Google App Verification Service Detects Only 15% of Infected Apps 99
ShipLives writes "Researchers have tested Google's app verification service (included in Android 4.2 last month), and found that it performed very poorly at identifying malware in apps. Specifically, the app verification service identified only ~15% of known malware in testing — whereas existing third-party security apps identified between 51% and 100% of known malware in testing."
Re:No problem here (Score:3, Insightful)
Re:It's a placebo (Score:1, Insightful)
We've known virus scanners don't work since. (Score:3, Insightful)
What? 2000, maybe? More specifically, they're part of the test cases of virus writers, who develop until they are circumvented. Why would anyone imagine they do anything useful?
I don't want/need this on my phone. (Score:5, Insightful)
I don't want/need additional bloat on my phone - I don't install random apps, and I'm quite comfortable wiping the phone to update it. Sure, I'll use a scanner if/when I start installing random things, but it's basic online hygene. I don't install random programs on my computer, but I do use a 3rd party antivirus because of all the browsing I do. That isn't something I do on my phone, and when it is, I will take the appropriate precautions.
Or maybe... (Score:5, Insightful)
Re:It's a placebo (Score:5, Insightful)
What malware problem?
You mean the "problem" where a user downloads an .apk from a warez site, sideloads it into their phone, the phone tells them "hey, this program is requesting permission to look at everything on your phone's internal storage, send information to who-knows-what internet server, and make phone calls and send SMS messages on your dime, are you sure you want to go through with installing this" and the the user clicks "okay"?
That "problem"? I'm not seeing the issue, here. I mean, at some point it becomes the user's fault.