Stories
Slash Boxes
Comments
typodupeerror delete not in

Slashdot is powered by your submissions, so send in your scoop

Comments: 154 +-   3D Blu-ray Spec Finalized, PS3 Supported on Friday December 18, @02:06AM

Posted by Soulskill on Friday December 18, @02:06AM
from the but-at-least-one-dimension-will-have-drm dept.
media
Lucas123 writes "The Blu-ray Disc Association announced today that it has finalized the specification for Blu-ray 3-D discs. The market for 3-D, which includes 3-D enabled televisions, is expected to be $15.8 billion by 2015. Blu-ray 3-D will create a full 1080p resolution image for both eyes using MPEG4-MVC format. Even though two hi-def images are produced, the overhead is typically only 50% compared to equivalent 2D content. The spec also allows PS3 game consoles to play Blu-ray 3-D content. 'The specification also incorporates enhanced graphic features for 3D. These features provide a new experience for users, enabling navigation using 3D graphic menus and displaying 3D subtitles positioned in 3D video.'"
Read More... 154 comments story

Comments: 496 +-   Is Console Gaming Dying? on Monday December 14, @04:29PM

Posted by Soulskill on Monday December 14, @04:29PM
from the who-needs-consoles-when-you-can-play-on-your-phone-right dept.
playstation
mr_sifter writes "PC gamers love to obsess over whether PC gaming is dying, but bit-tech thinks it's time to look at the other side and examine if console gaming is really as secure as publishers would have us believe. All three console manufacturers suffered from the recession — this year, Sony announced its first net loss in 14 years; a stunning ¥989.9bn, which includes record losses of ¥58.5bn in its gaming sector. Microsoft also announced its first loss since it went public in 1986 in the second quarter of this financial year, with a $31 million US loss coming straight from the Entertainment and Devices division, which is responsible for the Xbox 360. Not even Nintendo has escaped the financial plague either, with sales of the Wii dropping by 67 percent in the US, 60 percent in Japan and 47 percent in the rest of the world. In addition to reduced profitability, casual games and the rise of the iPhone further suggest the current model is not invulnerable."
Read More... 496 comments story

Comments: 249 +- Screenshot-sm   Gran Turismo Gamer Becomes Pro Race Driver on Friday December 04, @01:13PM

Posted by samzenpus on Friday December 04, @01:13PM
from the practice-makes-profession dept.
games
An anonymous reader writes "Back in 2008, Lucas Ordonez lived what seemed like an ordinary existence. The 22-year-old Spanish student was an avid motorsports fan, but he lacked the suitable investment necessary to become a professional race driver and had virtually given up on racing. Besides, he was already knee-deep in trying to complete a Master of Business Administration (MBA). But it was Ordonez' passion for virtual racing, particularly his love of Gran Turismo, that made him stand out from his peers — both off the track and eventually on it. In just a few months, Ordonez' life was transformed from console dreamer to racing the real thing at a real race track in Europe. And Ordonez managed to do the unthinkable: go from the couch car to the race car, and win."
Read More... 249 comments story

Comments: 144 +-   US Air Force Buying Another 2,200 PS3s on Wednesday November 25, @04:02AM

Posted by Soulskill on Wednesday November 25, @04:02AM
from the quick-who-knows-a-good-ps3-flight-sim dept.
playstation
bleedingpegasus sends word that the US Air Force will be grabbing up 2,200 new PlayStation 3 consoles for research into supercomputing. They already have a cluster made from 336 of the old-style (non-Slim) consoles, which they've used for a variety of purposes, including "processing multiple radar images into higher resolution composite images (known as synthetic aperture radar image formation), high-def video processing, and 'neuromorphic computing.'" According to the Justification Review Document (DOC), "Once the hardware configuration is implemented, software code will be developed in-house for cluster implementation utilizing a Linux-based operating software."
Read More... 144 comments story

