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Comments: 331 +-   WarGames and the Great Hacking Scare of 1983 on Wednesday June 04 2008, @03:13PM

Posted by timothy on Wednesday June 04 2008, @03:13PM
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James W writes "Yesterday was the 25th anniversary of the release of WarGames and Christopher Knight has written a retrospective about the film and its impact on popular culture. In addition to discussing how the movie has held up over time, WarGames was responsible for what Knight calls the Great Hacking Scare of 1983. Some examples mentioned are 'one CBS Evening News report at the time that seriously questioned whether parents should allow their children to access the outside world via their personal computers at home. A magazine article suggested that computer modems be 'locked up' just like firearms, to keep them out of the reach of teenagers. I even heard one pundit proclaim that there was no need for regular people to be able to log in to a remote system: that if you need to access your bank account, a friendly teller was just a short drive away. And Bill Gates once declared that the average person would never have a need for more than 640 kilobytes of memory in a personal computer, too.'" 2008 is also 25 years after the real-life prevention of a WarGames-style nuclear incident.
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  • by hostyle (773991) on Wednesday June 04 2008, @03:16PM (#23658185)
    if yesterday was the anniversary .. isnt this a bit late?
  • I saw WarGames when I was 5 years old. Later on that year, my father bought us our first computer: an Apple //c. I was incredibly depressed when the computer exhibited neither near-human emotions nor a synthesized English accent.
  • Matthew Broderick as David Lightman and Val Kilmer as...Christopher Knight...not the one who wrote the retrospective though....

    Uhm...not the Peter Brady one either.

    Jeeze. Will the real Chris Knight please stand up?

  • Ugh... (Score:5, Informative)

    by FrYGuY101 (770432) on Wednesday June 04 2008, @03:21PM (#23658289) Journal
    No. Bill Gates did not say that [google.com].
    • Lies! (Score:5, Funny)

      by aztektum (170569) on Wednesday June 04 2008, @03:33PM (#23658507)
      I suppose next you'll try to convince everyone that Al Gore did in fact NOT invent the Internet.
      • No, he did... he just never claimed to have done so [firstmonday.org].
          • Re:Lies! (Score:5, Informative)

            by Miseph (979059) on Wednesday June 04 2008, @05:59PM (#23660893) Journal
            Frighteningly close? Really?

            Perhaps if the real inventors of the internet hadn't basically come out and validated his quote in full, you could get away with saying that, but since they did (and since you took that snippet out of a context that actually explains HOW he did it) I'm left with you having some axe to grind with Gore (and I can't imagine what it is at this point).

            Anyway, for anyone out there who still thinks that gore even misspoke... he claimed to have taken initiative in creating the legislation which created (largely by funding) a larger version of ARPAnet that was accessible to the public at large. In other words, he has never claimed any (direct) technical contribution to the internet, but has claimed legislative, financial, legal, and social contributions to it. This makes sense, if you keep in mind that there are ways to contribute to technology other than coding.
              • http://www.politechbot.com/p-01394.html [politechbot.com]

                Date: Thu, 28 Sep 2000 17:43:58 -0400
                From: vinton g. cerf
                To: Declan McCullaugh , farber@cis.upenn.edu
                Cc: rkahn@cnri.reston.va.us
                Subject: Al Gore and the Internet

                Dave and Declan,

                I am taking the liberty of sending to you both a brief
                summary of Al Gore's Internet involvement, prepared by
                Bob Kahn and me. As you know, there have been a seemingly
                unending series of jokes chiding the vice president for
                his assertion that he "took the initiative in creating
                the Internet."

                Bob and I believe that the vice president deserves significant
                credit for his early recognition of the importance of what has
                become the Internet.

                I thought you might find this short summary of sufficient
                interest to share it with Politech and the IP lists, respectively.

                ===

                Al Gore and the Internet

                By Robert Kahn and Vinton Cerf
                Al Gore was the first political leader to recognize the importance of the Internet and to promote and support its development.

