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Multicolored Keyless Entry System

Posted by timothy on Friday June 13, @03:18AM
from the simon-says-open-up dept.
mollyhackit writes "Here's a how-to guide for building a keyless entry that uses color identification instead of numbers. All eight buttons are initially blue; as you press the individual buttons they change color. Cycle the colors to your particular pattern, and you're in. This lock obviously wasn't designed for high security use since anyone in the same room would be able to see you and your amazing technicolor dream lock's pattern; it's just a fun project and will keep the youngins out of your workshop (timer prevents brute forcing). The RGB buttons are monome clones from hobby shop Sparkfun."

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  • Useful tool (Score:5, Funny)

    by VincenzoRomano (881055) on Friday June 13, @03:21AM (#23775215)
    to make jokes to your color-blind friend: replace his front door lock!
  • by SlashTon (871960) on Friday June 13, @03:31AM (#23775263)
    It's a fun project and a cool toy, but I hope it would never see serious application.

    Considering that between 7% and 10% of men are red-green color blind (other types of color blindness at a few percentage points). This kind of lock could pose serious problems for a significant part of the population.

    "What? You set the password to the garage door to Red Green Green Red? Guess I'm walking to work again..."

    Source: http://en.wikipedia.org/wiki/Colorblindness [wikipedia.org]

    • Easy solution: match each color change with an audio alert.

      Harder solution: Finger electrocution based on the binary equivalent of the color.
    • by Chapter80 (926879) on Friday June 13, @05:55AM (#23775787)

      This kind of lock could pose serious problems for a significant part of the population.
      Isn't that the idea of a lock? To make it difficult for OTHER PEOPLE to gain access?

      Another note: The way this is currently designed, as was mentioned in TFA, others could see and memorize your secret pattern. But I think it'd be trivial to change it so that as you push a button, ALL of the colors potentially change. And the "combination" might be something like:
      If Red and Green are paired together (one on top of the other), press the button to the right of the Red one. Otherwise, press the lower Right button. If you can do that 6 times in a row, you're in.

      Such a pattern would be VERY difficult for someone to learn through observation. And with random displays, the combination (which keys to press) would virtually change every time. And you'd be locking out the color-blind burglars (and blind burglars too).

      Unfortunately, though, that's the same combination as my luggage.

    • Why the hell would someone or someone living with someone that was blind install one of these? No one is forcing you to use them. It's like saying "10% of the population is in wheel chairs. I hope stairs never see any sort of wide spread use".

      Some people may be better with colors than numbers. Give them the option of making this their remote less garage door opener: "green green blue blue red purple green" garage door opens.
      • Only if the value is different can a color-blind person tell that the colors are different. If you tell them that the red is darker than the green, they can then tell you which one is darker than the other if they're next to each other, but if all they have is blue, brown, and yellow to choose from, they have no idea if that brown is the red or the green.
      • I'm colorblind.

        Red-green, but not too badly. I get along just fine, but fuck those test patterns. There was some kind of a jumbo poster ad with that pattern, and the only time I was able to read it was at night, from a sufficient distance.

        Certain shades of red, green, purple, brown and grey simply blend into each other. When I see something colored like that, I can't even name the color.
        Kind of like someone tone-deaf guessing whether he heard a C or an E note. He can hear whether it was high or low, just like I see whether it is light or dark, but other than that, I simply cannot name it.

        For instance, most of this /. page is green. Though it may be light brown.
        The frame around the text field I'm typing my answer in is a different shade of green, but it might also be grey.
        I'm leaning towards green, but I don't really see it.

        • Re: (Score:3, Informative)

          it.slashdot.org has brown as its colour, not green :-) So it is not the colour blind, but rather, poor design that makes the it section look crappy brown.
        • by JPeMu (942971) on Friday June 13, @05:34AM (#23775717)
          I'm red-green colour blind.

          Many of the PopCap games (and similar) I have played where colour is significant have overlays shown (as an option) which aid me just fine, and I'm sure a similar thing would work here, even though that's assuming that the original would be unusable by someone colour blind.

