seng-Wei] Chen. The gaming industry’s approach is simply based on designers’ intuition and experience and the feedback from focus groups, the latter of which could be limited and biased.

Chen’s team, composed of researchers at the institute and at the electrical engineering department of National Taiwan University, aims to help game publishers avoid risky or blind investments. Using archival game data and dozens of electromyography (EMG) experiments, they constructed a forecasting model that predicts a game’s ability to retain active players for a long time.

The team reported their findings at the November 2012 IEEE/ACM Netgames conference.

This discussion was created for logged-in users only, but now has been archived. No new comments can be posted.

Reading Minds to Predict Game Addictiveness

Comments Filter:

God is real, unless declared integer.