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Modeling Urban Panic
Posted by
ScuttleMonkey
on Mon Jan 14, 2008 04:44 PM
from the godzilla-disappointed dept.
from the godzilla-disappointed dept.
Schneier is reporting that Arizona State University's Paul Torrens has been developing a computer simulation to model urban panic. "The goal of this project is to develop a reusable and behaviorally founded computer model of pedestrian movement and crowd behavior amid dense urban environments, to serve as a test-bed for experimentation." The simulation tests behaviors from how a crowd flees from a burning car to how a pathogen might be transmitted through a mobile pedestrian over time among others.
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You need a simulation for this? (Score:5, Funny)
The simulation tests behaviors from how a crowd flees from a burning car
Hmmm... my guess is AWAY from the burning car.
Re:You need a simulation for this? (Score:5, Interesting)
Of course you do.
Any time you want to answer the question "What will happen to X in the event of Y?" you either need to try it, or you need a model. Your model ("crowd moves away") probably gives correct results, but not detailed ones. If you want more detailed results, with answers to more detailed questions (How fast? Which direction? How does it change with pedestrian density? How do obstacles matter?) then you need a better model.
If you want to improve pedestrian traffic, police response, crowd control... This model could be quite helpful.
Parent
Re:You need a simulation for this? (Score:5, Insightful)
I don't think this model takes a lot of human behavior into consideration. One requirement could be that the individuals never stop moving, they will always take the available (open) path towards the exit even if it is not the straight line path which they are lined up in queue for. It also doesn't take into the consideration of a possibility of a trample situation where perhaps a threshold value of energy from a surging crowd overcomes the resistance of the small group of slower moving individuals in front. But of course, this is a great start for a complex computational issue!
Parent
There's more than movement, too (Score:5, Interesting)
IRL, people on the outsides frantically push their way toward the exit, creating pressure on those in the center that frequently results in a crush of bodies that this model doesn't seem to model very well. If you've ever been in a situation where the crowd pressure to pass through a bottleneck is so strong that you can't move backward, hold still, or even effectively resist the rush, you know what I'm talking about.
This model seems to be a "in a perfect world, where the panicked crowd moves cooperatively and generally in an orderly fashion towards the exits" kind of model. It's hard to see how that's very useful in the context suggested (panic response).
Parent
Re: (Score:2)
There is ZERO civility in a panic, humanity regresses to animal instincts quite fast.
Re: (Score:2)
Re: (Score:2)
"how a crowd flees from a burning car"
Crowds don't flee from burning cars any more than they flee from the scene of a burning building - they stand around and gawk. Just look at the traffic jams as rubberneckers slow down to look at a car on fire on the highway, or even just smoke coming out from under the hood.
Re: (Score:3, Funny)
They certainly do, if they are inside.
Re:You need a simulation for this? (Score:5, Funny)
Parent
Re: (Score:2)
beep beep!
Re: (Score:2)
The simulation tests behaviors from how a crowd flees from a burning car
Hmmm... my guess is AWAY from the burning car.
Ummmm... (Score:2)
Number 4 is funnier (Score:5, Funny)
Parent
And don't forget number 6 (Score:2, Funny)
According to Wikipedia (http://en.wikipedia.org/wiki/Banlieue), "les banlieues" can be translated as suburbs, brothels or housing projects. It might be a good idea to find out which of these is being tested -- it's likely to make a big difference in how they can be reconfigured.
Yes but can it model... (Score:5, Interesting)
Godzilla Model? (Score:4, Funny)
Parent
Re:Yes but can it model... (Score:4, Informative)
Parent
Re: (Score:3, Insightful)
Re: (Score:2)
Re: (Score:3, Insightful)
Zombie Apocalypse (Score:2)
Does it account for transmission of pathogen by saliva?
didn't they do this... (Score:5, Funny)
step a. pedestrian looks at event.
step b. pedestrian throws hands in air.
step c. pedestrian runs away.
step d. pedestrian gets winded, approximately 1/2 block from event.
step e. pedestrian forgets event.
step f. pedestrian walks around aimlessly.
step g. (sometimes) pedestrian's head explodes, becomes event triggering new step a.
seemed pretty darn realistic to me.
You beat me to it (Score:2)
Re: (Score:2)
I can answer one of these (Score:4, Insightful)
Riot police. I've seen several demonstrations turn violent, and every single time it was preceded by riot police either attacking people (I've seen Metropolitan Police TSG hit a pregnant woman for talking back to them), herding people into an enclosed space and beating those who try and get out or baton charging a peaceful crowd.*
*This is not to say the police cause all riots, but they're certainly a factor in at least some of them.
Re: (Score:2, Interesting)
Ambrose Bierce defined it best in his "Devil's Dictionary"
riot n. A popular entertainment given to the military by innocent bystanders.
Why waste money on urban panic research... (Score:3, Funny)
Re: (Score:2)
Miracle Mile deals with the spread of panic started from a single phone call.
Yes but... (Score:3, Funny)
... can it predict how a crowd in Times Square will flee from the goatse guy being displayed on the jumbotron?
Why simulate it? (Score:4, Funny)
Real Life Zombie Problem (Score:2)
Wow. First, Shawn of the Dead was on this weekend. Then this story comes on. It's good they are building a more advanced way of modeling this, the previous way [kevan.org] was rather simple.
Not my program, I found it years ago. There is a port of the 3D version on my site that I updated to run on OS X.
Hell Mall? (Score:2)
Links to the Rendered Videos (Score:5, Interesting)
Psychohistory here we come! (Score:2, Insightful)
Hey! Get that Mule out of here!
Significant problem... (Score:3, Insightful)
-Rick
Been there done that (Score:5, Interesting)
He created a model of the station and passengers, programmed only about 6 simple rules into the movenent of each passenger, and found that the model pretty accurately recreated where they found the actual bodies in the station.
Agent USA 1984 (Score:2)
Czech it out! http://classicgaming.gamespy.com/View.php?view=GameMuseum.Detail&id=33 [gamespy.com]
Actual link (Score:2, Informative)
Okay, so by 2012 I should have a gaming platform (Score:4, Funny)
* Central Processing Unit
* Graphics Processing Unit
* Physics Processing Unit
* Panic Processing Unit
* Sexual Arousal Processing Unit
* DRM Infringement Attempt Detection and Reporting Processing Unit(R)
* Terabit Network Processing Unit
* Computer Upgrade Loan Consolidation Assistance Offer Processing Unit
Actual link (Score:3, Informative)
But can it do combinations? (Score:2, Funny)
They should remember that sometimes it's cheaper to do experiments in real life.
Also known as... (Score:2)
Is this really newsworthy? (Score:2)
Is there something about this particular approach that makes it groundbreaking?
Re: (Score:3, Interesting)
It's not something that can be done once and that's it. It's something where every new construction/change needs to be modeled. Even new technology (like cell phones) can change the crowd behavior.
Direct link (Score:4, Informative)
I'll show you panic ... (Score:2)
Just come to Boston (Score:2)
Schneier is reporting that Arizona State University's Paul Torrens has been developing a computer simulation to model urban panic.
Just come to Boston when it snows heavily mid-day on a workday. Last time it snowed:
Houston Rita evacuation (Score:2)
With proper modeling of urban panic
Certianly interesting... (Score:3, Interesting)
On another note the mall designed to get people to shop to death is about the scariest thing Ive ever heard of. After hearing of that I'm pretty sure this will end up being used for evil.
What about a dynamic environments... (Score:5, Interesting)