          The one thing that really used to irritate me was Teletext (before it faded into obsolescence) - Being unable to tell the difference between Green and Yellow, and Cyan and White made for trying times, especially when some insensitive clod chose green and yellow as two of the "fastext" colours. Oh, and chose blue for the cyan option (which looks white to me!).

          I have no problem wiring a plug; only occasional problems wiring more complex items (whereby I am forced to use direct lighting to make the colour distinctions); and no problem with traffic lights. Only where I must choose between two shades that differ by red hue alone (or near enough) do I have problems. I know that red-green colour blindness is not the only kind, but it often feels like colour blindness is not considered when designing new products/websites etc. and I find that disappointing for lack of such a simple consideration.
          • by Drogo007 (923906) on Friday June 13, @10:21AM (#23777781)
            Me and my brother both used to work for the same game studio, and he's also Red-Green colorblind.

            Anytime the devs came up with color as a way of differentiating things, we'd drag my bother to the screen and have him test the interface. It was sad, almost to the point of being funny, just how long it took them to make a usable color scheme somtimes
  • I think any kid over four could figure it out by watching a couple of times...
    • Re:Dads workshop (Score:4, Insightful)

      by jrumney (197329) on Friday June 13, @04:20AM (#23775475) Homepage
      I think you underestimate the capabilities of 3, 2 and even 1 year olds. My youngest is 20 months old, and any "child-proof" device to keep him out of things is useless already. My kids can get things apart that I didn't even know came apart, and when I ask them, they show me how they did it, so its not just random brute force they're using.
      • Tot Lok (Score:4, Informative)

        by Slashdot Parent (995749) on Friday June 13, @11:17AM (#23778801)
        My kids were never able to defeat Tot Lok [amazon.com].

        They are a pain in the rear to install, but once installed properly, your kid is not going to get that cabinet or drawer open before you figure out what's going on.

        That's the whole idea, really--to slow them down. Just make sure you put the key someplace that the kid can't get to without constructing some serious access ramp.

        You want the parental, "Just what do you think your doing?" to refer to constructing a ramp rather than you kid spraying her little brother with Raid because "he was bugging her".
  • Actually useful (Score:5, Insightful)

    by Anonymous Coward on Friday June 13, @03:44AM (#23775323)
    One reason it's useful - if you have a door lock with a code, you wear the numbers away on the keys that form the code, significantly reducing security. For instance, I have a bank card widget (standard in some parts of Europe) which I need to authenticate with my bank by means of challenge-response; it eventually becomes obvious what your card PIN is because those numbers wear more, and the object itself becomes a security risk. This way, your software can ensure even use of buttons.

    Blind people and the colourblind need not apply, however...
  • but after using the sledge hammer, each time I would have to buy a new door. Got expensive. I'd recommend a key
  • Task based locks (Score:3, Interesting)

    by sprintkayak (582245) on Friday June 13, @05:39AM (#23775727)

    I've always liked the idea of a task based lock.

    Not necessarily more secure, though.

    A few ideas:

    • Play a tune on piano keys (sound off for more security).
    • Non trivial math: how many people can integrate sec^3? How many B&E type criminals can?
    Any other ideas?
    • Replace your welcome home mat with a Dance Dance Revolution pad...

      Burglar could get in after perfecting PARANOiA Survivor MAX...
    • Well, look out captain obvious.

      The whole point of this is that the person putting this together might enjoy the experience of putting it together, get satisfaction from a finished product and have a cool novelty way of opening or closing a door.

      Do you think that people making transistor radios do it for fun, or because they think that $20 worth of electronic junk from a electronic junk store will give them better sound than a manufactured stereo system?

      I rarely go to this level of pointing out a clear case of "swing and miss" with a reply/post - but wow!
        • ... So now this is a hobby site? News for HOBBYISTS? OK ...

          I don't know, but you may be a professional electronic locksmith and for you this might be just a play-thing.

          But for me, a programmer, this is interesting and a good introduction to building a small piece of hardware. I know shamefully little about electronics (well, what I can remeber from 1st year uni. physics)

          Doesn't stop me being a nerd though.