Comments: 7 +-   Sony Puts Ads Back Into Wipeout HD on Sunday November 15, @01:56PM

Posted by Soulskill on Sunday November 15, @01:56PM
from the we-missed-them-so-much dept.
playstation
An anonymous reader writes "After fan outcry over ads that were patched into Wipeout HD (after it was already purchased, ad-free), Sony removed them. Now, Sony has quietly added them back in with patch 2.10: 'The 2.10 Update makes some small improvements to front-end functionality and addresses some minor issues with the audio. In addition, small issues that could affect gameplay or scores in the Eliminator and Detonator game modes have also been corrected. Changes have also been made so that any adverts shown during loading screens will not adversely affect the loading times of the title. As many of you know, the functionality to display adverts during loading screens was first introduced in the 2.0 Update and originally didn't function as intended, leading to extended loading times in some areas of the game. This issue has now been resolved and we understand that a new advertising campaign in Wipeout HD is expected to launch across a number of European territories soon (no word yet on what is happening in North America). In the meantime, a range of PlayStation-specific ads will be making an appearance in the coming days.'"
Read More... 7 comments story

Comments: 170 +-   Future Blu-ray Movies To Come With Playable Game Demos on Friday November 13, @12:23AM

Posted by Soulskill on Friday November 13, @12:23AM
from the confluence-of-media dept.
movies
Audiofan writes "Enthusiasts have long suggested the PlayStation 3 to their family and friends as one of the better and most affordable Blu-ray players. Lately, prices of Blu-ray players have been coming down, but the PS3 is still one of the better options out there. Sony is taking advantage of this by starting to offer game demos on their Blu-ray offerings. While these demos will only be playable on the PS3, they hope the extra value will help drive sales."
Read More... 170 comments story

Comments: 452 +- Screenshot-sm   Review: Dragon Age: Origins on Monday November 09, @12:01PM

Posted by Soulskill on Monday November 09, @12:01PM
from the blood-spattered-goodness dept.
rpg
Since the release of Baldur's Gate in 1998, BioWare has cultivated a strong reputation for quality role-playing games, exploring various aspects of the genre ranging from traditional D&D roles and rules to space marine and Jedi Knights. Dragon Age: Origins is a shift back to traditional swords-and-sorcery standards, unashamedly embracing the archetypes that made RPGs what they are, and using them to tell a complex, interesting story in a familiar yet unexplored world. In addition, BioWare has done yet another iteration of their combat system to make it deeper and allow the player to dictate the level of engagement. The result is that Dragon Age: Origins is one of the best RPGs in recent history. Read on for the rest of my thoughts.
Read 11586 More Bytes... 452 comments story

Comments: 145 +-   Netflix Coming To Sony PS3 on Monday October 26, @06:16PM

Posted by Soulskill on Monday October 26, @06:16PM
from the inclusively-exclusive dept.
movies
itwbennett writes "'Microsoft has always seemed rather enthusiastic when it comes to throwing around the word 'exclusive,' and here is another case in point,' says blogger Peter Smith. Netflix and Sony have announced that Netflix streaming is coming to the Sony PlayStation 3 as early as next month. Back in August, when Microsoft was rolling out its new dashboard update, one of the features it was talking up was Netflix streaming, says Smith, and it said, 'This exclusive partnership offers you the ability to instantly stream movies and TV episodes from Netflix to the television via Xbox 360. Xbox 360 will be the only game console to offer this movie-watching experience...' Apparently, in Microsoft parlance, 'exclusive partnership' means 'we launched it first' and not 'we inked a deal with Netflix preventing this feature from appearing on the competition's hardware.' All this is good news for PS3 owners who can now sign up to be notified of Netflix availability for their system."
Read More... 145 comments story

Comments: 3 +-   Overclocked ReMix Releases Xenogears Tribute Album on Tuesday October 20, @06:07AM

