How DirecTV Overhauled Its 800-Person IT Group With a Game 85
mattydread23 writes "Most gamification efforts fail. But when DirecTV wanted to encourage its IT staff to be more open about sharing failures, it created a massive internal game called F12. Less than a year later, it's got 97% participation and nearly everybody in the IT group actually likes competing. So what did DirecTV do right? The most important thing was to devote a full-time staffer to the game, and to keep updating it constantly."
"Game?" (Score:3, Funny)
It doesn't sound like a game. It sounds like Choose Your Own Adventure: Powerpoint Edition. At the risk of snarking with one of the oldest lines ever on the internet...
Pics or it didn't happen.
Re:97% participation, so what happened to the rest (Score:5, Funny)
We do not talk about those people.
The computer is your friend. Trust the computer.
Re:97% participation, so what happened to the rest (Score:3, Funny)
Happiness is mandatory!
Re:Kindergarten mentality? (Score:4, Funny)
That's because you're an insecure 40-something programmer/engineer who wasn't capable of moving into a management position before he hit his peak. The only difference between managing children and managing adults is how you speak to them. You might find this condescending, but it's the truth.
And we have a manager amongst us.
Re:Make it stop. (Score:5, Funny)