                No one person or even small group of persons exclusively "invented" the Internet. It is the result of many years of ongoing collaboration among people in government and the university community. But as the two people who designed the basic architecture and the core protocols that make the Internet work, we would like to acknowledge VP Gore's contributions as a Congressman, Senator and as Vice President. No other elected official, to our knowledge, has made a greater contribution over a longer period of time.

                Last year the Vice President made a straightforward statement on his role. He said: "During my service in the United States Congress I took the initiative in creating the Internet." We don't think, as some people have argued, that Gore intended to claim he "invented" the Internet. Moreover, there is no question in our minds that while serving as Senator, Gore's initiatives had a significant and beneficial effect on the still-evolving Internet. The fact of the matter is that Gore was talking about and promoting the Internet long before most people were listening. We feel it is timely to offer our perspective.

                As far back as the 1970s Congressman Gore promoted the idea of high speed telecommunications as an engine for both economic growth and the improvement of our educational system. He was the first elected official to grasp the potential of computer communications to have a broader impact than just improving the conduct of science and scholarship. Though easily forgotten, now, at the time this was an unproven and controversial concept. Our work on the Internet started in 1973 and was based on even earlier work that took place in the mid-late 1960s. But the Internet, as we know it today, was not deployed until 1983. When the Internet was still in the early stages of its deployment, Congressman Gore provided intellectual leadership by helping create the vision of the potential benefits of high speed computing and communication. As an example, he sponsored hearings on how advanced technologies might be put to use in areas like coordinating the response of government agencies to natural disasters and other crises.

                As a Senator in the 1980s Gore urged government agencies to consolidate what at the time were several dozen different and unconnected networks into an "Interagency Network." Working in a bi-partisan manner with officials in Ronald Reagan and George Bush's administrations, Gore secured the passage of the High Performance Computing and Communications Act in 1991. This "Gore Act" supported the National Research and Education Network (NREN) initiative that became one of the major vehicles for the spread of the Internet beyond the field of computer science.

                As Vice President Gore promoted building the Internet both up and out, as well as releasing the Internet from the control of the government agencies that spawned it. He served as the major administr

              • Re:Lies! (Score:5, Insightful)

                by Iron Condor (964856) on Wednesday June 04 2008, @06:44PM (#23661469)

                What, and, what? Seriously, I have no idea what your point is.

                If a politician says "I took the initiative in creating the Panama canal", they are NOT claiming that they personally broke out a shovel, flew south and dug something. They are NOT saying that they invented digging or canals. They are NOT saying that the canal was their idea or that they drew up the plans or any such thing.

                Equating "I took the initiative in creating the internet" with "I invented the internet" marks the one who is doing the equating as lacking in very basic reading comprehension.

    • What's more (Score:5, Informative)

      by Sycraft-fu (314770) on Wednesday June 04 2008, @04:03PM (#23658977)
      DOS has absolutely zero to do with that limit. The limit came from the computers themselves, and how they addressed memory. They had a 20-bit address bus which gives you 1MiB of addressable memory. Now being 16-bit devices, that meant that they accessed it in 64k pages. However, as Gates noted, it was divided so you only had 100 pages that could be used for regular programs. The rest was reserved for hardware. Hence the 640k limit.

      You can actually see a similar (though not the same thing) situation today when you approach 4GB of RAM in a 32-bit system. With a 32-bit address bus you can, of course, address 4GB. The problem is that hardware still needs memory areas to work, and actually far more than it used to. So you'll find that you get less than 4GB of RAM accessible, how much depends on what hardware you have installed. To actually get full use of the 4GB of RAM, you'll need to run on a 64-bit chip, which has a larger address bus and thus memory ranges for the hardware.

      So DOS was never the reason here. It was the way the hardware was designed.
      • Re:What's more (Score:5, Informative)

        by Lally Singh (3427) on Wednesday June 04 2008, @04:42PM (#23659595) Journal
        Uh, no.

        First, 64k/page * 100 pages is 6400k.