Posted by Soulskill on Tuesday October 20, @06:07AM
from the back-to-the-xenofuture dept.
music
quintin3265 writes "Yesterday, the video game remix group Overclocked ReMix released its 15th album, 'Humans + Gears: Xenogears ReMixed.' The album highlights work from the PlayStation 1 role-playing game Xenogears. The soundtrack to Xenogears was originally composed by Yasunori Mitsuda, who also contributed to soundtracks such as Chrono Trigger, Chrono Cross, and Xenosaga. The two-discs of 'Humans + Gears,' which began development in mid-2006, include 33 songs mixed by 31 different artists. The collection is free to download in this torrent, and a trailer is up on YouTube that should bring back memories to those who played the game back in 1998."
Read More... 3 comments story

Comments: 223 +-   The Changing Face of the Console Wars on Saturday October 17, @11:25AM

Posted by Soulskill on Saturday October 17, @11:25AM
from the keeping-up-with-the-wiises dept.
playstation
An article at Gamasutra explores the decisions by Microsoft and Sony to launch significant hardware additions — their respective, upcoming motion-control schemes — in the middle of a console cycle, rather than waiting until the next generations of their systems are ready. It's indicative of a change to the established pattern of console wars; nowadays, it's more about adding features and gadgets to improve existing products than developing entirely new ones. Quoting: "... for Sony and Microsoft, motion controllers are their next-gen consoles. And it's a damn sight easier than launching Xbox 720 or PS4. They can debut these peripherals without needing to engineer completely new boxes for consumers, potentially bundle them over time, and they have a much better chance at getting exclusive games, thanks to the specificity of the hardware (something that's happened a lot for the Wii). Thus, both hardware manufacturers and publishers like EA see these controllers sparking new interest in Xbox 360 and PS3, which will delay the next dreaded console transition for another few years."
Read More... 223 comments story

Comments: 107 +-   Improving the PlayStation Store on Thursday October 15, @05:34AM

Posted by Soulskill on Thursday October 15, @05:34AM
from the learn-from-competitors dept.
playstation
This opinion piece takes stock of Sony's PlayStation Store, examining its flaws and the areas Sony needs to improve as their gaming systems come to rely upon it more and more. The problems and suggested solutions involve everything from UI elements to demo availability to pricing inconsistencies. "Some people may say that the Microsoft Points scheme is a little confusing, but it is consistent. If a game is 800MSP in the US, it's 800MSP everywhere else. What a MSP is worth is up to the store, but for the most part they're close. The PlayStation Store on the other hand can be all over the place. While most games in North America keep to the same price point — such as $9.99 or $14.99, converting that over to Europe is another thing entirely. For example, Flower came out earlier this year for $9.99USD. In Australia a $10USD game gets converted to $12.95AUD. Or does it? Bomberman Ultra just came out, and it's $15.95AUD. Heavy Weapon gets released for $12.95AUD, while Capcom’s previous efforts, like Commando 3, convert to $15.95. The same thing also happens for more expensive titles. Both Battlefield 1943 and Fat Princess were released for $14.99 in the US, but in Australia they're priced at $19.95AUD and $23.95 respectively."
Read More... 107 comments story

Comments: 438 +-   Sony Sued Over Bricked PS3s on Wednesday October 07, @12:41PM

Posted by Soulskill on Wednesday October 07, @12:41PM
from the sony's-pr-department-must-be-pleased dept.
bug
Zarrot writes "If Sony's recent 3.00 PS3 firmware update bricked your console, you may now have legal recourse thanks to a class action suit against Sony. The complaint alleges that thousands of users (PDF) were affected by the update, and in some cases the PS3 hardware itself was damaged. It continues, 'For owners who sustained hardware damage from the Sony-required update, Sony is charging a $150 repair fee per unit. Sony, responding to the numerous complaints about the unacceptable effects of the defective update, released a further, optional update that it claimed "improves system stability" — yet performance problems continued, and the new update did nothing to remedy the systems of users who sustained hardware damage."'"
Read More... 438 comments story

