First time accepted submitter jonyami writes "It's been a slow start for Sony's latest handheld console, despite the console-like quality games that were shown off at launch, and its excellent screen and tactile controls you could take on the go, but you only have to look at the upcoming Christmas line-up to see where it's lagging behind. That said, a new article points out there's still life in the relatively-fresh handheld yet. With the arrival of the PlayStation 4 and a whole new wave of indie games and HD remakes heading to the handheld, it looks like Sony's plucky portable console is still going — but is that enough to save the Vita?"
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jones_supa writes "A classic game console freezing problem seems to affect the newest generation too. It has been found out that a bunch of Sony PlayStation 4s suffer of a problem which has been christened 'Blue Light of Death'. When a PS4 is turned on with a press of the power button, the light that runs along the side of the console should first pulse blue and then switch to white. At this point the console turns on the picture signal to the display device. Those who have a unit with the glitch are instead finding that their PS4 pulses blue, never goes to white and never outputs an image. We do not have accurate statistics of how widespread the issue is, but reports are popping up in Amazon reviews, Twitter, YouTube and other websites. PlayStation support is still in midst of investigating the issue, but has already posted a bunch of magic tricks you can try to get the console past the initial startup stage."
Today marks the launch of the latest entrant to the next-gen console race: Sony's PlayStation 4. A number of reviews for the system have already gone up, but many outlets are waiting for next Friday's Xbox One launch before passing final judgment. With regard to the PS4's hardware and UI, Digital Foundry praises the DualShock 4 controller design and the improvements to background downloading, while worrying about fan noise in warmer environments. iFixit provides a step-by-step teardown of the device, giving it an 8/10 repairability score. Ars has many good things to say, but many bad things as well: "The PlayStation 4 has an excellent controller, decently powerful hardware, some intriguing, well-executed new features, and an interface that shows belated acknowledgment of some of Sony's most user-unfriendly past designs. It also has a lot of features that are half-assed, missing, or downright bewildering at this point." Polygon's review is more visually oriented, filled with pictures, videos, and drawings. They conclude, "[T]he PlayStation 4's focus on gaming — and only gaming — is undermined by a distinct lack of compelling software. That failing is sure to improve — better games and more of them will appear on the PlayStation 4 — but right now, this is a game console without a game to recommend it." Eurogamer's coverage includes has a round-up of launch title reviews and gameplay videos. IGN has coverage of the roughly 0.4% of PS4s that arrive broken out of the box, and Kotaku explains how they fixed theirs.
solareagle writes "Venezuelan President Maduro has declared war on 'bourgeois parasites' by taking over Daka, an electronics retailer similar to Best Buy. USA Today reports, 'National guardsmen, some of whom had assault rifles, were positioned around outlets of [Daka] ... Maduro has ordered to lower prices or face prosecution. Thousands of people lined up at the Daka stores hoping for a bargain after the government forced the companies to charge "fair" prices. "I want a Sony plasma television for the house," said Amanda Lisboa, 34, a business administrator who waited seven hours outside a Caracas store ... "It's going to be so cheap!" "This is for the good of the nation," Maduro said, referring to the military's occupation of Daka. "Leave nothing on the shelves, nothing in the warehouses Let nothing remain in stock!" Maduro said his seizures are the 'tip of the iceberg' and that other stores would be next if they did not comply with his orders.'"
Dave Knott writes "Just over one week ahead of the launch of the Playstation 4, Wired has posted an article with a full teardown of Sony's new device. In an accompanying video Sony engineering director Yasuhiro Ootori dismantles the PS4 piece by piece, describing each component and showing just what is contained inside the sleek black box."
If you happen to be one of the other five people who own an Atari Jaguar, you've probably played the excellent Tempest 2000. As chance would have it, a few months ago Llamasoft announced they were approached by Sony to write TxK, based "...on the essence of the original T2K. ... . We're not going to overload you with ultra psychedelia, but we will make it fluid and colourful and awesome-looking ... We're going to give you a perfect treat for your eyes, ears and thumbs with a modern extrapolation of one of the best shooters ever made on hardware that's just perfectly suited for it, and in a way that retains the purity of the original design." A couple of weeks ago, a working version of TxK was demoed at Play Expo. Read below to see the video. It really seems to retain the aesthetic of Tempest 2000 enhanced by modern hardware and a full color range, with a touch of Space Giraffe tactics (you can kill enemies at the rim somehow at least).
New submitter GODISNOWHERE writes "Nortel went bankrupt in 2009. In 2011, it held an auction for its massive patent portfolio. The winners of the auction were Apple, Microsoft, Sony, RIM, and others, who bought the patents for $4.5 billion as a consortium named Rockstar Bidco. At the time, many people speculated those patents would be used against Google, who bid separately but lost. It turns out they were right. Rockstar has filed eight lawsuits in federal court targeting Google and Android device manufacturers. 'The complaint (PDF) against Google involves six patents, all from the same patent "family." They're all titled "associative search engine," and list Richard Skillen and Prescott Livermore as inventors. The patents describe "an advertisement machine which provides advertisements to a user searching for desired information within a data network. The oldest patent in the case is US Patent No. 6,098,065, with a filing date of 1997, one year before Google was founded. The newest patent in the suit was filed in 2007 and granted in 2011. The complaint tries to use the fact that Google bid for the patents as an extra point against the search giant.'"