        Second, the 640k limit was due to the video ram being mapped in the memory region between 640k and 1 MB, at address A000:0000. Which is why DOS extenders could get you that memory back in 386+, by remapping the memory to other addresses. Here's a memory map: http://www.infokomp.no/techinfo/doc/DosMemory.htm [infokomp.no]

        Third, your 32bit/4GB ram stuff is garbage as well. Most OSs claim address space at the end (the upper 1/2GB) for the kernel. That makes it harder to use. It's not a hardware problem at all, OSs tend to have simplistic userland/kernel memory address space mappings. CPUs went to 64 bit before 4GB was cheap enough for this to be a problem, so no work was done to really reduce the kernel address space footprint (or to separate the address spaces altogether).

        • Re:What's more (Score:5, Informative)

          by Lemming Mark (849014) on Wednesday June 04 2008, @05:20PM (#23660297) Homepage

          Uh, no. First, 64k/page * 100 pages is 6400k.

          Actually, I recall x86's real mode pages actually overlapped in the bus address ranges that they mapped to. So in this case number of pages * page size doesn't give total addressable real memory. Can't remember the actual numbers, however.

          Second, the 640k limit was due to the video ram being mapped in the memory region between 640k and 1 MB, at address A000:0000. Which is why DOS extenders could get you that memory back in 386+, by remapping the memory to other addresses. Here's a memory map: http://www.infokomp.no/techinfo/doc/DosMemory.htm [infokomp.no] Third, your 32bit/4GB ram stuff is garbage as well. Most OSs claim address space at the end (the upper 1/2GB) for the kernel. That makes it harder to use. It's not a hardware problem at all, OSs tend to have simplistic userland/kernel memory address space mappings. CPUs went to 64 bit before 4GB was cheap enough for this to be a problem, so no work was done to really reduce the kernel address space footprint (or to separate the address spaces altogether).

          Actually, although what you say is true, the OP was also entirely correct in noting that hardware sometimes makes large regions of memory unavailable, even in relatively recent computers. The situation in question is independent of the OS memory model, although that has its own implications for memory use.

          PCI memory mapped IO needs to be put somewhere at a physical address that the CPU is able to access. Although since the Pentium Pro it's been possible for x86 machines to address 36 bits of physical address space, some motherboards only actually give them 32 address lines to use.

          If you stick 4GB of RAM in such a box then the memory mapped IO regions need to go somewhere that the CPU can still address them using only 32 address lines. Since the CPU has only 2^32 bytes = 4GB addressable this necessarily means that they have to alias real RAM regions. Those RAM regions are rendered inaccessible. There's nothing you can do to get them back, either - you can't remap them to a different place because you're limited by the 32 physical address lines. This is sometimes called a "memory hole".

          This is compounded by the fact that some BIOSes are worse at allocating memory mapped IO spaces than others. They sometimes seem to use up hundreds of megabytes for these IO regions. I think that's more a case of the allocation policies being stupid than that quantity of addressable memory actually being needed. The problem isn't entirely trivial, though, since I think PCI devices can request certain alignments of their memory regions, so they can't just be placed anywhere.

          Event 32-bit server grade hardware typically offers support for the CPU physically to address more than 32-bits of physical memory, enabling these systems to play games with remapping memory to make all 4G (or more) of RAM be accessible, whilst providing the necessary MMIO regions. Those of us who are using lower grade hardware (me, for instance!) are limited to smaller memory sizes by the motherboard, regardless of what the CPU chip and OS are capable of addressing.

          I was not pleased when I discovered my own machines suffered from this "feature" but equally well I was pleased when I got this machine cheap. I guess you can't have everything!

          • Gee thanks (Score:5, Funny)

            by Joe U (443617) on Wednesday June 04 2008, @10:01PM (#23663237) Homepage Journal
            Oh fuck you all for making me re-live the hell that was DOS memory managment.

            Now I'm going to have those nightmares again.
            • Re:Gee thanks (Score:5, Informative)

              by Lemming Mark (849014) on Wednesday June 04 2008, @10:13PM (#23663329) Homepage

              Now I'm going to have those nightmares again.