Comments: 261 +-   Why the Sony PSP Had To "Go" on Tuesday October 06, @05:42AM

Posted by Soulskill on Tuesday October 06, @05:42AM
from the it-was-getting-late-and-the-dog-had-been-inside-all-day dept.
handheld
We recently discussed the release of the PSP Go, which drew criticism for many design choices that were of dubious value to consumers. Now, Phaethon360 sends in a story about why Sony felt the need to improve upon the old PSP. "As a format, the UMD was holding the entire platform back. Few people (if anyone) bought into the UMD movie hype Sony attempted to thrust back in 2005. Very soon after that, people realized they could rip their DVDs to a memory stick with the same quality. It's ironic how, as the price of Sony Memory Stick Pro Duo dropped and size increased, PSP UMD sales decreased along with it. It doesn't take too many Howard Stringers to figure out what the problem was." Indeed, Sony was complaining of rampant PSP piracy for quite some time. They cited "legal and technical issues" for not supporting the transfer of UMD games onto the PSP Go; undoubtedly they couldn't find a way to keep pirated games from being copied.
Read More... 261 comments story

Comments: 258 +-   PSP Go Debuts, Disappoints on Saturday October 03, @01:12AM

Posted by Soulskill on Saturday October 03, @01:12AM
from the they-don't-just-fail,-they-make-fail-better dept.
sony
Sony has now officially launched the new version of their portable game console, the PSP Go, and the Opposable Thumbs blog took it for a spin to see how they liked it. Their impressions of the new hardware are almost entirely negative, despite being fans of the original PSP. One major point of contention was Sony's removal of the UMD drive in this revision, making it so you need to access the PlayStation Store to buy games. This kills price competition and used game sales in one fell swoop, while also making owners of any original PSP games unable to play them on the new hardware. The review says the new device looks sleek, but the dimensions make it somewhat cramped and awkward to use unless you have small hands. They also decry the switch to proprietary cables, and sum up their opinion by saying, "When your older, cheaper hardware is better and more able than your new offering, you need to fire some designers."
Read More... 258 comments story

Comments: 84 +-   Ben Heck's PS3 Slim Laptop on Friday October 02, @04:18AM

Posted by Soulskill on Friday October 02, @04:18AM
from the making-small-bigger dept.
hardhack
We've occasionally discussed Ben Heckendorn's various console modifications, and he's now come out with a new one: a laptop version of the PS3 Slim. It has volume control buttons for the built-in speakers, and plenty of vents for cooling. The display is a 17" widescreen panel, and the Slim's hardware doesn't fill that much space in the case, so there's a neat little compartment for the power cord. Ben's blog post shows details of the laptop's construction.
Read More... 84 comments story

Comments: 281 +-   Console Makers Worry Over Apple's Growing Competition on Saturday September 26, @10:57PM

Posted by Soulskill on Saturday September 26, @10:57PM
from the worming-their-way-in dept.
cellphones
The NY Times is running a story about the effect Apple is having on the console gaming market, making Microsoft, Sony and Nintendo worry that consumers will be satisfied playing games on devices that aren't necessarily focused on gaming. Quoting: "The concerns highlight an accelerating shift away from hard-core games, which have traditionally driven console sales, to more casual ones played on cellphones. Of the 758 new game titles shown at the Tokyo Game Show, 168 were for cellphone platforms — more than twice as many as in the previous year. ... Apple's assault could even eat into sales of home consoles like Nintendo's Wii, Sony's PlayStation 3 or Microsoft's XBox, as game-playing quickly becomes centered on cellphones. Many in the industry say that Nintendo, Sony and Microsoft need to explore more radical changes to their businesses, including an emphasis on software rather than hardware and a better way for users to download games. 'As a platform, the cellphone has the biggest potential, because everybody owns one,' said Kazumi Kitaue, chief executive at another game maker, Konami Digital Entertainment. A family with three children might buy just one Wii or PlayStation to share, but those children will probably have cellphones of their own and download and play games, Mr. Kitaue said."
Read More... 281 comments story