Sockatume writes "Sony has released a detailed FAQ for the PS4 system, which launches in coming weeks. Of particular note: although Bluetooth headsets will not be compatible, generic 3.5mm and USB audio devices will work; the console will require activation via the internet or a special disk before it will play Blu-ray or DVDs; media servers, MP3s, and audio CDs are not supported. The console's "suspend/resume" and remote assistance features are listed as unavailable for the North American launch, implying that they will be patched in before the console launches in Europe later in November."
Lucas123 writes "HP has filed a lawsuit against seven makers of optical disk drive technology, claiming the companies engaged in widespread price fixing in order to drive up the cost of Blu-ray, DVD and CD drives for PC and peripheral equipment makers. The suit was filed Thursday at the district court in Houston against Toshiba, Samsung, Sony, Panasonic, NEC, TEAC and Quanta Storage. The lawsuit claims the conspiracy to drive up prices took place from at least Jan. 1, 2004 through Jan. 1, 2010, when "almost all forms of home entertainment and data storage were on optical discs" and the companies controlled 90% of the optical disk market. HP alleges the companies used industry events, such as CES, as cover to communicate competitive information and hammer out anticompetitive agreements."
Billly Gates writes "AMD may have trouble in their CPU department with Intel having superior fabrication plants. However, in the graphics market with GPU chips AMD is doing well. AMD earned a very rare Elite reward from Tomshardware as the fastest GPU available with its fastest r9 for as little as $550 each. NVidia has its top end GPU cards going for $1,000 as it had little competition to worry about. Maximum PC also included some benchmarks and crowned ATI as the fastest and best value card available. AMD/ATI also has introduced MANTLE Api for lower level access than DirectX which is cross platform. This may turn into a very important API as AMD/ATI have their GPUs in the next generation Sony and Xbox consoles as well with a large marketshare for game developers to target"
itwbennett writes "Until now Sony has done a pretty good job of keeping future Playstation 4 owners happy. But last week they finally hit a rock when Game Informer posted an article about headset compatibility. At launch, USB headsets that work with the PS3 won't work with the PS4. Sony says that eventually there will be a system update that addresses the problem but for now, even your Sony-branded USB headset won't work. If you use a Bluetooth headset (as most PS3 owners do) the news is even worse. Bluetooth headsets will not be supported and no update is planned to address this. ITworld's Peter Smith is shedding a tear for his $250 Turtle Beach PX5 headset."
An anonymous reader writes with this excerpt from a short article at Geek.com, based on this Chinese newspaper report (Google translation) that thousands of students have been (figuratively) press-ganged into assembling PlayStation 4 consoles, ahead of the PS4's November launch. From the article: "The students involved were offered internships at the company while studying an IT engineering course. But those that accepted aren't being assigned work that matches their course or skill set. Instead, they are being put on the production lines. The reason it is being called a forced internship is because if any of the students refuse to do the work they are assigned, six credits will be deducted from their course total. Without those six credits it's thought to be impossible to pass, meaning the students have to do the work or risk losing their qualification."
Nerval's Lobster writes "Valve has announced SteamOS, Steam Machines, and a Steam controller — the components necessary for it to create a viable living-room gaming experience. Valve's strategy with these releases seems pretty clear: create a platform based on openness (SteamOS is a Linux-based operating system), in contrast to the closed systems pushed by console rivals such as Sony and Microsoft. If Valve chooses to release Half-Life 3 in conjunction with its Steam Machines' rollout, it could help create further buzz for the system, given the years' worth of pent-up demand for the next chapter in the popular FPS saga. But can Valve's moves allow it to actually compete against Nintendo, Microsoft, and Sony on equal terms? What do you think?"
Now that we have the full picture of Valve's efforts to bring PC gaming to the living room (SteamOS, dedicated hardware, and a fresh controller design), people are starting to analyze what those efforts will mean for gaming, and what Valve must do to be successful. Eurogamer's Oli Welsh points out that even if Steam Machines aren't able to take the market away from Sony, Microsoft, and Nintendo, they put us a step closer to the final console generation. "Valve has hopefully sidestepped the most depressing aspect of console gaming: the enforced obsolescence that makes you consign your entire games collection to a dusty cupboard every five years." GamesRadar notes that Valve's approach is fundamentally different from that of the current console manufacturers because it's about putting more power into the hands of the users. "The takeaway from SteamOS, then, is that openness breeds innovation. Valve's putting the very source code of its operating system in the hands of everyone who wants it just to see what happens. Comparatively, Microsoft is pushing its Windows Store, turning Windows into an increasingly closed platform (i.e. one that charges costly development licensing fees and restricts access to certain content providers)." Everyone's curious to see how the controller will perform, so Gamasutra and Kotaku reached out to a number of game developers who have experimented with prototypes already. "[Dan Tabar of indie studio Data Realms] said the configuration map for the controller allows you to do 'pretty much anything.' For example, developers can slice up a pad into quarters, each one representing a different input, or even into eight radial sections, again, each section representing whatever you want, mapping to key combinations, or to the mouse." Tommy Refenes, co-creator of Super Meat Boy, wrote an in-depth description of his experience with the device. He summed up his reaction by saying, "Great Start, needs some improvements, but I could play any game I wanted with it just fine."