              Just quit sleeping, it'll be fine ;-)

              I don't think it will probably help if I now remind you that all x86 CPUs, even your spiffy new multicore multi-GHz 64-bit gaming rig boot up believing they are an 8086. Your PC relives that memory management hell every time you switch it on until the software comes along and sets the "you're not a stupid old CPU" flag.

              For this reason, it's important to remember not to touch the PC case whilst it's booting, otherwise you might get some real mode ectoplasm on you and be contaminated with insane memory models.

              PS, don't have nightmares.

  • It Was Close (Score:5, Interesting)

    by Doc Ruby (173196) on Wednesday June 04 2008, @03:25PM (#23658365) Homepage Journal
    I was pretty close with some people who had actually hacked into some of those military systems back then. Like Strategic Air Command and others - some people were even showing off evidence they'd hacked the Shuttle's robotic Space Arm. We all watched _Wargames_ together, and were impressed with how basically accurate so much of it was.

    Sure, the voice synth following the kids around was fake, and the exploding monitors when driving the AI into a paradox was typical Hollywood BS, as well as a couple other details of the action. Like the geek scoring Ally Sheedy. But overall, it wasn't that wrong about the vulnerability of those systems to any halfway-determined, fairly clever crackers. Of which there were more than just my friends: 1983 was the height of the Cold War, and the Russians still had budgets to spend.

    In fact, the public portrayal of our private hobby convinced several of my friends to get out of the game for good, right after seeing the movie. And I've heard that a lot of the cracks portrayed stopped working shortly afterwards.

    I just expect that today's even more complex, widespread and lethal systems are just as vulnerable. While not to the same elementary tricks, today's crackers have progressed along with those defending. We really have to be sure that there are a lot of human consciences in the loops, absolutely required to accept passing on an order that could kill or harm millions, maybe billions of people - maybe indeed destroy the world. If there's any lesson to learn, it's that the hairtrigger to extinction itself is the greatest risk, no matter how much those with their fingers on it would like to believe that the safety is engaged.
    • by Kozar_The_Malignant (738483) on Wednesday June 04 2008, @03:47PM (#23658729)

      >Like the geek scoring Ally Sheedy.

      That's how you know it was a science fiction movie and not a documentary.

    • Re:It Was Close (Score:5, Interesting)

      by elrous0 (869638) * on Wednesday June 04 2008, @04:01PM (#23658947)
      On the DVD commentary track, director John Badham talks about how they used several technical advisers from a specific phreaker club (in Michigan I think) to handle the film's technical details and hacker culture. They did a good job. It is easily the most technically accurate of the hacker films (not that it has much competition, really). And it has a good story too. Holds up amazingly well even today (wish they would release an anamorphic DVD of it, though).
    • by Sycraft-fu (314770) on Wednesday June 04 2008, @04:12PM (#23659101)
      Humans are always in the loop when it comes to weapons systems. Even things like modern planes. Humans don't actually trigger bomb releases anymore. It's far too complicated and there's a lot involved in guided weapons. It's all programmed in prior to the mission. Ok so what does the pilot do then? They consent to release. When they activate the trigger it doesn't drop the bomb, it just enables the plane to drop it when it is time.

      That is, of course, unnecessary in a technical sense. The plane could simply drop at the programmed location. However it is part of the doctrine that a human always has the final call. Should the pilot decide something is wrong, they don't press the trigger and the bomb won't drop.

      So at this point at least in the US, it is very much a system where humans are always in the loop. Machines may do the actual work, but there is always a human with their finger on the trigger who has to make the decision to fire.
    • Re:It Was Close (Score:4, Informative)

      by asackett (161377) on Wednesday June 04 2008, @05:37PM (#23660559) Homepage
      I call bullshit. Y'see, I was in the USAF Space Command at the time, in Missile Warning and Space Surveillance. There were no dialup modems to which you and your buddies could connect, no external connections to MILNET at all.
  • by michaelmalak (91262) <malak@acm.org> on Wednesday June 04 2008, @03:35PM (#23658537) Homepage

    A magazine article suggested that computer modems be 'locked up' just like firearms, to keep them out of the reach of teenagers.
    Um, in light of the Patriot Act and the DMCA, isn't this advice even more relevant today? I think some $5,000-poorer parents would agree.
  • it certainly cost me (Score:5, Interesting)

    by thermian (1267986) on Wednesday June 04 2008, @03:38PM (#23658577)
    The day after my parents saw that movie my modem was taken away, never to return.