Comments: 292 +-   The PS3's "Yellow Light of Death" on Friday September 18, @09:02PM

Posted by Soulskill on Friday September 18, @09:02PM
from the doesn't-have-the-same-ring-to-it dept.
playstation
Xest writes "More and more reports are appearing about PlayStation 3 consoles failing in a similar way to the earlier models of the Xbox 360, except for Sony, it's the 'Yellow Light of Death.' The BBC has an interesting article which suggests the problem could be almost identical to that which caused the Red Ring of Death — poor soldering connections. From the article: 'Several of those businesses have told Watchdog that the vast majority of consoles they see with the "yellow light of death" can be repaired by heating up specific parts of the circuit board. This process is called solder re-flow. By heating the connections between the components and the circuit board to temperatures in excess of 200 Celsius, the metal solder joints melt, just like they did when the device was first assembled. Console repairers say that this process method is commonly used to repair fractured connections, or dry joints.' But that's not the only rule from Microsoft's playbook Sony has been following; while they have admitted 12,500 out of 2.5 million systems have failed (a convenient 0.5%), they refuse to release full figures of failure rates, citing them as being 'commercially sensitive.' Unfortunately, Sony does not appear to be following Microsoft's lead with regard to an extended warranty, stating that if a PS3 fails after 12 months, it is not their problem. In the UK at least, the Sale of Goods Act would disagree with that statement."
Read More... 292 comments story

Comments: 92 +-   PS3-Compatible Phone Coming In October on Tuesday September 01, @09:19PM

Posted by Soulskill on Tuesday September 01, @09:19PM
from the wonder-if-you-can-use-home-away-from-home dept.
cellphones
SpuriousLogic sends along this quote from CVG: 'You may remember reports of Sony's flashy Aino phone earlier this year which can, among other things, connect to a PS3 via Remote Play, giving you full access to your XMB through its tiny screen. Well, Sony's revealed that the Aino is now just weeks away from release in October, and spewed all the details prospective buyers need to know about the device. ... Remote Play with Aino lets you turn your PS3 on and off, browse and control the XMB and access the internet browser from anywhere in the world. Remote Play also lets you control and access the hard drive's media content on the PS3 using the built-in WiFi or 3G connections via Aino. You can also access the PlayStation Store via Remote Play or chat with friends via the PlayStation Network. It is also possible to buy and download a new game from the Store via Aino so it is ready and waiting for you when you get home.'
Read More... 92 comments story

Comments: 442 +-   EA Spends 3x More On Marketing Than Development on Monday August 31, @08:44AM

Posted by CmdrTaco on Monday August 31, @08:44AM
from the hey-i-know-one-of-their-marketroids dept.
playstation
G3ckoG33k writes "According to Electronic Arts officer Rich Hilleman, 'the price of producing console games has rocketed, with marketing costing up to three times more than the development of a title.'" Sounds pretty insane, but does anyone know how this compares to the film industry?
Read More... 442 comments story

Comments: 389 +-   Why Is It So Difficult To Allow Cross-Platform Play? on Thursday August 27, @11:39PM

Posted by Soulskill on Thursday August 27, @11:39PM
from the all-about-the-benjamins dept.
playstation
cookiej writes "I just got the most recent version of the Madden franchise ('10) for the PS3. Can somebody explain to me why EA has separate networks for the different platforms, only allowing players to compete with people using the same console? Back in the day, there were large discrepancies between the consoles, but these days it seems like the Xbox and the PS3 are at least near the same level. After so many releases for this franchise, they've got to have a fairly standardized protocol for networking; it seems arbitrary not to let them compete. Or am I just missing something obvious? Is it just a matter of Xbox Live and the PlayStation Network not working together?"
Read More... 389 comments story

You will gain money by an illegal action.