Nerval's Lobster writes "Damage from an explosion and fire in SK Hynix's Wuxi, China DRAM fabrication plant will drive up global memory prices for PCs, servers, and other devices, according to new reports. Most of the damage from the Sept. 4 fire was to the air-purification systems and roof of the plant, according to announcements from parent company SK Hynix, which predicted the fab would be back to full production in less than a month. The Wuxi plant makes approximately 10 percent of the world's supply of DRAM chips; its primary customers include Apple, Samsung, Lenovo, Dell and Sony. SK Hynix is the world's second-largest manufacturer of memory chips, with a market share of 30 percent, lagging behind Samsung Electronics with 32.7 percent. In an update published Friday, market-research firm DRAMeXchange reported that damage from the fire, smoke and power outages left at least half the plant inoperable or at reduced capacity. The plant is designed to isolate damage in case of disaster so that at least one of its two parallel production facilities can remain online. The facility itself restarted production Sept. 7, according to a statement from the company."
Slashdot's Timothy Lord is attending LinuxCon in New Orleans this week and writes in with the following. "Valve co-founder and managing director Gabe Newell says in no uncertain terms what the brain trust at Valve thinks: When it comes to actual users, 'Linux is currently insignificant by any metric' (by any metric that matters to game companies, at least, like number of players, minutes played, and — all important — revenue). On these fronts, Linux players are 'typically under 1 percent' of what game companies see. But that's not the upshot. The takeaway is just about the opposite, says Newell: 'The future of gaming is on Linux.' Newell expounded on the present and future of games on Linux in a keynote address at LinuxCon North America, which kicked off today in New Orleans. He described ways Valve is working to improve the landscape for games on Linux, and hinted at new hardware developments from the company in the near future." Keep reading for the rest of Tim's report.
jfruh writes "When Sony announced the PS Vita TV yesterday, most observers saw it as competition for the Apple TV and Roku, or maybe the Ouya. But gaming writer Peter Smith views it differently; he thinks that remote play, including the ability to stream games from the upcoming PlayStation 4 console, will be the Vita TV's killer-app. In that sense, it isn't so much a low-cost replacement for casual gamers as an add-on to the high-end PS4. '[W]hen you're in the middle of a game and someone wants to watch TV, you can just grab a Vita and keep on playing. (This is similar to the popular "tablet play" feature of Nintendo's Wii U, without the Wii U's limitation of having to stay in close proximity to the base console.) ... For any Playstation 4 household with more than one TV I think the PS Vita TV will become a 'must-have' accessory; it's almost like getting a second PS4 for $100.'"
Dave Knott writes "Sony today announced the PS Vita TV box. Measuring 6.5cm by 10.5cm, it can play Vita games on your television, stream content via HDMI or wirelessly, and play all the existing PlayStation Network content available on the standard Vita platform. This is seen by some analysts as an attempt by Sony to compete with such devices as the Ouya and Apple TV. The PS Vita TV is so far announced for a Japan-only release in early 2014 at a price of approximately $100 US. In related news, Sony also announced a lighter, slimmer, more colorful iteration of the standard Vita handheld console." The $100 model does not come with a controller; a $150 model was also announced that will include a Dualshock 3 and an 8G memory card.
theodp writes "Throwing some cold water on the buzz surrounding the Galaxy Gear Smartwatch launch, The New Yorker's Matt Buchanan questions how smart a watch can really be. Calling offerings like the Galaxy Gear useful but not the stuff of dreams and revolutions, Buchanan writes, 'So there remains a strange undercurrent of hope that somebody-Apple-will figure out, soon, some grander vision for wearable technology, transforming it from something that people have vaguely imagined into something people intensely desire. It did it for smartphones, once, and again, for tablets. The question that Apple has been charged with, since nobody has definitively answered it yet, is whether the lack of an invention that truly carries us beyond the last five hundred years of wrist-mounted technology is the result of a failure of imagination or simply a fact of nature-that a watch will always just be a watch, no matter how smart it might think it is.' So, will you be an early adopter and drink Samsung's or Sony's smartwatch Kool-Aid, wait to see what Apple comes up with, or hold out for a Windows Forearm Pad 8?"
Dave Knott writes "Microsoft announced today that its upcoming Xbox One console will launch later this year on November 22 in 13 territories, including Australia, Austria, Brazil, Canada, France, Germany, Ireland, Italy, Mexico, New Zealand, Spain, United Kingdom, and United States. This is exactly one week after the announced street date for Sony's PlayStation 4, ending speculation about whether Microsoft would try to launch ahead of their closest rival's next-generation console. It is also the same day that the Xbox 360 launched in 2005." The supply of pre-order consoles is mostly exhausted already.