    Apparently they were genuinely afraid that I might start a war inadvertently by logging into the wrong computer by mistake.

    Ok, so I had, um, well, logged into a mainframe that sort of didn't belong to me, but I was a kid, and this was the eighties, it was still harmless fun back then, more likely to see you employed then arrested. Nowadays for the same thing I'd be sent to prison.

    Now that's scary.
  • By Introversion Software [introversion.co.uk]. It's the "Global Thermonuclear War" game from the movie, mostly. Fun, though a little disturbing at times. Runs on Linux and Mac, too. Inexpensive as well.

    In fact, I think I'll go home and play some.

  • WarGames was responsible for what Knight calls the Great Hacking Scare of 1983. Some examples mentioned are 'one CBS Evening News report at the time that seriously questioned whether parents should allow their children to access the outside world via their personal computers at home. A magazine article suggested that computer modems be 'locked up' just like firearms, to keep them out of the reach of teenagers.

    Back in those days there was more separation between TV show and movie production. And the TV executives were concerned about anything that pulled people's eyeballs away from the boob-tube (and money from their advertising rates). So there were a lot of shows that slammed the new distractions: Personal computers, networking (especially bulletin-board systems), electronic games, etc.

    Similarly a few years further back, when they did the same bit on cable TV - when the separation was still more pronounced and they were worried about losing audience to paid programming such as commercial-free movie channels. I recall one cop show where the murder was committed by a cable TV operator over the negotiations and competitive bidding on a franchise to wire a city or broadcast some team's sporting events.
  • by LWATCDR (28044) on Wednesday June 04 2008, @03:43PM (#23658659) Homepage Journal
    I went to see it with my girlfriend. I had a brand new C64 at home and had just finished my first programing class and was getting ready to start college.
    We enjoyed the movie but my girl friend got miffed when the Alley Sheenie's character didn't know what MIRVs where. She also said "Yea right they are going to nuke us in the next few hours and we are going to waste our last few hours trying to swim to the mainland!"
    It was a good summer.

  • by NullProg (70833) on Wednesday June 04 2008, @03:46PM (#23658719) Homepage Journal
    how well this movie still remains relevant today.

    - The introverted genius, but under-achieving nerd.
    - Does not RTFM, but asks for expert help first in understanding the program.
    - Hours of relentless researching to find the flaws (hacks) in the target.
    - 3rd party vendor mistakes allow entry point for unwanted intruders.
    - Hacker not realizing they are not in the system they think they are.

    Best quote ever by a end user:
    General Beringer: Mr. McKittrick, after very careful consideration, sir, I've come to the conclusion that your new defense system sucks.

    Enjoy,
    • by Lurker2288 (995635) on Wednesday June 04 2008, @04:08PM (#23659039)
      Come on, do you really think that quote is better than this one?

      Mr. Liggett: All right, Lightman. Can you tell us who first suggested the idea of reproduction without sex?
      David: Um...your wife?
      Liggett: Get out, Lightman. Get out.
    • by MacTO (1161105) on Wednesday June 04 2008, @04:27PM (#23659351)
      I usually avoid any mass-media portrayal of computers and computer crime, because it usally ends up being unadulterated drivel. But when I first saw WarGames last year, I was shocked and (quite frankly) impressed. Sure there was a lot of drivel in there, but a lot of it could be considered as artistic license. The teen had to turn on a voice synthesis unit the first time the computer talked, so the talking computer wasn't magic. At least not in Lightman's room. They were quite clear that Lightman's computer sequentially tried numbers to find an access point and they found other interesting systems before getting into military systems. Again, magic was not involved. Breaking into systems usually involved some sort of research, may it be swiping passwords from the school office or doing some hard research on the people involved. He didn't magically guess the password after two failed attempts. Sure the computer had a personality, just like HAL in 2001 had a personality, but it's not as though he was dumped into some flakey virtual world. Movies are a balance between what will entertain, and what will suspend the viewers disbelief. WarGames is no exception, and I think that WarGames struck a decent balance between both. After all, how many people would want to watch a Soviet computer expert being fed information from a few spies. Who would want to watch a movie where that spy, once caught, would have a near-zero chance of escaping. Boring. Right. At least for most people.
  • by eric76 (679787) on Wednesday June 04 2008, @03:47PM (#23658739)
    Not for the movie itself, but afterwards, there were so many twerps out there war dialing everything that it wasn't unusual at times to receive two or three calls per night.

    Of course, it might not have been like that everywhere. At the time, my office was across the fence from the Johnson Space Center. I suspect that any prefix in that area was considered to be a good target.

    We also had several consecutive telephone numbers. When the war dialers hit the first, you could be pretty sure that they were going to hit the rest in turn.

    With all the aggravation from the large numbers of calls in the middle of the night, I thought that everyone involved in that movie should be should have been strung up from the nearest tree.
  • CPE 1704 TKS! I refuse to double-check my results with google!
  • WSMR (Score:4, Funny)

    by prakslash (681585) on Wednesday June 04 2008, @03:48PM (#23658761)
    I was a little kid back in the late 80s. Once an older relative of mine who was in college showed me how he had made a computer connection to the Simtel20 FTP site. He downloaded some games for me. The welcome screen of the FTP site said: "Welcome to White Sand Missile Range, Nevada".

    I remember being very impressed and proud at the time thinking that someone in my family could hack into a military site! :-)

    It made me want to learn computers even more.

  • by bsDaemon (87307) on Wednesday June 04 2008, @04:05PM (#23659019) Homepage
    I think the year was 1990 or 1991 -- I was about 6 or 7. On a tour of the school library, the librarian made a point of telling us about the modem they had connected to the computer in the library.

    I had an old Leading Edge computer at home, running DOS 2.0. I asked if it were possible for someone to dial into the library's computer and erase their overdue fines.

    Thus was ended the tour of the library, and the modem was never mentioned again.
  • by Sponge Bath (413667) on Wednesday June 04 2008, @04:24PM (#23659313)

    ...and I can tell you the tellers were not that friendly.
    ATMs and on-line banking are blissfully free of surly humans wearing disco outfits.

  • by morari (1080535) on Wednesday June 04 2008, @04:39PM (#23659559) Journal
    Ultimately, the film was not about showing off flashing technology. If it were, it would be dated and obsolete. Thankfully, the film was actually a well done commentary on human condition and how we relate paranoia and war. On that front, it succeeded and shall continue to. That kind of thinking doesn't age, it's all relevant. Perhaps even more so nowadays.
  • by peter303 (12292) on Wednesday June 04 2008, @05:04PM (#23659991)
    I saw War Games on AMC Tuesday night and hadnt seen it for years. The ancient computers brought back nightmares of the limitations of that time. However, many of the tricks then-very-skinny Matthew Broedrick used to hack computers are still relevant. He systematically scanned ports, looked up personal info on people for password clues, used social engineering to fleece information. The strangest thing was him physically going to the library to do research. People use online search now.
    • by D Ninja (825055) on Wednesday June 04 2008, @03:45PM (#23658697)

      Everybody knows the way you fry a computer's brain is to ask it to calculate pi to the last digit.
      PI has a last digit?!

      /brain explodes

    • Re: (Score:3, Interesting)

      I was affected by it because of how realistic it was, obviously accepting the things they did to make it actually watchable.

      We're talking acoustic modem, with realistic soundbit (from what I remember). Social engineering and research to figure out passwords, not just staring at a screen for 10 seconds before magically punching in the correct one. Back doors. Phreaking (dunno if the portrayal was accurate, but phone booths around these parts fell victim to something not too far removed from what was shown in
"The porcupine with the sharpest quills gets stuck on a tree more often."